I am researching House of the Dead 3 file data
the tool to extract AFS data call "AFSExplorer"
If i found something change when I modding files i would tell you about function to each afs files
BGM.AFS the files are ADX format. playback with ADX Player
CP.AFS(campath folder) It seems a bunch of command to control camera how to move, rotate
COLLI.AFS should be Collision?
JIMAKU.AFS It's "γγΎγ" in japanese to show dialogue text. the file contain 6 language (DE, EN, IT, FR, SP and JP)
MDL MOT for models and motions
VOICE_US.AFS is the game voice pack for each character(a bunch of unused voice!)
SPR.AFS is a group of sprite texture .zip files. the texture are in dds format
for example replace st0_en.bin to st0_du.bin in jimaku.afs:
If you replace to d1_en.bin in jimaku.afs:
If you replace to pd2_en.bin.... Wait! what the hell is Gary Steward?