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Gaming => General Gaming Discussion => Topic started by: Sega Uranus on November 16, 2010, 05:30:44 am

Title: Crazy Taxi XBLA/PSN thread
Post by: Sega Uranus on November 16, 2010, 05:30:44 am
Crazy Taxi comes out today on the PSN (because of their stupid scheduling that basically means tomorrow) and next Wednesday on the XBLA. Who is getting it?

Not sure if I will be picking it up because I am really miffed with what they did to the iconic soundtrack. I love the game though, so I will at least check out the demo of it first. I am really really tempted by the online leaderboards, though.

Achievements:

Amazing Driver – 30 G
You have cleared 3-1 through 3-S of Crazy Box.

Arcade A-license – 15 G
You have got A class license in Arcade mode.

Arcade B-license – 10 G
You have got B class license in Arcade mode.

Arcade C-license – 5 G
You have got C class license in Arcade mode.

Arcade S-license – 20 G
You have got S class license in Arcade mode.

Crazy Driver – 40 G
You have cleared Special 1 through Special Stage of Crazy Box.

Original A-license – 15 G
You have got A class license in Original mode.

Original B-license – 10 G
You have got B class license in Original mode.

Original C-license – 5 G
You have got C class license in Original mode.

Original S-license – 20 G
You have got S class license in Original mode.

Skilful driver – 10 G
You have cleared 1-1 through 1-S of Crazy Box.

Superb Driver – 20 G
You have cleared 2-1 through 2-S of Crazy Box.
Title: Re: Crazy Taxi XBLA/PSN thread
Post by: CrazyT on November 16, 2010, 05:50:32 am
Meh. To be honest, I was never really a big fan of the franchsie. Enjoyed it a lot as a kid, the missions were fun.

My gripe with the game is that it's too arcade. There is no free roaming option feature. As a kid I loved roaming/cruising aroudn the city but the time limit just kind of forced me out.
Title: Re: Crazy Taxi XBLA/PSN thread
Post by: Sega Uranus on November 16, 2010, 05:54:29 am
^^^HEEEEY, WATCH IT!! What are ya, stupid?! Can't you pay more attention?!

*Cough*

Seriously though, I know what you mean entirely. I was always like that too. I am not too sure how to do it, but I think in Original Mode you can set the time to like 15 minutes or something, which is more than enough time to just freely explore the world. That is what I did.

They will probably let you do that in the demo.
Title: Re: Crazy Taxi XBLA/PSN thread
Post by: Barry the Nomad on November 16, 2010, 07:36:41 am
In today's gaming world, there isn't ENOUGH arcade. So I welcome anything arcadey. There is a free roam mode, as mentioned, that gives you more than enough time to drive about, so no worries. I was on the fence about buying it, but who am I kidding? I need to download every Dreamcast re-release. Except for maybe Bass Fishing, as I recently bought the original and the fishing controller.
Title: Re: Crazy Taxi XBLA/PSN thread
Post by: SOUP on November 16, 2010, 09:19:52 am
I played the PSP version, and the missing music really does affect the experience.
Anybody know if the PSN/XBLA version allows for custom soundtracks?
Title: Re: Crazy Taxi XBLA/PSN thread
Post by: Sega Uranus on November 16, 2010, 09:31:03 am
Quote from: "SOUP"
Anybody know if the PSN/XBLA version allows for custom soundtracks?

Doubtful that it will let you choose, but all Xbox 360 releases let you replace any music with your own. Even then, it is not that great as the music will keep going until you turn it off yourself. Kind of breaks the authenticity of it all when you hear the same music in the menus and stuff.

Quote from: "Barry the Nomad"
Except for maybe Bass Fishing, as I recently bought the original and the fishing controller.

Get the Wii version whenever you get the platform. It has a bunch of new levels that are not on any other release and is like $5 nowadays.
Title: Re: Crazy Taxi XBLA/PSN thread
Post by: MadeManG74 on November 16, 2010, 01:34:16 pm
Now that I've had some time to mellow on the removal of the soundtrack, and that I know Crazy Box is intact, I think I probably will pick this up. I'm getting so bogged down with games though, I might put it off for a little while. I'm still playing through New Vegas, somebody got me a copy of Black Ops (Which I've been playing the multiplayer of a bit), I got GoldenEye on Wii and still playing some KOF 2k2 with friends. I might still get it and just put BLOPS on the back-burner or something.
Title: Re: Crazy Taxi XBLA/PSN thread
Post by: George on November 16, 2010, 01:41:14 pm
SEGA really chose two bad games for their 'launch' of Dreamcast games. First a edited Crazy Taxi and a full screen version of Sonic Adventure?

Maybe Sonic Adventure wasn't a horrible choice. Next Adventure 2 with 'fixed' ads and no Soap shows? Sonic whining will increase 200% and that is saying something after Sonic Colors and Sonic Free Riders came out days apart.
Title: Re: Crazy Taxi XBLA/PSN thread
Post by: crackdude on November 16, 2010, 04:01:11 pm
I don't want SA2 to be anything else than exactly the same. I'll still get it if it's edited though, but I won't enjoy it as much I'm sure..

