Author Topic: Sonic the Hedgehog 4: Episode 1  (Read 362427 times)

Offline Sharky

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Re: Sonic the Hedgehog 4: Episode 1
« Reply #1830 on: December 02, 2010, 01:59:21 am »
Anyway

So I was playing Sonic 4 again recently and one thing I did notice is the inconsistent level of detail and polish in the art of the levels.

It seems each Zone it takes a big jump forward in level art, backgrounds and such.

I find Splash Hill Zone to be down right ugly... I hate how sterile and almost flash animation the whole thing looks. The backgrounds are dull and ugly. Those bushes that make up most of the background layers are just hideous... I even think the foreground checked boxes look poor; I think they should have made them more textured and earthy like in Sonic Heroes.

Then if you skip to the Lost Labyrinth levels it's worlds away. The backgrounds are interesting, full of detail... It has an almost water colour look about it in the furthest away part of the background. The foreground is very textured and nice to look at.


I'm hoping when Episode 2 comes out all levels are as detailed and nice to look at as Lost Labyrinth or Mad Gear Zone. If not better, I think all the levels needed a 'set piece' background somewhere in the middle of the level.
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Offline Autosaver

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Re: Sonic the Hedgehog 4: Episode 1
« Reply #1831 on: December 02, 2010, 03:09:31 pm »
Casino Street was fabulous to look at..
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Offline Kori-Maru

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Re: Sonic the Hedgehog 4: Episode 1
« Reply #1832 on: December 02, 2010, 05:29:02 pm »
Quote from: "Sharky"
Anyway
Then if you skip to the Lost Labyrinth levels it's worlds away. The backgrounds are interesting, full of detail... It has an almost water colour look about it in the furthest away part of the background. The foreground is very textured and nice to look at.

True, especially Act 2 and 3. It looks SUPER beautiful on my HDtv.
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Offline Barry the Nomad

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Re: Sonic the Hedgehog 4: Episode 1
« Reply #1833 on: December 02, 2010, 06:37:16 pm »
I wonder if Splash Hill was the first zone art to be completed, and they didn't really "get" the look of the game down until designing later zones like Lost Labyrinth and Mad Gear?

I prefer the watercolor-like super detailed environments like LLZ over SHZ and CSZ.

In episode 2 I'd love to see a more realistic setting, like a dense forest, for the first act as well as an ice zone (always lovely to look at), a mechanical tropical hybrid and an environment not seen before in a 2D Sonic game.
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Offline SOUP

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Re: Sonic the Hedgehog 4: Episode 1
« Reply #1834 on: December 02, 2010, 07:43:41 pm »
Quote from: "Autosaver"
Casino Street was fabulous to look at..

Ditto. Highlight of the game for me.
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Offline George

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Re: Sonic the Hedgehog 4: Episode 1
« Reply #1835 on: December 02, 2010, 10:39:26 pm »
I like Mad Gear Zone. I like the whole steam punk clockwork look. But then again, nothing was really original. Not that many designs in Sonic levels have been that original over the years.
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Offline Sharky

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Re: Sonic the Hedgehog 4: Episode 1
« Reply #1836 on: December 03, 2010, 02:16:44 am »
Lost Labyrinth was by far my favourite stage setting, I love the water colour look of the backgrounds and the music really sets the scene. Although it isn't my favourite level to play... That would probably be the Casino Street, act 2.

But I think we can all agree that Splash Hill just felt really to simple and cheaply made.
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Offline Dr. SEGA Monkey

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Re: Sonic the Hedgehog 4: Episode 1
« Reply #1837 on: December 16, 2010, 09:40:05 am »
This thread isn't dead yet! Check out the new Sonic 4 Avatar items!

http://http://blogs.sega.com/usa/2010/12/15/new-sonic-4-avatar-items-are-here/



This one looks like they took Barry's fake box/cartridge idea.
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Offline Barry the Nomad

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Re: Sonic the Hedgehog 4: Episode 1
« Reply #1838 on: December 16, 2010, 09:57:14 am »
if they used my art, i could totally sue them! :D
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Offline Sega Uranus

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Re: Sonic the Hedgehog 4: Episode 1
« Reply #1839 on: December 19, 2010, 01:35:02 am »
That is so much cooler than the actual game, and I practically hate Xbox Avatar stuff!
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Offline Chaosmaster8753

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Re: Sonic the Hedgehog 4: Episode 1
« Reply #1840 on: December 22, 2010, 09:50:27 pm »
I'm kinda interested in those emeralds, badnik toys, and Sonic plush.
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Offline Wilhelm

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Re: Sonic the Hedgehog 4: Episode 1
« Reply #1841 on: December 25, 2010, 11:00:07 am »
how is this game anyways? I refuse to get it until al lthe episodes come out and it goes on sale.
I heard it's short as heck.
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Offline Sloth_26XX

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Re: Sonic the Hedgehog 4: Episode 1
« Reply #1842 on: December 25, 2010, 11:39:23 am »
Quote from: "Wilhelm"
how is this game anyways? I refuse to get it until al lthe episodes come out and it goes on sale.
I heard it's short as heck.

That's a toughie really. Episode 1 is one of the most controversial games I've come across. Some praise it as the return of classic Sonic game play, some see it as an insult (a bat to the noggin if you will), and others just think it's okay. Impressions on this game are all over the place. And Yeah the game is short, and thanks to hackers players now have one less reason to replay the game.
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Offline Chaosmaster8753

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Re: Sonic the Hedgehog 4: Episode 1
« Reply #1843 on: December 25, 2010, 12:32:33 pm »
Quote from: "Wilhelm"
how is this game anyways? I refuse to get it until al lthe episodes come out and it goes on sale.
I heard it's short as heck.

Play the Trial on XBLA/PSN to get a glimpse of it and determine if you think it's worth playing.
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Offline CrazyT

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Re: Sonic the Hedgehog 4: Episode 1
« Reply #1844 on: December 25, 2010, 01:04:54 pm »
Yeah, i'd like to read your impression as well after trying out the demo.
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