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Without an explanation from Capcom, fans are left to speculate about the reason for Marvel vs. Capcom Fighting Collection skipping Xbox. Some believe it’s the result of Capcom’s MT Framework engine being depreciated on the Xbox One. As many have pointed out, this would explain why other Capcom collections, such as Megaman Battle Network Legacy Collection and Monster Hunter Stories, also skipped Xbox One. There is a feeling from some that Capcom has decided it’s not worth the time, energy, and resources that would be required to bring its MT Framework collections to Xbox One, but ...
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In case you're unaware, Activision was the publisher of this cancelled project, with the Greater Manchester-based studio Genepool Software supposedly making the game to loosely tie into a film project that was in development at the time. The team at Genepool had previously worked with Activision on X2: Wolverine's Revenge, a multi-platform action game that got somewhat mixed reviews, but got the job on Iron Man thanks to Activision's executive vice president of worldwide studios Larry Goldberg who was impressed with the company's work ethic.Dave Anthony, one of the co-founders of Genepool, told us, "The reason we got the Iron Man contract was the guy who was running studios at Activision at that point was called Larry Goldberg…and he knew that we had given that project our all. He knew that it didn’t work out as well as anyone wanted. But he really appreciated the effort we went to, and ...
Matsumoto also told us something surprising; Marvel is very much aware of the vibrant community of MvC players, and they still pay attention to competitive tournaments despite the most active games in the series being well over a decade old.According to Matsumoto, both sides were keen on bringing this collection to life — and based on our conversation, it looks like future projects might hinge on players’ overall interest in the collection of arcade classics.“In terms of past Capcom-developed Marvel titles, this has been something that myself and the team have been wanting to re-release for years and years now. It was just a matter of timing and making sure that everyone was on board. We’ve actually been in talks with Marvel for years now to see whether we can make this happen.”“They were also on board. Because of that, it’s kind of like the stars aligned. The timing was ...”