Kinda sad to see Crazy Taxi megafans disappointed with this game's music.

"My gripe with the game is that it's too arcade."
>too arcade
. . .
Title: Re: Crazy Taxi XBLA/PSN thread
Post by: max_cady on November 16, 2010, 05:21:12 pm
Holy Moly, it's out this week?

Wait... the game's only out on November 24th, right?
Title: Re: Crazy Taxi XBLA/PSN thread
Post by: George on November 16, 2010, 05:46:40 pm
The game is out right now on PSN in the US.
Title: Re: Crazy Taxi XBLA/PSN thread
Post by: CosmicCastaway on November 16, 2010, 05:55:11 pm
I'd love it get this. I'm going to focus on saving up for Christmas now, but if I get a surplus of cash I'll definitely download this.
Title: Re: Crazy Taxi XBLA/PSN thread
Post by: segaismysavior on November 16, 2010, 07:00:46 pm
I'll buy it. My DC copy stutters on one of the Offspring songs, so I'd love to play the game again without that severe annoyance.

I hope they announce more games, I'm jazzed about Space Channel 5 but would love more encouragement.
Title: Re: Crazy Taxi XBLA/PSN thread
Post by: fluffymoochicken on November 16, 2010, 07:45:54 pm
Quote from: "Sega Uranus"
Arcade A-license – 15 G
You have got A class license in Arcade mode.

Arcade B-license – 10 G
You have got B class license in Arcade mode.

Arcade C-license – 5 G
You have got C class license in Arcade mode.

Arcade S-license – 20 G
You have got S class license in Arcade mode.

Original A-license – 15 G
You have got A class license in Original mode.

Original B-license – 10 G
You have got B class license in Original mode.

Original C-license – 5 G
You have got C class license in Original mode.

Original S-license – 20 G
You have got S class license in Original mode.
Damn, does this game ever have some easy achievements. =P

I can't imagine playing this game without the DC pad, though... xD I'm sure that will greatly affect my scores.
Title: Re: Crazy Taxi XBLA/PSN thread
Post by: George on November 16, 2010, 09:08:02 pm
Confirmed: PSN version allows you to use custom music. I played a few runs with Pelican - Strung up from the Sky (http://http://www.youtube.com/watch?v=7qQzas739ic&feature=related). Issue is that, for some reason, the vocals are 'lower' and when you finish the run, it won't shut the music off and put the original menu music.
Title: Re: Crazy Taxi XBLA/PSN thread
Post by: Sega Stylista on November 16, 2010, 09:51:53 pm
The DC controller via USB adapter still works on PS3 after the third-party USB bricking update, but L & R and start don't work, so it is kind of fucked up.

Too bad Sega doesn't license the DC controller to some third-party to make a wireless version for ps3/360.

Jet Grind Radio is gonna suck with DS3.  I've played it with DS2 and the extra height of the analog sticks compared to the DC's really fucks things up and throws the timing of everything off and makes jumps more sensitive. Sucks.  Stuck with a DC, I guess.

Incidentally I played Sonic 4 with a Saturn pad and it feel a lot less clunky that way.
Title: Re: Crazy Taxi XBLA/PSN thread
Post by: fluffymoochicken on November 16, 2010, 10:02:08 pm
I think Crazy Taxi with a DualShock3 sounds pretty bad, too. @_@

I'm going to try it out for XBLA, see how the 360 pad stacks up. I kind of want that version anyway so that MadeMan and I can compare scores.
Title: Re: Crazy Taxi XBLA/PSN thread
Post by: George on November 16, 2010, 10:03:47 pm
USB 'bricking' update just disabled USB devices from working when PS3 starts up, I don't understand everyone bringing it up like it was going to change controllers working. There was a rumor that they where going to only let 'license' devices work'. But its not true.

I played the game on the PS3 and it works fucking fine. Will be better on the 360 do to triggers.
Title: Re: Crazy Taxi XBLA/PSN thread
Post by: MadeManG74 on November 17, 2010, 05:12:17 am
Quote from: "fluffymoochicken"
I think Crazy Taxi with a DualShock3 sounds pretty bad, too. @_@

I'm going to try it out for XBLA, see how the 360 pad stacks up. I kind of want that version anyway so that MadeMan and I can compare scores.

Haha, I played this on Dreamcast a little while ago, I've gotten really damn rusty. Could barely get an A-Class when back in the day I was racking up like, $40,000 easily.

