Author Topic: Ameba and Xenocider in development by Retro Sumus  (Read 8234 times)

Offline hombreimaginario

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Re: Ameba and Xenocider in development by Retro Sumus
« Reply #60 on: May 22, 2017, 12:01:04 pm »
And this is how the Limited Edition should end up looking! :D



http://retrosumus.com/product/xenocider-special-edition/

:D

Offline hombreimaginario

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Re: Ameba and Xenocider in development by Retro Sumus
« Reply #61 on: May 31, 2017, 05:27:13 am »
New stage, new enemies (lots of them actually), a huge influence from the Shinobi series (both design and music wise), some nice transparency effects here and there and... Sakura's Realm is here :D

https://youtu.be/je0r6m03GjY

More info: http://www.thedreamcastjunkyard.co.uk/2017/05/new-xenocider-gameplay-running-on.html

Exclusive poster to be included with all pre-orders! Get yours today: http://retrosumus.com/shop/

Offline hombreimaginario

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Re: Ameba and Xenocider in development by Retro Sumus
« Reply #62 on: June 10, 2017, 10:37:08 am »
Xenocider meeting. A good start, I would say.


Juanjo shows off some really cool equipment none of us understands a word about. He's currently working on the music for the bonus stages.


Chui (Linux), Abel (Windows) and Carlos (Mac). Time for lots of tests, tweaks, arguments, and pizza.


So, while I'm busy with some layout design tests, apparently Abel's phone is warning him to update his watch? What a strange world we live in.

 ;)
« Last Edit: June 10, 2017, 10:46:48 am by hombreimaginario »

Offline hombreimaginario

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Re: Ameba and Xenocider in development by Retro Sumus
« Reply #63 on: June 12, 2017, 06:39:28 am »

One of our first "real" physical tests for the Steelbook Edition. High quality vinyl over a slight relief on the surface (both front and back covers). Other options being explored at the moment :)
Only 8 copies still available! http://retrosumus.com/product/xenocider-steelbook-edition/


Accessing the bonus stage by reaching a high score or finding a specific item? More enemies or just stronger ones? Power-ups or upgrades between levels? Decisions, decisions...


"See? The blue logo makes the whole thing look so cool".
-Chui

Offline hombreimaginario

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Re: Ameba and Xenocider in development by Retro Sumus
« Reply #64 on: June 16, 2017, 04:50:40 am »
My personal favourite version (all my DC games are japanese, or indies with jp-style covers):



And from our Xenocider work weekend, a couple teasers of stage 7... ;)





We have a very nice reveal coming later too :D

Offline hombreimaginario

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Re: Ameba and Xenocider in development by Retro Sumus
« Reply #65 on: June 18, 2017, 01:15:24 pm »
Quite a long post this time: a report on our recent work weekend, a reminder about the last few shown stages, and a couple new reveals: Shinobi-like bonus stages! :)

http://retrosumus.com/2017/06/xenocider-sakuras-realm-limited-edition-difficulty-settings/
Only 7 copies of the Steelbook Edition left! :D

Offline hombreimaginario

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Re: Ameba and Xenocider in development by Retro Sumus
« Reply #66 on: July 04, 2017, 01:36:24 pm »
As you know, PAL Edition has been sold out for some time. Last few copies of the Steelbook Edition available now:
http://retrosumus.com/product/xenocider-steelbook-edition/

So just as a reminder, as we've been receiving some inquiries about this, we won't be using cheap tin boxes containing a regular DVD case (or disc sleeves or anything like that), but proper quality Steelbook, double-disc cases like the ones in this pic we shared some months ago.



Also, for those who didn't read our last update:

Although we could have kept the original (late June) release date, we’d rather polish and beta-test everything a thousand times and make sure it works flawlessly than rush the release just to meet the deadline. And that’s what we’re planning to do. We are now aiming for a Fall release.

http://retrosumus.com/2017/06/xenocider-sakuras-realm-limited-edition-difficulty-settings/

Offline hombreimaginario

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Re: Ameba and Xenocider in development by Retro Sumus
« Reply #67 on: July 25, 2017, 04:05:28 am »
After a great weekend at RetroEuskal where we presented out latest beta (full report coming to out blog), here you have a new audio teaser for the volcanic wolrd of Kvika: a dark, suffocating hell infested with magma beasts.
Can you guess what Juanjo's influences were when creating the music for this stage?

https://youtu.be/XhM9G1_DxH8


By the way, there are now only 4 copies of Xenocider Steelbook Edition left!
http://retrosumus.com/product/xenocider-steelbook-edition/

Find us on:
http://facebook.com/retrosumus
http://twitter.com/retrosumus
http://youtube.com/retrosumus
http://soundcloud.com/retrosumus

Offline hombreimaginario

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Re: Ameba and Xenocider in development by Retro Sumus
« Reply #68 on: August 10, 2017, 06:06:28 am »
Want to learn more about how Xenocider is shaping up? Take a look at our latest report! Supercharged with photos, videos and, what the hell, tons of interesting links, if I may say so myself :)
http://retrosumus.com/2017/08/xenocider-update-euskal-encounter-live-interview-enemy-compendium-audio-teasers/

Offline hombreimaginario

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Re: Ameba and Xenocider in development by Retro Sumus
« Reply #69 on: August 17, 2017, 07:31:33 am »
The volcanic Caves of Kvika are here! Check out the 10th episode of our Dev Diaries, where we reveal all the little tributes Xenocider pays to Sega classics! From Sonic to Shinobi to Streets of Rage!

http://retrosumus.com/2017/08/dev-diaries-10-xenocider-dreamcast-caves-kvika/

https://youtu.be/rM-TxNAQCLk

Offline hombreimaginario

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Re: Ameba and Xenocider in development by Retro Sumus
« Reply #70 on: August 24, 2017, 06:12:59 am »
​Our latest beta is playable right now at Gamescom thanks to Retrospiel, so Xenocider is sharing their booth with the likes of Antarex by 1985alternativo, Tanglewood, Alice Dreams Tournament, Saber Rider and more :)

Offline Tad

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Re: Ameba and Xenocider in development by Retro Sumus
« Reply #71 on: September 12, 2017, 02:44:29 pm »
This is really starting to come together well. Great work! :)