Author Topic: Sega Saturn Heroes - Astal, Segata Sanshiro, Bug, Mr. Bones, etc  (Read 177368 times)

Offline Berto

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Re: Sega Saturn Heroes - Astal, Segata Sanshiro, Bug, Mr. Bones, etc
« Reply #720 on: October 10, 2024, 11:56:23 pm »
New Sega Rally Soundtrack Just Settled A Decades-Old Argument





Quote
"Heartbeat of the line" or "Heartbeat of the land"?
If you've asked yourself that question before, then you're probably familiar with SEGA Rally, specifically the Sega Saturn port, for which the track "My Dear Friend" was composed.
For years, many fans have assumed that the chorus is "Feel the heartbeat at the line, Do you feel the heartbeat at the line?" However, the release of the new Sega Rally Ignition soundtrack in Japan has confirmed that the lyrics are actually different: ...

Article : https://www.timeextension.com/news/2024/10/new-sega-rally-soundtrack-just-settled-a-decades-old-argument

Offline Berto

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Re: Sega Saturn Heroes - Astal, Segata Sanshiro, Bug, Mr. Bones, etc
« Reply #721 on: October 10, 2024, 11:57:11 pm »
Did you say Retro-Bit will be/considering making Dreamcast controllers for modern PCs as well?

Yeah, but don't expect to see it soon.

I'm proud to own this Sega Saturn controller, but when it comes to how comfortable it is holding it, it's not as comfortable as Dreamcast, PlayStation or GameCube controllers.
Still better than a small brick like Master System or NES though.

Well, they were designed by Japanese afterall.
As Asians, I prefer Master System / Mega Drive / Saturn controllers.
Dreamcast controller feels too big for me.

Offline Mystic Monkey

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Re: Sega Saturn Heroes - Astal, Segata Sanshiro, Bug, Mr. Bones, etc
« Reply #722 on: October 12, 2024, 01:50:22 am »
Yeah, but don't expect to see it soon.

Well, they were designed by Japanese afterall.
As Asians, I prefer Master System / Mega Drive / Saturn controllers.
Dreamcast controller feels too big for me.
Well, perhaps because I've grown rather use to modern controllers, I do find the analogue being placed under the D-Pad a bit on a strain to the thumb, but other than that, the controller plays well.

As for the Dreamcast controller, I find it okay. I accepted it's size on account of the VMU, which, if Retro-bit are going to make a modern adaption of the Dreamcast controller, I would have questions if they would include a port for the VMU or not, and if they do... why? All Dreamcast games that had a PC-port no longer support VMUs, unless mods are made for them.

I can imagine the very least, Retro-bit designing a Saturn-Dreamcast hybrid controller. Maybe something like the StrikerDC Wireless but with Dreamcast controller buttons and aesthetic and a second analogue stick. Maybe a layout similar to the XBox 360 or One controller.

Offline Berto

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Re: Sega Saturn Heroes - Astal, Segata Sanshiro, Bug, Mr. Bones, etc
« Reply #723 on: October 13, 2024, 10:23:45 pm »
Well, perhaps because I've grown rather use to modern controllers, I do find the analogue being placed under the D-Pad a bit on a strain to the thumb, but other than that, the controller plays well.

As for the Dreamcast controller, I find it okay. I accepted it's size on account of the VMU, which, if Retro-bit are going to make a modern adaption of the Dreamcast controller, I would have questions if they would include a port for the VMU or not, and if they do... why? All Dreamcast games that had a PC-port no longer support VMUs, unless mods are made for them.

I can imagine the very least, Retro-bit designing a Saturn-Dreamcast hybrid controller. Maybe something like the StrikerDC Wireless but with Dreamcast controller buttons and aesthetic and a second analogue stick. Maybe a layout similar to the XBox 360 or One controller.

Since it'll be cheaper if they removed the VMU compability, I think they'll go with that approach.
And just like you said, the PC-port games no longer support VMUs anyway.

Offline Mystic Monkey

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Re: Sega Saturn Heroes - Astal, Segata Sanshiro, Bug, Mr. Bones, etc
« Reply #724 on: October 13, 2024, 11:35:55 pm »
Since it'll be cheaper if they removed the VMU compability, I think they'll go with that approach.
And just like you said, the PC-port games no longer support VMUs anyway.
I wouldn't oppose a new XBox-like controller styled after the Dreamcast controller.

Hell, I would regard it a "feature" if they used the same analogue-stick mechanism the Dreamcast had over what modern controllers had.
Because Dreamcast controllers never suffered from drift.

So to me, Retro-Bit making an XBox controller styled after the Dreamcast wouldn't be enough. It will need the Dreamcast analogue sticks to be recreated for it.

That would be my perfect modern controller.

Offline Berto

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I wouldn't oppose a new XBox-like controller styled after the Dreamcast controller.

Hell, I would regard it a "feature" if they used the same analogue-stick mechanism the Dreamcast had over what modern controllers had.
Because Dreamcast controllers never suffered from drift.

So to me, Retro-Bit making an XBox controller styled after the Dreamcast wouldn't be enough. It will need the Dreamcast analogue sticks to be recreated for it.

That would be my perfect modern controller.

For now they aren't making an XBox controller styled after the Dreamcast.
They are making a Dreamcast controller (both wired and wireless) that could also be used in PC, Mac, and an array of modern consoles.
This could still change but they've shared the design to be something like this ...



Turned out it does have one VMU slot available for the wired version, but the wireless version uses a VMU receiver dongle.
The wireless version will also ship with a compatible USB dongle for compatibility with PC, Mac, and modern consoles.

Offline Mystic Monkey

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For now they aren't making an XBox controller styled after the Dreamcast.
They are making a Dreamcast controller (both wired and wireless) that could also be used in PC, Mac, and an array of modern consoles.
This could still change but they've shared the design to be something like this ...



Turned out it does have one VMU slot available for the wired version, but the wireless version uses a VMU receiver dongle.
The wireless version will also ship with a compatible USB dongle for compatibility with PC, Mac, and modern consoles.
I'm going to send them an e-mail inquiring about the anlogue sticks.