I'll need to get back into training if I get this game!
Title: Re: Crazy Taxi XBLA/PSN thread
Post by: SOUP on November 17, 2010, 08:46:19 am
I've already got 3 versions of it (Dreamcast, Gamecube, PSP), so I'm a bit hesitant to pick it up again, even if it does have trophies.
Title: Re: Crazy Taxi XBLA/PSN thread
Post by: crackdude on November 17, 2010, 12:57:08 pm
Crazy Taxi on the PS2 with the DS2 was freaking horrible. Wonder if it's any better now..
Title: Re: Crazy Taxi XBLA/PSN thread with G25
Post by: Andypc on November 18, 2010, 02:23:30 pm
I am using the PS3 version of Crazy Taxi with a Logitech G25 Wheel. The wheel works fine to steer, but the pedals do not work and I can find no way of getting them to work. The buttons on the wheel work the accelerator and brake, but this makes the game unplayable. This should be a simple fix for the developers as the Logitech G25 is already correctly supported in games like Outrun 2 on the PS3 from the Playstation Network
Title: Re: Crazy Taxi XBLA/PSN thread
Post by: Barry the Nomad on November 19, 2010, 02:26:43 pm
There haven't been many videos:

[youtube:1a7ffitx]XoCVuXCncuc[/youtube:1a7ffitx]

Changed music really hurts the audio of the game, the menu music and selection tune are sorely missed. Still, looks like fun.
Title: Re: Crazy Taxi XBLA/PSN thread
Post by: fluffymoochicken on November 19, 2010, 04:28:52 pm
Holy cow, what an awful player. xD

The music in this video seems like mostly the same ol' punk stuff from before. Either way, it's for people with horrible tastes.
Title: Re: Crazy Taxi XBLA/PSN thread
Post by: Sharky on November 19, 2010, 04:52:30 pm
Quote from: "fluffymoochicken"
Holy cow, what an awful player. xD

The music in this video seems like mostly the same ol' punk stuff from before. Either way, it's for people with horrible tastes.

You have no room to say other people have bad taste.

You of all people...
Title: Re: Crazy Taxi XBLA/PSN thread
Post by: MadeManG74 on November 19, 2010, 05:47:55 pm
Quote from: "Sharky"
Quote from: "fluffymoochicken"
Holy cow, what an awful player. xD

The music in this video seems like mostly the same ol' punk stuff from before. Either way, it's for people with horrible tastes.

You have no room to say other people have bad taste.

You of all people...

Just ignore it Sharky...
Title: Re: Crazy Taxi XBLA/PSN thread
Post by: CrazyT on November 19, 2010, 05:51:30 pm
The music sounds better than I expected. Does this game actually have widescreen? I mean if I remember correctly, sa DX did not right?
Title: Re: Crazy Taxi XBLA/PSN thread
Post by: fluffymoochicken on November 19, 2010, 06:39:33 pm
I remember there was one song that was marginally better than the rest:

http://www.ign.com/videos/2010/06/11/cr ... mooth-ride (http://www.ign.com/videos/2010/06/11/crazy-taxi-x360-e3-2010-smooth-ride)

It's still not great, but it is millions of times better than anything The Offspring and Bad Religion have ever done in their entire existences. Not to mention, it has a much better vocalist. ^^;;;
Title: Re: Crazy Taxi XBLA/PSN thread
Post by: SOUP on November 20, 2010, 12:06:19 am
I've always been a big Offspring fan (The Kids Aren't Alright is one of my favourite songs of all time), and when I first played Crazy Taxi, that was one of the big factors for my enjoyment. It was like, "hey, there's this game that's full of music from The Offspring, and as an extra bonus, it's pretty fantastic to boot."

I finally got a chance to see them live last year, and Dexter did this really great version of Gone Away by himself on a piano.

@fluffymoochicken: Is it the vocals that you don't like? Or is it just not your type of music. Not trying to start a flamewar or anything. Just curious.
One of their songs that's pretty different from their usual stuff is "Spare Me The Details". Worth checking out. If you don't like it, that's cool though.
Title: Re: Crazy Taxi XBLA/PSN thread
Post by: fluffymoochicken on November 20, 2010, 02:15:08 am
Quote from: "SOUP"
@fluffymoochicken: Is it the vocals that you don't like? Or is it just not your type of music. Not trying to start a flamewar or anything. Just curious.
One of their songs that's pretty different from their usual stuff is "Spare Me The Details". Worth checking out. If you don't like it, that's cool though.
It's cool, I know you're not the type to start flame wars. =)

It's both, really. I like neither their vocals nor their brand of music. I also hate the fact that I had to hear their songs billions of times over when playing the game back when (I didn't have any way of playing some other music over it, and playing in silence was even worse). Really, gutting those bands out was the right decision, as they weren't worth paying up the money to keep. It also makes me happy to know that brand new players wouldn't ever have to suffer through either soundtrack if they didn't want to.
Title: Re: Crazy Taxi XBLA/PSN thread
Post by: MadeManG74 on November 20, 2010, 02:46:48 am
Quote from: "SOUP"
I've always been a big Offspring fan (The Kids Aren't Alright is one of my favourite songs of all time), and when I first played Crazy Taxi, that was one of the big factors for my enjoyment. It was like, "hey, there's this game that's full of music from The Offspring, and as an extra bonus, it's pretty fantastic to boot."

I finally got a chance to see them live last year, and Dexter did this really great version of Gone Away by himself on a piano.

Oh man, I'm exactly the same! I was a huge Offspring fan (still am to an extent) and having their music in Crazy Taxi was just awesome. I felt that the music just really fit the game nicely, I especially liked the drum beat from Americana being used in the menu screens.

