Author Topic: Sega in the Charts  (Read 366744 times)

Offline max_cady

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Re: Sega in the Charts
« Reply #105 on: November 24, 2010, 04:09:17 pm »
I wonder how these insane Vanquish markdowns during Amazon's Black Friday week will affect the game's performance.
« Last Edit: December 31, 1969, 06:00:00 pm by Guest »

Offline Grant360

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Re: Sega in the Charts
« Reply #106 on: November 30, 2010, 06:07:12 am »
I think it will substantially, it re-entered the UK charts. My guess of 100,000 units in the second week for Colours wasn't far off. I can see it maintaining this for the next few weeks now through christmas which would be quite a result. Vanquish should continue to do around 10,000 per week till christmas.
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Offline CrazyT

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Re: Sega in the Charts
« Reply #107 on: December 07, 2010, 02:57:06 pm »
So i've been seeing UK charts updates at other websites.

Seems sonic colors dropped down a bit. Is this legit?
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Offline fernandeath

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Re: Sega in the Charts
« Reply #108 on: December 10, 2010, 06:09:58 pm »
Sonic Colors is not in the among the best selling videogames of november in the USA

http://www.gamespy.com/articles/113/1139601p1.html

Quote
On the software side, it was Call of Duty: Black Ops and more Call of Duty: Black Ops. Activision and Treyarch's shooter set the record for sales in a single month, accounting for a ridiculous 25% of all games sold at retail, moving more than 8.4 million copies. The NPD top 10:
1. Call of Duty: Black Ops (360, PS3, Wii, PC, NDS)
2. Assassin's Creed: Brotherhood (360, PS3)
3. Just Dance 2 (Wii)
4. Madden NFL 11 (360, PS3, Wii, PS2, PSP)
5. Fable III (360)
6. Donkey Kong Country Returns (Wii)
7. Need for Speed: Hot Pursuit (PS3, 360, Wii, PC)
8. Gran Turismo 5 (PS3)
9. NBA 2K11 (360, PS3, Wii, PS2, PSP,PC)
10. Wii Fit Plus (Wii)
The record month is great news for an industry that's been slumping at retail all year long, but the NPD Group said sales are still down 5% compared to 2009. The market research firm projects the year to be closed out strong at roughly $19 billion in sales -- essentially flat compared to last year.

:(


Does anyone already has its official numbers?


BTW, it seems the game (Sonic Colors) was released in Japan this week. Let's wait for its 'economic performance'.
« Last Edit: December 31, 1969, 06:00:00 pm by Guest »

Offline Aki-at

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Re: Sega in the Charts
« Reply #109 on: December 10, 2010, 06:41:23 pm »
Sonic is not a series known for frontloaded sales.

Also Japan does not care at all about Sonic, even during the Mega Drive era.
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Offline Team Andromeda

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Re: Sega in the Charts
« Reply #110 on: December 18, 2010, 03:49:59 am »
Quote from: "Aki-at"
Sonic is not a series known for frontloaded sales.

Also Japan does not care at all about Sonic, even during the Mega Drive era.


It used to be in the Mega Drive days , and Sonic Adv was an amazing seller in Japan, given it was a Sonic game.

Hope the poor the sales make Sonic team port this to the 360 and PS3, which it should have been in the 1st place . SEGA really need to wake up to the fact that its Major IP needs to be Multi Platform form the very start
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Offline Pao

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Re: Sega in the Charts
« Reply #111 on: December 20, 2010, 03:04:23 am »
Anything about the Vanquish WW sales?
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Offline Aki-at

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Re: Sega in the Charts
« Reply #112 on: December 20, 2010, 09:27:57 am »
Quote from: "Team Andromeda"
It used to be in the Mega Drive days , and Sonic Adv was an amazing seller in Japan, given it was a Sonic game.

Neither of any of the original managed to do anything significant in Japan and Sonic Adventure was helped due to being a pack in. Sonic Adventure 2 on the other hand did not do anything close to the original.

The Advance games sold alright but otherwise, Sonic sales in Japan are nothing to sneeze at.

