Author Topic: New Yakuza  (Read 143293 times)

Offline Mystic Monkey

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Re: New Yakuza
« Reply #645 on: October 03, 2022, 10:24:05 am »
Well Im console, but as look as SEGA is making AAA games on the consoles and PC. I'm happy.
I'm a PC gamer because it's more convenient. But whenever Sega releases a new mobile game that my phone just can't play I feel left out. It's why I never played Sonic Runners or Speed Battle even though I'll probably like those games.

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Re: New Yakuza
« Reply #646 on: October 03, 2022, 07:59:30 pm »
I don't want mobile games to be the future. Let PC master race remain.

Hope not too late for that, the easiness of pick up and play of mobile games is too convenient.
Even PSO2 New Genesis doesn't make as much money as SEGA's Hatsune Miku mobile game.
Also considering Genshin Impact Generated 2 billion USD Worldwide on mobile platform, many game companies wanted that kind of success too.



Well Im console, but as look as SEGA is making AAA games on the consoles and PC. I'm happy.

Yep, they are still making Yakuza games on the consoles and PC.
Not just one, but three.
I don't know if it's a good thing or bad thing.
Also HYENA but the gameplay is not my cup of tea.



I miss the weirdness of SEGA like what they did with Seaman, Chuchu Rocket, and Rhythm Thief.

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Re: New Yakuza
« Reply #647 on: October 03, 2022, 08:37:37 pm »
"SEGA is going to TwitchCon San Diego!" Trailer

https://www.youtube.com/watch?v=qo-H7-Pq4ig







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Come check out our booth in Hall F to have some SEGA fun and play many of our games, like Company of Heroes 3, Endless Dungeon, Phantasy Star Online 2 New Genesis, and the newly announced samurai action adventure, Like a Dragon: Ishin!

See you there 💙

Link : https://www.twitchcon.com/san-diego-2022/

Offline Mystic Monkey

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Re: New Yakuza
« Reply #648 on: October 05, 2022, 07:03:28 am »
Hope not too late for that, the easiness of pick up and play of mobile games is too convenient.
Even PSO2 New Genesis doesn't make as much money as SEGA's Hatsune Miku mobile game.
Also considering Genshin Impact Generated 2 billion USD Worldwide on mobile platform, many game companies wanted that kind of success too.



Yep, they are still making Yakuza games on the consoles and PC.
Not just one, but three.
I don't know if it's a good thing or bad thing.
Also HYENA but the gameplay is not my cup of tea.



I miss the weirdness of SEGA like what they did with Seaman, Chuchu Rocket, and Rhythm Thief.
Why can't they just make games that are both mobile and PC accessible? Just like Roblox. It's one of the reasons Roblox is hugely successful, because it's accessible for both PC and mobile players.

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Re: New Yakuza
« Reply #649 on: October 05, 2022, 08:41:53 pm »
Why can't they just make games that are both mobile and PC accessible? Just like Roblox. It's one of the reasons Roblox is hugely successful, because it's accessible for both PC and mobile players.

Because they were handled by different team at SEGA,
some are good at console (Sonic Team, RGG Studio, Creative Assembly, Sports Interactive, Relic Entertainment, Amplitude Studios),
some are good at arcade (Division 5 including AM2 and SEGA Music Team, Sega Studios Shanghai, SAI)
and some are good at mobile (Sega Networks, HARDLight, PlayHeart, Sega Sapporo Studio ).

Also outside from Sonic, FM, and Miku,
I think SEGA weren't interested in mobile games for global version that much.
SEGA's mobile games mostly sold well only in Japan,
Chain Chronicles is the example.
It was huge in Japan but kinda flop in global version.
Even last month only 1 global game managed to the SEGA's top 12,
others are Japan only games.


Offline Mystic Monkey

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Re: New Yakuza
« Reply #650 on: October 06, 2022, 07:26:56 am »
Because they were handled by different team at SEGA,
some are good at console (Sonic Team, RGG Studio, Creative Assembly, Sports Interactive, Relic Entertainment, Amplitude Studios),
some are good at arcade (Division 5 including AM2 and SEGA Music Team, Sega Studios Shanghai, SAI)
and some are good at mobile (Sega Networks, HARDLight, PlayHeart, Sega Sapporo Studio ).

Also outside from Sonic, FM, and Miku,
I think SEGA weren't interested in mobile games for global version that much.
SEGA's mobile games mostly sold well only in Japan,
Chain Chronicles is the example.
It was huge in Japan but kinda flop in global version.
Even last month only 1 global game managed to the SEGA's top 12,
others are Japan only games.


But Sonic mobile games are doing well internationally, would just be nice if Speed Battle and Dash had a PC release, that's all. Is it really such an impossible concept to port a mobile game to PC?

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Re: New Yakuza
« Reply #651 on: October 06, 2022, 08:45:11 pm »
But Sonic mobile games are doing well internationally, would just be nice if Speed Battle and Dash had a PC release, that's all. Is it really such an impossible concept to port a mobile game to PC?

Speed Battle and Dash constantly on top downloads (by number of download), but from money revenue it had hard time reaching SEGA's Top 10 mobile games.
And control-wise, Speed Battle and Dash' touch control would be weird on PC.
SEGA's mobile games that also have PC version (Yes, SEGA do have them but JP only for now : Chain Chronicle, Net Mahjong MJ, and YAKUZA Online) has touch control that's basically could be replicated easily with mouse.


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Re: New Yakuza
« Reply #652 on: Today at 12:06:50 am »
📣SEGA Mega Mix Sale underway📣

https://www.youtube.com/watch?v=5Aih4DayYWw





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The ultimate SEGA Steam sale💥
Don't miss this opportunity👾🔥🔥

Sale Period :
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Link : https://store.steampowered.com/sale/segamegamixsale