I remember seeing them live years and years ago, it was very cool.
Title: Re: Crazy Taxi XBLA/PSN thread
Post by: George on November 20, 2010, 05:28:47 am
I'm not an offspring band and I prefer their on the game.
Title: Re: Crazy Taxi XBLA/PSN thread
Post by: MadeManG74 on November 20, 2010, 06:39:10 am
Quote from: "George"
I'm not an offspring band and I prefer their on the game.

whatthefuckamireading.jpg
Title: Re: Crazy Taxi XBLA/PSN thread
Post by: Barry the Nomad on November 20, 2010, 07:37:34 am
I seem to recall a SEGA event during the Dreamcast years in which the Offspring performed live. Anybody know if that actually happened or am I just imagining things.
Title: Re: Crazy Taxi XBLA/PSN thread
Post by: SOUP on November 20, 2010, 09:03:25 am
@Fluffymoochicken:
I get that sentiment of constant radio play turning you off to things. We're only down to one real Rock radio station, and they play Metallica's rendition of "Turn the Page" so many times that I cringe most times I hear Metallica now.
That said, some of their non-singles might be worth a shot.

@MademanG:
Right there with you on that drum beat. I also really enjoyed No Brakes making an appearance in Crazy Taxi 2.
Title: Re: Crazy Taxi XBLA/PSN thread
Post by: crackdude on November 20, 2010, 04:37:32 pm
Quote from: "MadeManG74"
Quote from: "SOUP"
I've always been a big Offspring fan (The Kids Aren't Alright is one of my favourite songs of all time), and when I first played Crazy Taxi, that was one of the big factors for my enjoyment. It was like, "hey, there's this game that's full of music from The Offspring, and as an extra bonus, it's pretty fantastic to boot."

I finally got a chance to see them live last year, and Dexter did this really great version of Gone Away by himself on a piano.

Oh man, I'm exactly the same! I was a huge Offspring fan (still am to an extent) and having their music in Crazy Taxi was just awesome. I felt that the music just really fit the game nicely, I especially liked the drum beat from Americana being used in the menu screens.

I remember seeing them live years and years ago, it was very cool.
I third these opinions.

The Offspring are one of the bands I've most listened to in my life.
Whenever I boot up CT I still start screaming the lyrics like a madman.

Can't say the same for Bad Religion, but I like their CT songs too.

I've yet to see either on concert, though The Offspring came here two years ago (alongside freaking Linkin Park. I remember hating myself for not getting my shit together to go see both)
Title: Re: Crazy Taxi XBLA/PSN thread
Post by: George on November 20, 2010, 04:49:08 pm
Quote from: "MadeManG74"
Quote from: "George"
I'm not an offspring band and I prefer their on the game.

whatthefuckamireading.jpg
Sorry I was in no condition to type last night.

"I'm not an Offspring fan and I still prefer their music in the game"

Jesus, for someone that likes Ichi the Killer, u r a jerk.
Title: Re: Crazy Taxi XBLA/PSN thread
Post by: MadeManG74 on November 20, 2010, 05:16:24 pm
Quote from: "George"
Quote from: "MadeManG74"
Quote from: "George"
I'm not an offspring band and I prefer their on the game.

whatthefuckamireading.jpg
Sorry I was in no condition to type last night.

"I'm not an Offspring fan and I still prefer their music in the game"

Jesus, for someone that likes Ichi the Killer, u r a jerk.

Oh, you know I was just fooling with you! You're alllllllright George!
Title: Re: Crazy Taxi XBLA/PSN thread
Post by: crackdude on November 20, 2010, 05:56:44 pm
IGN gave this a 6. Basically they said the music fucked up what was a good old game showing it's age.
They made no mention to custom soundtracks, but that really isn't the point really.
Title: Re: Crazy Taxi XBLA/PSN thread
Post by: fluffymoochicken on November 20, 2010, 10:30:39 pm
I will concede that it's not the same Crazy Taxi without The Offspring and Bad Religion soundtrack.

But would it mean that it's a better Crazy Taxi without them? I report, you decide.
Title: Re: Crazy Taxi XBLA/PSN thread
Post by: fluffymoochicken on November 20, 2010, 10:32:32 pm
Just looked on XBLA - wasn't this supposed to be out for that console, like, last Wednesday?
Title: Re: Crazy Taxi XBLA/PSN thread
Post by: MadeManG74 on November 20, 2010, 10:51:04 pm
I thought it was this Wednesday?
Title: Re: Crazy Taxi XBLA/PSN thread
Post by: crackdude on November 21, 2010, 02:55:50 am
Quote from: "fluffymoochicken"
I will concede that it's not the same Crazy Taxi without The Offspring and Bad Religion soundtrack.