Quote from: "Team Andromeda"
Hope the poor the sales make Sonic team port this to the 360 and PS3, which it should have been in the 1st place . SEGA really need to wake up to the fact that its Major IP needs to be Multi Platform form the very start

Sonic Colours? It's picked up greatly and probably on par with Sonic Unleashed sales IIRC in America and Europe, Japan really should not be seen as an indicator on the sales of the series.

Quote from: "Pao"
Anything about the Vanquish WW sales?

Makes Valkyria Chronicles and MadWorld look like Call of Duty in comparision.

Basically, don't expect a sequel.

Ever.
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Offline Pao

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Re: Sega in the Charts
« Reply #113 on: December 20, 2010, 10:17:52 am »
OH SHI-

Oh man...The game was lacking in content so those low sales are understandable, 6 hours Campaign, almost no unlockables, and no MP.
I'm pretty sure Multiplayer would have helped the game greatly.

This was supposed to be a game appealing to the west, yet it sold lot less than Bayonetta which was Japanese through and through :P

I guess you should just concentrate on making good games rather than appealing to the west.
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Offline Sega Uranus

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Re: Sega in the Charts
« Reply #114 on: December 22, 2010, 12:45:26 am »
Quote from: "Pao"
OH SHI-

Oh man...The game was lacking in content so those low sales are understandable, 6 hours Campaign, almost no unlockables, and no MP.
I'm pretty sure Multiplayer would have helped the game greatly.

This was supposed to be a game appealing to the west, yet it sold lot less than Bayonetta which was Japanese through and through :P

I guess you should just concentrate on making good games rather than appealing to the west.

Timing had a lot to do with it, Vanquish went up against literally the biggest names in the industry. Bayonetta had a very good release schedule with it's only real major competition being DarkSiders. I do think multiplayer would have helped the game sell a lot though, even a tacked on one would have. It worked for Stranglehold!

To me, the design just feels as if they purposely did not finish everything they wanted to do, so that a sequel would be able to improve on a lot without seeming like a pointless second release, I feel Bayonetta had somewhat similar design. If you think about that for a moment, it is actually really brilliant, instead of just wasting all of your resources on making the best game possible you make a damn fine one and leave room to make one that improves but does not make the original pointless.

I bet this just really blows Inafune's mind right now. Everything he think he knows is falling apart right in front of him. That is the only good thing about Vanquish failing.
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Offline Sharky

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Re: Sega in the Charts
« Reply #115 on: December 24, 2010, 10:37:35 am »
Well I was in HMV yesterday (it was freaking full of last minuite christmas buyers and the line was stupidly long) and it seems Sonic Colours was sold out, all but 1 copy... I came back in later that day and they had restocked and again there was only 3 left. Although it seemed to be 6th on the Wii charts it was selling faster then other games. Or so it seemed.
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Offline Alex Supersonic

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Re: Sega in the Charts
« Reply #116 on: December 28, 2010, 07:00:47 am »
First day sales for Virtual On Force from Famitsu

Virtual On Force Memorial Box - 14,215 - 67.2% sell-through
Virtual On Force - 8,965 - 55.5% sell-through

Source: http://gamrconnect.vgchartz.com/thread. ... 42&page=1#
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Offline fernandeath

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Re: Sega in the Charts
« Reply #117 on: December 29, 2010, 11:24:55 am »
I'm still waiting for "Sonic Colors" global numbers...
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Offline CrazyT

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Re: Sega in the Charts
« Reply #118 on: December 29, 2010, 01:47:42 pm »
Yeah I entered this thread to ask the same thing. All I see are VGchartz numbers(which are quite good) but as a lot point out, their not reliable.
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Offline fernandeath

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Re: Sega in the Charts
« Reply #119 on: December 29, 2010, 01:55:36 pm »
Quote from: "CrazyTails"
Yeah I entered this thread to ask the same thing. All I see are VGchartz numbers(which are quite good) but as a lot point out, their not reliable.

According to them 'Sonic Colors' was a huge flop in Japan and  has less than half-million sold copies...
« Last Edit: December 31, 1969, 06:00:00 pm by Guest »