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The latest episode of NGS Headline has arrived on YouTube! 🎉💫✨🍂 November in PSO2NGS !⚔️ New Quests, Fashion!🐤 NGS Operation report & more!
Besides the collab Scratch Ticket, we'll also have a Limited-time Login Bonus with prizes like a Durga I Acrylic Stand, SP Scratch Tickets, and more!The new AC Scratch Ticket: Frame Arms Style '24 also launches on 10/30! Durga I is front and center for this collab, with CAST Parts on the way! You can also look forward to Durga I Darkness Queen Ver. Outfits! See the image for details!
Get Outfits and other avatar items for Miyako Arima, Dead Apostle Noel, and Powered Ciel, plus Weapon Camo and more! Watch the next Headline for more details!
So says Working Designs' Victor Ireland. Ireland reveals that Sega of America was initially going to pass on publishing Phantasy Star IV in the US until he showed an interest:"The reason Phantasy Star IV came out the US from Sega was because of me.It wasn't supposed to come out. They had rejected it. And I found out about it because I was dealing with Sega Japan a lot. I said, 'oh my god, I will absolutely license it. We'll do a cartridge.' I don't want to do cartridges because they're very expensive up front, but I know that this will sell a lot of games.Then Sega Japan went to Sega US because they had an adversarial relationship, let's be honest. And they were like, 'well, look, if this is so bad, why is Working Designs all hot to get this game and bring it out to the US?'"Ireland claims that Sega of America decided to publish the game off the back of him pushing to license it but deliberately priced it high so it would be a commercial flop, thereby vindicating the original stance in the eyes of Sega of Japan:"Sega US was like, look, okay, we will take this game, we're going to price it so high that nobody will buy it so we can be proved right in the end when the sales suck.The PR was like, 'oh, it's because it's a big ROM, blah, blah, blah.' It had nothing to do with that. If we had done it, it would have been a $69 game, no problem. And they could have done it at $69, too. But they priced it at a hundred bucks because they didn't want it to sell.They wanted the sales to be low so that Sega Japan was like, oh, Sega US was right. Well, surprise, they sold out. It was very popular, even at a hundred bucks... and I made some enemies at ..."