But would it mean that it's a better Crazy Taxi without them? I report, you decide.
No.
Title: Re: Crazy Taxi XBLA/PSN thread
Post by: fluffymoochicken on November 21, 2010, 04:38:35 am
Quote from: "MadeManG74"
I thought it was this Wednesday?
Nah, I could have sworn that news reports were saying it would be up on the 17th. But whatever, no matter. :P

I've actually begun wondering if I really want to buy this game after all. Considering that I can always just hook up my old Dreamcast and play the game any time I want to (with my own music playing in the background), I'm not sure of what purchasing this would be good for other than for bragging rights.
Title: Re: Crazy Taxi XBLA/PSN thread
Post by: SOUP on November 21, 2010, 08:44:02 am
November 16th on PSN, November 24th on XBLA
Title: Re: Crazy Taxi XBLA/PSN thread
Post by: Sega Uranus on November 21, 2010, 08:51:55 am
George posted the wrong date on the front page even though I told him the right date right before he posted it.  :x

To be sure, you can always check out Major Nelson's site anyways.
Title: Re: Crazy Taxi XBLA/PSN thread
Post by: George on November 22, 2010, 09:14:11 pm
Yeah, I was told the day after, by Sanus. He obviously gave me the wrong date.

(kidding).

PSN version has a trophy sync issue.
Title: Re: Crazy Taxi XBLA/PSN thread
Post by: Monkeroony on November 23, 2010, 04:27:48 pm
Downloaded earlier and am finding it really disappointing.
I need to get the original soundtrack on as the games soul feels like it's missing.
Title: Re: Crazy Taxi XBLA/PSN thread
Post by: George on November 23, 2010, 05:05:15 pm
Soundtrack is up at Pirate Bay
Title: Re: Crazy Taxi XBLA/PSN thread
Post by: SOUP on November 23, 2010, 06:54:31 pm
Quote from: "Monkeroony"
Downloaded earlier and am finding it really disappointing.
I need to get the original soundtrack on as the games soul feels like it's missing.

Ditto with the PSP version.
Title: Re: Crazy Taxi XBLA/PSN thread
Post by: crackdude on November 24, 2010, 07:07:05 am
I think I'm getting the PSP version.
Title: Re: Crazy Taxi XBLA/PSN thread
Post by: George on November 24, 2010, 08:07:34 am
PSP version has some framerate issues, other uglies.
Title: Re: Crazy Taxi XBLA/PSN thread
Post by: SOUP on November 24, 2010, 08:24:51 am
Quote from: "crackdude"
I think I'm getting the PSP version.

I wouldn't really recommend it. It's cool to have a portable version, but it's probably the worst version (excluding the GBA port).
Title: Re: Crazy Taxi XBLA/PSN thread
Post by: crackdude on November 24, 2010, 08:51:52 am
Really? Oh.. Thanks guys. Guess I'll just stick to the Dreamcast.

Also, am I the only one to think that CT2 is largely better than CT1?
Title: Re: Crazy Taxi XBLA/PSN thread
Post by: MadeManG74 on November 24, 2010, 01:17:17 pm
Quote from: "crackdude"
Really? Oh.. Thanks guys. Guess I'll just stick to the Dreamcast.

Also, am I the only one to think that CT2 is largely better than CT1?

I like CT1 better than 2. I felt that the jumping was a bit gimmicky and I didn't like the city as much. Having said that it was still a good game, and the multiple passengers were pretty cool! I loved the way the disco guys would moonwalk on the bonnet of the car.
Title: Re: Crazy Taxi XBLA/PSN thread
Post by: max_cady on November 24, 2010, 01:18:35 pm
Just noticed that the CT full game is barely 200 MBs. Wow...
Title: Re: Crazy Taxi XBLA/PSN thread
Post by: SOUP on November 24, 2010, 05:01:41 pm
I really liked the second game too, but I didn't get nearly as good at it as the first game, so I just didn't spend too much time with it.
I should really play it again now that you mention it.
Title: Re: Crazy Taxi XBLA/PSN thread
Post by: max_cady on November 24, 2010, 06:50:13 pm
Never cared about Crazy Taxi 2 honestly, hated Crazy Taxi 3, though.

And like I mentioned before, yep, it's confirmed that this is a very sloppy port.
Title: Re: Crazy Taxi XBLA/PSN thread
Post by: Centrale on November 25, 2010, 03:20:39 am
I didn't like the city in CT2.  It didn't flow like the first one.  But the crazy hop was a great gameplay addition.
Title: Re: Crazy Taxi XBLA/PSN thread
Post by: crackdude on November 25, 2010, 01:17:53 pm
I used to play CT2 on the Dreamcast and CT1 only at the arcade. So I knew CT2's city much better..

Also, Hot-D.
Title: Re: Crazy Taxi XBLA/PSN thread
Post by: Barry the Nomad on November 25, 2010, 01:42:10 pm
Happy Thanksgiving! Drinking over here. I just want to weigh in and say that crazy hop is the homing attack and CT2's physics were too "floaty"!

Kidding.

I love CT1, like CT2 (loved the crazy hop, despite being a gimmick that can be overly used) and am indifferent about CT3. I like the compilation aspect to it, but the new areas were "meh" and I wish it was playable on the 360.
Title: Re: Crazy Taxi XBLA/PSN thread
Post by: cube_b3 on November 25, 2010, 01:46:06 pm
Yeah, my biggest regret after owning a 360 is not being able to play CT3.

