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Sega attributed its sales growth to the mid-year acquisition of Rovio and "favorable performance in the Japanese and Asian consumer area," but while its home gaming business saw a number of strong performances this year.As for the dip in proftability, Sega blamed it in part on the costs of its European restructuring, which included hundreds of layoffs and was announced just days before the end of the fiscal year.While the entertainment contents division (including the home gaming business) was treading water through the first nine months of the fiscal year, a strong fourth quarter pushed the segment's full-year sales up 12% to ...
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