SEGA News Bits Live: Samba De Amigo & Sonic Cookbook

Amigo is BACK in a brand new game, and on this News Bits Live we break down who is behind Samba De Amigo’s return and take a look at past games in the franchise. PLUS, what is Sonic cooking?

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Samba De Amigo: Party Central announced for Nintendo Switch, Releasing June 2023

While news leaked earlier today on social media, Nintendo Direct has officially dropped the news that SEGA’s iconic rhythm action game series, Samba de Amigo, will be making a comeback on the Nintendo Switch titled Samba de Amigo: Party Central with Amigo sporting a new attire for the upcoming game.

Samba de Amigo: Party Central will include 40 musical hits from the world’s most popular genres including EDM, pop, Latin, and more along with a wide variety of mini-games and challenges to enjoy; a ton of unique costumes and accessories to unlock and wear; and new online features – including an 8-player World Party mode.

Samba de Amigo: Party Central will be released on the Nintendo Switch June 2023!

Sonic the Hedgehog: The Official Cookbook by Victoria Rosenthal and Ian Flynn set to release this October

It’s happening! After years of personally asking SEGA, a Sonic the Hedgehog cookbook is arriving this October! Sonic the Hedgehog: The Official Cookbook will be written by Victoria Rosenthal (Official Fallout, Destiny, Street Fighter, GoW, Pokémon & FFXIV Cookbook) and Ian Flynn (IDW Sonic series, Sonic Frontiers), and will be published by Insight Editions physically and digitally. You can pre-order the book right now on Amazon, with a release date of October 17, 2023.

Outside of an art book and history book, both of which have since happened, I’ve long wanted a cookbook inspired by the Sonic franchise. Having cooked through ToeJam & Earl, The Sopranos and Star Wars: Galaxy’s Edge (in both plain and Life Day editions) I am ready to take my cooking to The Next Level with whatever the authors have cooked up. Preview pages, which you can see after the break, include placeholder text but hint at chili dogs, blue smoothies and Evil Cookies. Read the official description after the break, and do not forget to pre-order yourself a copy!

SEGA Talk #113: Sonic Triple Trouble (1994)

On this SEGA Talk we dip back into the world of Classic Sonic with the portable classic Sonic the Hedgehog Triple Trouble! We look at this Game Gear exclusive and the creation of Fang… or is it Nack?

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Sonic Colors: Ultimate – Now Available on Steam

Heads up! SEGA has officially surprised us with the release of Sonic Colors: Ultimate on Steam which is now available to purchase.

Along with the release of the remaster, other Sonic titles on Steam are on sale starting today until February 13 at 10:00 a.m. PST / 1:00 p.m. EST / 6:00 p.m. GMT between 30% and 75% off as part of the Sonic Franchise Sale. All Sonic Colors: Ultimate SKUs will also be 30% off during the sale.

You can find a breakdown of the regular pricing for Sonic Colors: Ultimate on Steam after the jump.

Discotek Media reveals Sonic X Japanese Language Collection release date and packaging

As part of their A Very Discotek New Years livestream, Discotek Media laid out their plans for 2023 as well as some new announcements. Last year the company revealed that at long last the Japanese language version of the Sonic X anime would receive a release in 2023. Now we have a release date window as well as work in progress cover and disc art! The two disc set, which collects the entire series in standard definition on blu-ray disc (which they call “SD on BD”) will release in April of this year with packaging that will sit nicely alongside their already released English collection. The release will also feature bonus content including openings, endings, storyboards and the original pilots.

Once the series goes up for pre-order, we’ll be sure to let you know!

SEGA News Bits Live: Cosmic Smash VR & Knuckles

On this SEGA News Bits Live, Barry has some beef with action figure scalpers! Also, Cosmic Smash is apparently back as a VR game, plus a quick look at the Wonder Boy Anniversary Collection.

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SEGA creates CSVRS teaser website and social accounts – possible Cosmic Smash VR reveal?

UPDATE: Since SEGA shared the news, England based VR developer Wolf & Wood quote tweeted SEGA’s tweet with an eye emoji and the #csmashvrs hashtag. While they are not confirmed to be the developer, it seems pretty obvious that they are developing the game. Wolf & Wood’s VR titles include Hotel R’n’R, The Exorcist: Legion VR and A Chair in a Room: Greenwater. Their games have released to platforms that include PSVR, SteamVR and Oculus. You can check their website out here!

Several social media accounts for a SEGA project titled CSVRS have appeared, directing users to a teaser website (csmashvrs.com) with a countdown clock ending 20 days from now. The teaser site for CSVRS presents trippy music over a grid of circles with different images appearing within, including eyes, tunnels and a game of Pong being played.

All signs point to a revival of Cosmic Smash, the Japanese arcade and Dreamcast exclusive game from Sega Rosso. The name “CSVRS” points to it being a VR game. Worth noting, SEGA of Japan has not teased this yet, so it is possible it is a SEGA Europe creation much like how SEGA Hardlight handled a sequel to ChuChu Rocket!.

We will share more news as we hear it!

SEGA Talk #112: Thunder Blade (1987)

On this SEGA Talk, we return to the 1980s and take to the skies in the super scaler Thunder Blade! We discuss the development of the “taikan” arcade machine, the downgraded SEGA Genesis and Master System ports and the M2 developed Nintendo 3DS port that returned Thunder Blade to greatness.

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SEGA Talk #111: Shining Force II (1993)

On this episode of SEGA Talk we break the ancient seal to talk about Shining Force II, a sorta sequel to the first Shining Force game. We dive deep into development, look at characters and strategically try to say Japanese names. All this and more on SEGA TALK!

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The SEGAbits Swingin’ Report Show LIVE: Our Favorite and Most Disappointing Games of 2022

We’re only a few weeks into 2023, but that doesn’t mean we can’t look back and talk about our favorite and most disappointing SEGA and ATLUS games of 2022! Special guest Sonic Yoda from SEGA Driven will also be featured, selecting HIS (and by extension Europe’s) favorite game of 2022. Also, Patreon picks and Discord member picks!

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Enjoy The Ride Records reveals Sonic The Hedgehog 2: Music From The Motion Picture on vinyl

Enjoy The Ride Records, who have previously released the first Sonic the Hedgehog movie soundtrack to vinyl, and the sequel to audio cassette, have announced a 2XLP vinyl release for the Sonic The Hedgehog 2 soundtrack! The release is set to drop at noon ET this Friday, January 13th on their website. The records are in hand and are set to ship mid-January, so no long pre-order waits!

After the break, learn more details about the release and check out some photos.

Bitmap Books cancels The unofficial MD/GEN: a visual compendium, no thanks to SEGA

Bitmap Books has been hard at work on their next visual compendium book, this time centering on the SEGA Mega Drive/Genesis, but today they have announced the project is cancelled. Past visual compendium books have been a mix of official and unofficial releases.

SEGA fans might remember years back Bitmap Books covered the Master System, in fact we newsed, interviewed, backed and reviewed Bitmap’s endeavor. While the Master System book was officially licensed, their now cancelled Mega Drive book was unlicensed. According to Bitmap, they attempted to obtain the license, SEGA declined and they then attempted to go the unlicensed route.

Unfortunately, SEGA threatened legal action and now the project is cancelled. Given Bitmap Books is in the UK, I have to wonder if this is another case of SEGA Europe being jerks to well intentioned publishers. Some years back, The Dreamcast Junkyard attempted an unofficial book acting as a checklist for every Dreamcast release. SEGA Europe told them to take it down or suffer legal action.

You can read more here, and hey if you work for SEGA and are reading this: rethink this. It is a shitty way to treat publishers covering video game history.