Although CT3 has to be the best game in the series, even if you ignore all the new content because it features tuned up versions of everything from the past.
Title: Re: Crazy Taxi XBLA/PSN thread
Post by: crackdude on November 25, 2010, 02:25:54 pm
I love how we all have different opinions about which CT is best, but we all think all of them are at least decent.
Title: Re: Crazy Taxi XBLA/PSN thread
Post by: segaismysavior on November 25, 2010, 03:16:56 pm
After finally playing the trial... I'm a whole lot less excited about buying this. I'm not sure if it's the controls, the music, or the seemingly lousy sound effects (did they change them?) that are putting me off.

I want to support the series, but yeah, this is a lousy port.
Title: Re: Crazy Taxi XBLA/PSN thread
Post by: Barry the Nomad on November 25, 2010, 04:37:47 pm
oh, all CT's are great, it's just the question of which one is greaterer.

CT1 is classic, solid and simple. Core mechanics, no fluff like hopping and multiple passengers.

CT2 is like a 2.0. Great game. Nearly all the content of the first, with a few new gameplay additions. Think of it as the Sonic 2 of the series. Crazy hop (spin dash) and a larger cast (Tails) make for more ways to play. However, sometimes you wish you weren't given the hop, just for a bit more "hardcore" gameplay.

CT3 is good too, however at the time the lack of online play hurt the game. Also, besides more areas, night driving and more drivers, it adds little to the series. It's just more content, but not an evolution like CT2 was.

Still I'd rate each one a 9/10 for different reasons.
Title: Re: Crazy Taxi XBLA/PSN thread
Post by: MadeManG74 on November 26, 2010, 01:17:41 am
Am I the only one who felt the Crazy Hop kinda detracted from the game? Not sure what it was, but I felt it kinda diluted the experience somehow. Maybe I should go back and try CT2 again, been so, so long since I played that.

Never played the third one.
Title: Re: Crazy Taxi XBLA/PSN thread
Post by: max_cady on November 26, 2010, 08:06:05 am
Quote from: "segaismysavior"
After finally playing the trial... I'm a whole lot less excited about buying this. I'm not sure if it's the controls, the music, or the seemingly lousy sound effects (did they change them?) that are putting me off.

I want to support the series, but yeah, this is a lousy port.

Apparentely so, from my playthrough last night, I noticed that almost all of the passangers you'd pick up have no actual voice clips or they are (very)muffled by the loud music. Guess Sega couldn't afford a copyright infringement lawsuit if one of those characters said something like "Drive me over to KFC!".
Title: Re: Crazy Taxi XBLA/PSN thread
Post by: Sega Uranus on November 26, 2010, 01:20:08 pm
Yeah, the demo really turned me off from this. The sound is just not well done at all, and the new soundtrack just is not working with me. Most likely I am going to pass this one up. Very disappointing port.

And I am with Mang on the crazy hop from Crazy Taxi 2, it is pretty much how I feel about the homing attack in Sonic the Hedgehog 4, does not break the game by itself but it's inclusion just messes with the level design and general flow. Why drive around the incoming cars when you can hop over them?! Why take that ramp to get to the next area when you can just hop over it?

It is not a terrible game, just... I am just not a huge fan. The music and style was all perfect though, the menus were better than the original too I guess. I might play it soon again though.

Crazy Taxi 3 is not very good I think. I did not like much about it.

Something I always liked about the series was how the title looked more "Serious" with each release.

(http://http://www.gameguru.in/images/crazy-taxi-logo.jpg)

Kind of bland, but not bad at all.

(http://http://www.get-your-rom.com/images/DC/CrazyTaxi2.jpg)

Gettin' kind of spooky in here...

(http://http://crazy-taxi.sega.jp/taxi3/image/TAXI3_main01.gif)

 :shock:  :shock:  :shock:

EDIT: Barry, there is a a minigame in CT1 where you can get multiple passengers.
Title: Re: Crazy Taxi XBLA/PSN thread
Post by: Autosaver on November 26, 2010, 01:53:35 pm
..Can't you guys like use your super high tech consoles and use your super high tech Ipods/Zunes/MP3 players to play the original music?

(Wiis rule)
Title: Re: Crazy Taxi XBLA/PSN thread
Post by: Barry the Nomad on November 26, 2010, 03:38:24 pm
Yeah, u can play the original soundtrack via the custom soundtrack option
Title: Re: Crazy Taxi XBLA/PSN thread
Post by: MadeManG74 on November 26, 2010, 04:15:22 pm
^But that just plays the songs one after another over ALL the music and doesn't stop during loading/different menus etc. It's not all that good.

And yeah, this is really a massive massive dissapointment if the game is really that changed. Going back for years now I've been saying that I would be buying Crazy Taxi on day one and 200/200 it because I love it so damn much, but now... Goddammit Sega...


Also, I love the simplicity of Crazy Taxi 1's Dreamcast cover. Just Yellow and title, it was great.
Title: Re: Crazy Taxi XBLA/PSN thread
Post by: Barry the Nomad on November 26, 2010, 06:07:20 pm
Well to say a few positive things about PSN/XBLA Crazy Taxi, the gameplay is all there, and crazy box is a lot of fun. Though I agree that it really suffers from removing the music.

