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Anybody still playing this?

The more I play, the more I like it. Especially the Boss battles. Having to use the right ragnites and keeping the squad on their feet, hella fun.

The cutscene loading drags things down about, but aside from that this game is pretty great when you figure out how setup and use your crew properly.

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Gaming / Re: New Console For Atari
« Last post by Tad on July 22, 2017, 02:06:26 pm »
It would be nice to have Sega make a high quality retro console. Neither Nintendo or Sega seemed to what it though.
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General SEGA Discussion / Re: Sonic 25th Anniversary - Offical Topic.
« Last post by Sharky on July 22, 2017, 07:14:47 am »
So my guess is Sonic Mania will have 10-12 Zones with 20-22 acts and 21-23 boss battles.

I would be more than happy with this, I feel like 10 - 12 zones is a good length.

Also, gotta say I am not a fan of the general 'dark' 'edgy' tone they're taking Sonic Forces, I felt like the self aware comedic direction is way better for Sonic in general. HOWEVER, it wont stop me enjoying the gameplay if it plays like Generations and Colours which imo is the perfect 3D Sonic design.

In the end, Sonic Mania is what's really exciting me though... There really hasn't been a Sonic game like this in so long. I'm so eager to get stuck back into genuine feeling classic Sonic enviroments, music, gameplay...
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General SEGA Discussion / Re: Sonic 25th Anniversary - Offical Topic.
« Last post by Team Andromeda on July 22, 2017, 05:39:56 am »
Guess I can just ignore it if it's truly bad. Just wish they'd stop with the cheese. TA, I'm 100% behind you with Mario, but I think the big difference is the lack of VA helps Mario.

I'm not saying they shouldn't have VA, but at least make the writing stronger.
I think it's just it cool to find fault and hate on Sonic or COD these days. I get what you are saying, but it's Sonic at the end of the day. If you want a grown up more serious and adult platform game, then the likes of Drakes or Tomb Raider are more for you.

The game looks good and seems to build on the Gen and Colour team did, I like that direction for Sonic 3D and for the old school gamer you also getting Sonic Mania
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General SEGA Discussion / Re: Sonic 25th Anniversary - Offical Topic.
« Last post by Tad on July 21, 2017, 03:20:24 pm »
Guess I can just ignore it if it's truly bad. Just wish they'd stop with the cheese. TA, I'm 100% behind you with Mario, but I think the big difference is the lack of VA helps Mario.

I'm not saying they shouldn't have VA, but at least make the writing stronger.
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General SEGA Discussion / Re: Sonic 25th Anniversary - Offical Topic.
« Last post by Randroid on July 21, 2017, 12:39:49 pm »
I'm with TA on this one. Forces is clearly being marketed to the younger demo and Mania is being marketed to the older demo.

The smartest thing ever is that they clearly separated the two. Now they're free go to the extremes without having to consider much for including the alternative demographic.

Mania will be fully classic, Forces will be fully modern. Whatever side of the Sonic fandom you are, you'll be playing a new game this year that will have everything you want and none of what you don't. If you like both styles, you'll be playing both. Genius.

The only thing that betrays this approach is the fact that classic Sonic is a play-style in Forces. Can't wrap my head around that choice yet, but we'll see how it all plays out.
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General SEGA Discussion / Re: Sonic 25th Anniversary - Offical Topic.
« Last post by Team Andromeda on July 21, 2017, 12:19:01 pm »
I know it's aimed at kids, but surely they know adults play it too?

I will be for sure. But I accept that the look of the game will be to appeal to children more and that's why we have cute looking characters and over the top cheesy cut scenes.

Don't know why people love to slag Sonic off so much. When Mario gets away with a dress sense that died out the 70's, thinks scouse mustaches are still cool, talks to a talking mushroom, jumps on a talking turtle and where you have a Princess that is so dull, she gets kidnapped every game.

 
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General SEGA Discussion / Re: Sonic 25th Anniversary - Offical Topic.
« Last post by Tad on July 21, 2017, 11:06:37 am »
Don't know why, The game at the end of the day its meant for kids . It looks good to me and don't get hate over the Music, its sounds great to me

I know it's aimed at kids, but surely they know adults play it too? I mean, this is Sonic we're talking about and many have grown up playing, watching and reading this franchise? Also, kids aren't stupid. There's plenty of great animated films, shows and other games out there that does a great job of making stuff for entire familes without treating the youngest as idiots.
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General SEGA Discussion / Re: Sonic 25th Anniversary - Offical Topic.
« Last post by crackdude on July 21, 2017, 03:38:14 am »
Looks and sounds good.
Finally Sonic Team is focusing on what it does best, cheesy and fun.
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General SEGA Discussion / Re: Yakuza 0: Is this the one?
« Last post by Team Andromeda on July 21, 2017, 01:57:48 am »
Japan is more open to American games and there are more anime fans here in the west than there used to be.  That new game by the creators of Bayonetta looks amazing and challenging.  So there's that.  I also love Yakuza.  But I think it might suit Sega better if their American division made a lot more good games like they used to back in the 90s.  That way each division can focus on their own audiences instead of everything coming from only Japan. 

Japan isn't that open, it far more open than it was, but its still shuns a lot of the games that sell well in the west. Yakuza should have sold way more and I just feel if it was a 2K or SONY title it would have myself, also the series needs a bit of a reboot and time for a new location and to take part outside of Japan.

SEGA Japan really needs to do what it used to be able to do and make games that can work on the world wide stage. Why SEGA Japan isn't putting the Sonic/PSO II Team on making it's own Dark Souls type game is quite beyond me, even Temco joined inthe fun with a game that is 100% Japanese and enjoyed great sales with Nioh. 

Instead we get AM#2 making one for the Arcade by SEGA Japan :(
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