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General SEGA Discussion / Re: SEGA Games List - 2018
« Last post by Berto on Today at 03:15:05 am »
Added Remastered version of Yakuza 3, Yakuza 4, and Yakuza 5 for PS4.



Article : http://segabits.com/blog/2018/05/22/yakuza-3-4-5-remasters-coming-to-ps4/
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General SEGA Discussion / Re: SEGA Games List - 2018
« Last post by Berto on May 21, 2018, 07:16:15 pm »
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It’s been a while since I been here, and I have a solid concept for a Hatsune Miku: Project DIVA game, not on PS4, but on Nintendo Switch. When I kept looking at the possibility of there being one, I think now’s a no better time to see how that would unfold. (in other words, I did my marketing homework) I presented the idea to the fansite ProjectDiva.net, (being their most active user by far as of late) instead of copying, here’s the link to look, you can share your thoughts here too.
https://projectdiva.net/community/threads/nintendo-switch.1738/
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Gaming / Re: GTA 6
« Last post by NiGHTSDrEAMS on May 16, 2018, 11:00:31 am »
the 70s in New Orleans would be fantastic.
They have something similar! Mafia 3 lol. 
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General SEGA Discussion / SEGA Legends for Mobile
« Last post by Berto on May 16, 2018, 12:22:19 am »
SEGA Legends





SEGA Legends is a crossover puzzle game from Sega Europe for mobile.
Starring characters from classic SEGA games such as Golden Axe, Streets of Rage, Sakura Wars, and Sonic The Hedgehog.
Go here to get informed when the new mobile mash-up game is ready to launch : https://sega.us10.list-manage.com/subscribe?u=6524e92e6ca3eefb3cff240f1&id=0a32248ac6
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Gaming / Re: GTA 6
« Last post by Centrale on May 15, 2018, 11:31:56 am »
I think part of what makes Vice City so appealing is that it was a period piece. A lot of people really enjoyed that 80s vibe. So I'd enjoy another game like that - the 70s in New Orleans would be fantastic.
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I guess it wouldn't work. I was just thinking that a development environment could be created within one of those engines that imposes the limits of the target console.
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are you serious about making Unreal Engine to run on a Megadrive / Genesis ?
those engines are just not made for retro consoles, they require high end platform.
A Megadrive / Genesis have 64 kbytes of RAM, 16 colors only.
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I think this sounds cool, but I have a question. Instead of building these engines from scratch, why not build development environments and export modules for existing, robust game engines like Gamemaker Studio, Unity, and UE4?
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General SEGA Discussion / Re: SEGA Games List - 2018
« Last post by Berto on May 14, 2018, 03:59:10 am »
Added Sega Pocket Club Manager for mobile.
It's an english version of Sakatsuku: Road to World.



Source : https://www.facebook.com/sakatsuku.official.en/
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