It's like if Star Wars released to blu-ray and was like this: http://tubedubber.com/#uxqxF7xfwLs:na_Z ... 0:6:0:true (http://tubedubber.com/#uxqxF7xfwLs:na_Zac23b5E:0:100:6:0:true)

It's just not the same, man.
Title: Re: Crazy Taxi XBLA/PSN thread
Post by: fluffymoochicken on November 27, 2010, 01:29:26 am
The standard Xbox 360 controller does feel pretty similar to an old Dreamcast pad (duh, that's where they ripped off their design from), but the controls still don't work 100% right. Sometimes boosting works; other times absolutely nothing will happen. =/  

The music is either the same junk or (in the case of the female vocals) a GREAT improvement over the music of the older game. So overall, the included music is actually better than the music of the Dreamcast game. And with custom soundtracks, you have a game whose background music just suddenly became bearable! =D
Title: Re: Crazy Taxi XBLA/PSN thread
Post by: MadeManG74 on November 27, 2010, 04:04:25 am
I don't know if you are fishing for reactions or what, but we get that you don't like the original music, you don't need to keep posting about it :p

In any case, have you bought it or just played the demo? I'm still leaning towards not buying it, but I might be convinced.

I also noticed that Dreamcast games have their own special screen in XBLA which is very cool. If only Sega put as much effort into the actual ports...
Title: Re: Crazy Taxi XBLA/PSN thread
Post by: Aki-at on November 27, 2010, 05:19:26 am
Quote from: "MadeManG74"
I also noticed that Dreamcast games have their own special screen in XBLA which is very cool. If only Sega put as much effort into the actual ports...

I do not think you can claim that SEGA have not put effort into the ports just because one does not have widescreen and the other does not have the original soundtrack. With Sonic Adventure DX they've at least fixed it at 60 fps and otherwise, it seems a good port to me.

With Crazy Taxi, if the music is not there, I can understand. Outrun is being taken of XBLA in about 8 months, whilst the PSN version is already gone, thanks to the Ferrari license. Sonic the Hedgehog 4 did 98,000 for October, Crazy Taxi will not do half of that in it's debut month so they can pay for the Offspring license, but will the game yield any profits for them? And when the license runs out, they'll either have to renew it (Which after two years, is unlikely) or just let the game vanish from the online services.

I can understand some people's frustrations, they should have gone with classic SEGA tunes instead, but getting the original music would probably have not made this game very profitable for them.
Title: Re: Crazy Taxi XBLA/PSN thread
Post by: fluffymoochicken on November 27, 2010, 05:39:52 am
Quote from: "MadeManG74"
I don't know if you are fishing for reactions or what, but we get that you don't like the original music, you don't need to keep posting about it :p

In any case, have you bought it or just played the demo? I'm still leaning towards not buying it, but I might be convinced.
Well, everyone else was posting negative comments about the music, so it's up to me to look on the brighter side of things! ^__^  

I've only played the demo, because I don't plan on getting it just yet. I'm saving all the money I can right now for this trip to Disney World I'm taking next week. So yeah. ^^;;;
Title: Re: Crazy Taxi XBLA/PSN thread
Post by: MadeManG74 on November 27, 2010, 03:18:56 pm
Quote from: "Aki-at"
Quote from: "MadeManG74"
I also noticed that Dreamcast games have their own special screen in XBLA which is very cool. If only Sega put as much effort into the actual ports...

I do not think you can claim that SEGA have not put effort into the ports just because one does not have widescreen and the other does not have the original soundtrack. With Sonic Adventure DX they've at least fixed it at 60 fps and otherwise, it seems a good port to me.

With Crazy Taxi, if the music is not there, I can understand. Outrun is being taken of XBLA in about 8 months, whilst the PSN version is already gone, thanks to the Ferrari license. Sonic the Hedgehog 4 did 98,000 for October, Crazy Taxi will not do half of that in it's debut month so they can pay for the Offspring license, but will the game yield any profits for them? And when the license runs out, they'll either have to renew it (Which after two years, is unlikely) or just let the game vanish from the online services.

I can understand some people's frustrations, they should have gone with classic SEGA tunes instead, but getting the original music would probably have not made this game very profitable for them.

Don't get me wrong, while the music would have been great to have back, I'm not expecting SEGA to shell out for the rights for an 800 point arcade game. It's more the fact that people are commenting on bad controls and sound effects etc as well and saying they aren't enjoying it all that much.

I'll have to try it out to judge properly, but I'm a bit concerned about it.
Title: Re: Crazy Taxi XBLA/PSN thread
Post by: Centrale on November 27, 2010, 07:27:25 pm
No problems with the controls here.  And for me, the replacement music is fine.  Good for what it is; it doesn't sound cheap or phoned-in, it's just different bands in a similar style.  I do think they should have filled in for the missing passenger voices when giving you the destinations.  But it plays well and it's nice to see in HD widescreen.

As an aside, I always feel a little sad for how the announcer says "Game Over," as if he's going to be lonely now that you've finished playing.
Title: Re: Crazy Taxi XBLA/PSN thread
Post by: AshleyAshes on November 28, 2010, 02:31:08 pm
So, has anyone noticed how UGLY this port is?  It's got a serious problem with jaggies that Sonic Adventure didn't.  I couldn't quite figure it out because it did look SORTA anti aliased but still and jaggies.  Since my 360 is on a VGA cable on a 21" CRT monitor I can toy with all te resolutions and found something out.

