Author Topic: Border Break  (Read 9431 times)

Offline Pao

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Border Break
« on: March 05, 2010, 07:22:44 am »
Is there any chance its coming to consoles? We got ABC, so why not Border Break? It looks amazing and would work really well on PSN/XBL.

[youtube:2j2rdqi8]A7sb_qlP8Gs[/youtube:2j2rdqi8]

Not to mention the game got an awesome OST.
« Last Edit: December 31, 1969, 06:00:00 pm by Guest »

Offline George

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Re: Border Break
« Reply #1 on: March 05, 2010, 07:29:36 am »
Tell Mikami to give it a shout out.  :mrgreen:
« Last Edit: December 31, 1969, 06:00:00 pm by Guest »

Offline Barry the Nomad

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Re: Border Break
« Reply #2 on: March 05, 2010, 07:48:43 am »
That, Planet Harriers and Ollie King (hey, we have that Tony Hawk ride skateboard! Why not use it for a GOOD game?) would be excellent.
« Last Edit: December 31, 1969, 06:00:00 pm by Guest »

Offline Suzuki Yu

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Re: Border Break
« Reply #3 on: March 05, 2010, 08:21:50 am »
this and VF5:FS . pretty please SEGA  :cry:

this game had the potential to be really successful even in US/Europe .
the games is really fast and crazy based shooter same as halo .  
if SEGA released a demo a way before the release date , i think it will have a big chance to success .
« Last Edit: March 05, 2010, 08:26:08 am by Suzuki Yu »

Offline Aki-at

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Re: Border Break
« Reply #4 on: March 05, 2010, 08:25:00 am »
Afterburner Climax is also over 4 years old, Border Break is a relatively new game compared to it and SEGA is still making money off of it at the arcades.

They aren't going to jeopardize that revenue stream just yet.
« Last Edit: December 31, 1969, 06:00:00 pm by Guest »

Offline Suzuki Yu

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Re: Border Break
« Reply #5 on: March 05, 2010, 08:28:05 am »
Quote from: "Aki-at"
Afterburner Climax is also over 4 years old, Border Break is a relatively new game compared to it and SEGA is still making money off of it at the arcades.

They aren't going to jeopardize that revenue stream just yet.

they can release the game for the US/Europe Market only and make it exclusive for Arcade in Japan
« Last Edit: December 31, 1969, 06:00:00 pm by Guest »

Offline Sharky

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Re: Border Break
« Reply #6 on: March 05, 2010, 08:32:26 am »
Quote from: "Suzuki Yu"
Quote from: "Aki-at"
Afterburner Climax is also over 4 years old, Border Break is a relatively new game compared to it and SEGA is still making money off of it at the arcades.

They aren't going to jeopardize that revenue stream just yet.

they can release the game for the US/Europe Market only and make it exclusive for Arcade in Japan

And 'screw over' the japanese market?
« Last Edit: December 31, 1969, 06:00:00 pm by Guest »
Made by SEGA

Offline Aki-at

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Re: Border Break
« Reply #7 on: March 05, 2010, 08:40:17 am »
Yes, I do not think Japanese fans of the title would apperciate that.

And even if they might not have any now, what if they planned to bring it to Western shores? It completely negates a profitable situation for them in that regards, which with their new methods for arcade operators, maybe a possibility.

Porting older games, especially something like The House of the Dead 4 with stuff like Natal and Arc is a possibility now though.
« Last Edit: December 31, 1969, 06:00:00 pm by Guest »

Offline George

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Re: Border Break
« Reply #8 on: March 05, 2010, 09:02:15 am »
Sorry, I don't think a home version would kill the arcade version at all. It didn't with Virtua Fighter series on Saturn.
« Last Edit: December 31, 1969, 06:00:00 pm by Guest »

Offline Suzuki Yu

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Re: Border Break
« Reply #9 on: March 05, 2010, 09:22:13 am »
Quote from: "Sharky"
Quote from: "Suzuki Yu"
Quote from: "Aki-at"
Afterburner Climax is also over 4 years old, Border Break is a relatively new game compared to it and SEGA is still making money off of it at the arcades.

They aren't going to jeopardize that revenue stream just yet.

they can release the game for the US/Europe Market only and make it exclusive for Arcade in Japan

And 'screw over' the japanese market?

why ? they already have it ! not only that but with a magnificent cabinet !
« Last Edit: December 31, 1969, 06:00:00 pm by Guest »

Offline Aki-at

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Re: Border Break
« Reply #10 on: March 05, 2010, 09:49:35 am »
Quote from: "George"
Sorry, I don't think a home version would kill the arcade version at all. It didn't with Virtua Fighter series on Saturn.

SEGA owned the SEGA Saturn. People would purchase the console just for that game. SEGA is now third party, it's not really the same thing.

Quote from: "Suzuki Yu"
why ? they already have it ! not only that but with a magnificent cabinet !

Because they have to go to the arcades without a home version, if I was a fan, I would be annoyed at that. If SEGA released Outrun 3 for the arcades exclusively in Europe, but the rest of the world had a console version, I would not be happy.
« Last Edit: December 31, 1969, 06:00:00 pm by Guest »

Offline Suzuki Yu

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Re: Border Break
« Reply #11 on: March 05, 2010, 10:16:44 am »
Quote
Because they have to go to the arcades without a home version, if I was a fan, I would be annoyed at that. If SEGA released Outrun 3 for the arcades exclusively in Europe, but the rest of the world had a console version, I would not be happy.

you can't compare the arcade market in Europe with Japan .
completely different case , in Japan Arcades is everywhere . players usually going to arcade in a weekly or daily routine
« Last Edit: December 31, 1969, 06:00:00 pm by Guest »

Offline Aki-at

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Re: Border Break
« Reply #12 on: March 05, 2010, 10:20:59 am »
Quote from: "Suzuki Yu"
you can't compare the arcade market in Europe with Japan .
completely different case , in Japan Arcades is everywhere . players usually going to arcade in a weekly or daily routine

I go to the arcades weekly too.

It doesn't change the fact that I will not be able to play the game on my console, I will be annoyed.
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Offline George

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Re: Border Break
« Reply #13 on: March 05, 2010, 03:32:54 pm »
Opening up Border Break on consoles will open the game up to a new 'audience' that would probably never play it in an arcade. Just saying that SEGA should re-think their arcade strategy .
« Last Edit: December 31, 1969, 06:00:00 pm by Guest »

Offline Aki-at

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Re: Border Break
« Reply #14 on: March 06, 2010, 07:47:58 am »
Quote from: "George"
Opening up Border Break on consoles will open the game up to a new 'audience' that would probably never play it in an arcade. Just saying that SEGA should re-think their arcade strategy .

Arcade business still made more money than the consumer teams recently and for a while now.

And again, arcade operators would probably start to worry if there was a console port of the game, even if they were told it is exclusive to outside of Japan.
« Last Edit: December 31, 1969, 06:00:00 pm by Guest »