Been meaning to reply to this thread.
I never really considered Capcom a big favourite company of mine, but always respected them. Now that I think about it though, they make a lot of the games I really like, Marvel vs series, Street Fighter, Resident Evil & Dead Rising in particular recently.
Having said that, they've really put me on a downer with Street Fighter X Tekken, which I think is a terrible game overall, let alone a bad fighter. The gems are the worst offender, poorly implemented, terribly unbalanced and they introduce a cardinal sin for fighting games - Pay to Win DLC. There are DLC and Pre-order gems that are just flat-out better than the free ones, in a game all about competitive balance, that's just disgusting. In terms of the actual game though, I feel it's a mess. They tried to shoe-horn in so many damn features without thinking them through properly. You have Tag mechanics, Super moves, EX Moves, Team Supers, Chargable Supers, auto-chains and Pandora Mode (which is just retarded). Theres just so, so much stuff thrown in that really doesn't (IMO) add much to it. I also just hate the gameplay on a personal level and don't enjoy it nearly as much as their other recent efforts (Marvel 3 series and SF4 series).
To BarringtonI also don't like how Capcom handles digital titles. There are a load of old games that deserve rereleases, but Capcom doesn't seem to care about XBLA and PSN games as much as SEGA does.
I disagree. While they don't have the quantity of games on XBLA and PSN, their quality makes up for it. When Capcom re-releases a game on XBLA they do it RIGHT. SSF2THDR (I love that acronym) was a brilliant release. It was essentially a sequel to SSF2T, and contained the new graphics, new balance changes and some of the best online netcode to this date. And if you were a purist who didn't want the changes, you could play it in 'Classic mode' which is to my understanding, identical to Super Turbo (apart from the graphics).
Street Fighter 3 Third Strike Online Edition was set to be the best XBLA fighting game ever made, they seemed to address EVERYTHING a fighter fan could ever, ever want. The game had lobbies, tournament mode, button config on the select screen, GGPO netcode, youtube replay sharing... the list goes on. You could even fiddle with the graphics to the extent that you could add scan lines to make it look like a CRT arcade screen! Unfortunately (and this is a huge 'unfortunately') the matchmaking was hot garbage. People could nearly never find a decent match and even with the great GGPO netcode, there was all sorts of trouble playing online. Ironic that an Online Edition was let down by it's online shortcoming.
Finally, the Dead Rising XBLA games have been awesome, Case Zero was really cool (loved that it was only 400 points and that it carried over to the main game) and Case West, while easily the worst game in the series, was just about a full entry into the franchise and featured Frank West and Chuck Greene teaming up for the first time.
They haven't had much in the way of original games recently that I can write home about, but I don't blame them in this climate (Sega is doing the same thing now anyway).
As for the actual questions:
When did you first encounter Capcom?Street Fighter 2. I was so garbage at this game when I was under 10, but I still loved the living shit out of it and wanted to play it all the time. If not this, then The Punisher, which is still one of my favourite scrolling beat-em-ups ever. This game made me the massive Punisher fan that I am today. Awesome game.
What is your favorite Capcom game?Very, very hard to choose. I would put Punisher up there in all honesty, if only for the pure nostalgia value. At the moment I could also say Ultimate Marvel vs Capcom 3, which I really love and have a lot of fun with as a fighting game.
Then again, God Hand is pure awesome too... too hard to call!
What do you love and hate about the company?Love many of their games, hate their recent DLC plans.
How would you describe the "Capcom" style?Don't really believe in a 'Capcom' style, but rathe there are styles for their various franchises.