When you switch the 360 to 640x480, suddenly Crazy Taxi looks EXACTLY like what an anti aliased 480p game should look like.  ...Everything else is upscaled from 480p.  This game isn't high def, it's rendered at low resolution and then scaled up.  I can't figure out WHY either.  There should be no difficulty in making a port OR an emulation render at a native high resolution.  It's not like I expected new models or textures but I expected some anti aliased.

Go take the PC port of CT, run it at high res and with anti aliased turned on, you'll see something that looks FAAAR better than the PSN/360 port here.  And honestly?  This is sad and lazy.  Like, really, really, REALLY lazy.
Title: Re: Crazy Taxi XBLA/PSN thread
Post by: Sega Uranus on November 29, 2010, 12:12:05 am
Yeah, I think this port generally feels very lazy, which is very disappointing for such a great game. Music aside, I do not think the sound in general is acceptable. It is much much lower quality than the main game and the volume of it is too hard to hear, all making a really great experience nowhere near as good as it used to be.

Not sure what to expect from future digital releases. Outside of AM2's work, SEGA's releases on XBLA, PSN, WiiWare and Steam are decent to sub par at best, and some of the most horrific re-releases of games I have ever seen at worst.

If there is one thing SEGA just absolutely cannot get right this generation it is re-releases of older games. I would argue that they might be the worst big company this generation when it comes to this... Pathetic, especially considering how fantastic some of these games are and how wonderful previous ports they made turned out.
Title: Re: Crazy Taxi XBLA/PSN thread
Post by: MadeManG74 on November 29, 2010, 01:39:17 am
Before I even start playing, why the FUCK are the loading and title screens so low-res?

Okay I've stared. Good God this music is shithouse.

Gameplay seems to be okay at least, I got right back into the swing of things with the 360 controller, I can do the speed boosts and drifts etc at least.

I just noticed the Sound effects are fucking terrible too. Like, what the hell is it with them? They sound really strange, the car clanks around and sounds weird and the meter running and adding money just sounds really noisy and bad.

One part of me wants to buy this because it's still got DAT GAMEPLAY which I love, but I also feel like I shouldn't buy this on principal since it seems like Sega got the work experience kid to make this port.
Title: Re: Crazy Taxi XBLA/PSN thread
Post by: max_cady on November 30, 2010, 12:57:07 pm
Alright, I just got an AWESOME rating and I don't get any GP for that. Weak.

Yeah, I'm also 100% sure that this isn't the DC build, because when I try the cheat to activate the bike, instead of pressing both triggers 3 times and the start button another three times, I get it.

But in this one, I just press the triggers 3 times and presto, it works.

I also glanced at the artists involved in this game's soundtrack. Who are these people? I'm guessing Sega must really like these indie bands.
Title: Re: Crazy Taxi XBLA/PSN thread
Post by: MadeManG74 on November 30, 2010, 01:26:50 pm
^It not so much that they like them as much as the fact that they are cheap.
Title: Re: Crazy Taxi XBLA/PSN thread
Post by: Barry the Nomad on November 30, 2010, 02:23:20 pm
As Mademan said, gameplay is there, the game is totally playable and a lot of fun, however fun can be hindered by sound changes (for the worse) and occasional moments of "why is that in low res?!"

Still, once I turn on my Crazy Tazi custom soundtrack playlist I find myself enjoying the game way more.
Title: Re: Crazy Taxi XBLA/PSN thread
Post by: Sega Uranus on December 01, 2010, 01:36:29 pm
I popped in the Dreamcast version last night... Huge difference right away. I even enjoyed Crazy Taxi 2 a lot more than I usually have been able to when I have a really hard time even liking the XBLA version of Crazy Taxi... Very weak port.

Besides the obviously higher quality sound, the original soundtracks just work so much better. Even if you are not a fan of the songs (like myself), you cannot help but get pumped up anyways. It works perfectly with the game.

The games also have the best announcer ever, fact!
Title: Re: Crazy Taxi XBLA/PSN thread
Post by: SOUP on December 01, 2010, 04:20:02 pm
Played the PSP version last night. Not as bad as I remembered it.
Title: Re: Crazy Taxi XBLA/PSN thread
Post by: max_cady on December 01, 2010, 06:40:09 pm
I also noticed that BD Joe was voiced by a completely different actor.

Anyway, I'm enjoy the port a lot more now, granted that the soundtrack featuring Pivit, Total Chaos and a couple of other small time indie bands doesn't quite click, but it's not a complete waste.

I got another Awesome rankings on my new playthrough. I've warmed up to it.
Title: Re: Crazy Taxi XBLA/PSN thread
Post by: AshleyAshes on December 01, 2010, 08:54:23 pm
Quote from: "SOUP"
Played the PSP version last night. Not as bad as I remembered it.

My only real issue with the PSP port is the analog nub on the PSP.  But that nub is also why I always get my ass kicked at Outrun 2006 on PSP as well.