Author Topic: RUMOR: Sanzaru hasn't been working on Sonic Boom: Fire and Ice for months  (Read 12828 times)

Offline George

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Re: RUMOR: Sanzaru hasn't been working on Sonic Boom: Fire and Ice for months
« Reply #15 on: September 19, 2015, 07:17:30 pm »
The issue here is there is a lot of speculating. SEGA didn't got to E3, so Boom not being there makes sense. Delaying it makes sense, but reading the forum post he draws a lot of conclusions out of nothing.

The two biggest evidence is that it was at E3 (but neither was SEGA as a whole) and that they don't list the game on the Linkdin (which I have no idea why they wouldn't?). That isn't solid prove at all. I guess when we ask for a interview with the developer, this will be a question that will go on the list.

Offline FlareHabanero

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Re: RUMOR: Sanzaru hasn't been working on Sonic Boom: Fire and Ice for months
« Reply #16 on: September 19, 2015, 08:01:19 pm »
Here's the thing though, we're entering a Morton's Fork situation at the moment.


The game gets released against the odds, but it bombs due to the poor reception of the last Sonic Boom titles haunting the game, and it may or may not be justified based on the quality of the game itself. It could sell a lot better if indeed the game somehow becomes godly, but (spoilers) we know it won't.

The game gets cancelled, but this causes a gap in 2016 in terms of software. This is mainly an issue with western territories, since as we've seen Japan side of things are fine, but because of the ">SEGA in charge of localizing" problem it's going to be a big issue overseas. We don't know anything about a Sonic Team Sonic title in development since nothing has been announced, but there's a good chance one will crop up and it will be released the holiday season to compliment Sonic's 25th Anniversary, which will still not solve the software drought.

Both situations regardless will damage Sonic Boom to the point of no return.
« Last Edit: September 19, 2015, 08:06:02 pm by FlareHabanero »

Offline George

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Re: RUMOR: Sanzaru hasn't been working on Sonic Boom: Fire and Ice for months
« Reply #17 on: September 19, 2015, 08:07:37 pm »
Well, this is what new Sega Games co. CEO and President has to say about games under his watch:

“I’ve been talking to the employees about how we should start putting serious consideration into quality from this point on. Especially in North America and Europe, where it’s always been more of a focus on schedules, I believe that if we can’t maintain quality, it would be better to not release anything at all.”
http://segabits.com/blog/2015/07/07/sega-japan-ceo-talks-about-earning-gamers-trust-learning-from-atlus-and-focusing-on-quality-titles/

Hummmmm


Offline Barry the Nomad

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Re: RUMOR: Sanzaru hasn't been working on Sonic Boom: Fire and Ice for months
« Reply #18 on: September 19, 2015, 09:53:41 pm »
I respect The Sonic Stadium and know Hogfather through the merch forum there, he's a nice guy, but maaaan are they so way off base with their speculations there.

Let's look at the facts: SEGA of America has not been at any events or trade shows outside of Momocon (which was itself a small affair  and almost exclusively Hatsune Miku and Japanese games focused). SEGA, not the developer, is in charge of promoting and previewing the game. It's been pretty clear that for a better part of the year, moving and hiring new staff has been priority over promoting games. Fire & Ice is not alone, just about every game slated this year has had little more than an announcement video and a few social network posts.

Fire & Ice was due to release within the next month, so the game would have had to have been finalized some time back. It is entirely likely that Sanzaru shifted work to other projects because they were done with the game. Shattered Crystal was a rush job, Fire & Ice reused a lot of assets and as such was also a quick project. Why is it a problem that Sanzaru has not been working on the game for the past few months when now is the period of time for a Holiday 2015 game to be out of their hands and in SEGA's?

Let's also not forget that people do not always update their LinkedIn (it's not Facebook, people) and listing specific games is not always done due to fear of titles leaking before being announced.


As far as the concern that Fire & Ice was made with a small team, how big a team is really needed for a 3DS sequel that reuses a game engine and other assets?

Here is my proposed timeline of events:

• Late 2014 Shattered Crystal releases, is enough of a success to warrant a sequel ("success" meaning it made more money than it took to develop).
• Late/Early 2015 - SEGA green lights a sequel and Sanzaru gets to work.
• Early 2015 - SEGA announces layoffs, restructuring, and the big move from San Fran to LA. Stephen Frost is laid off.
• Early-mid - 2015 Development continues on Fire & Ice.
• Mid 2015 - Aaron Webber and other new staff are hired and the move is completed.
• Mid 2015 - Sonic Boom Fire & Ice is announced to release late 2015.
• Mid-late 2015 - Fire & Ice is completed, Sanzaru shifts staff to other projects.
• Mid-late 2015 - SEGA Japan urges all regions to focus on quality, Aaron Webber (known for playing a part in Sonic 4 Episode 1's delay) and other staff agree that Fire & Ice needs more time. Sanzaru likely also pushed for more time.
• September 2015 - Fire & Ice delay is announced, behind the scenes dealings take place - DEVELOPMENT CANNOT SIMPLY START BACK UP. This is a business, money needs to be allocated and contracts need to be signed.
• September 2015 - Sanzaru posts to Facebook: "Happy to see Sega investing the time and money to add in the features that we feel will make the best Sonic Boom game to release alongside the popular Cartoon Network series."
• October 2015+ - Sanzaru resumes development once timetable and additional budget is sorted, all the thing Sonic Stadium worried about never were an issue.
• Early 2016 - game releases.

« Last Edit: September 19, 2015, 09:55:26 pm by Barry the Nomad »

Offline TimmiT

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Re: RUMOR: Sanzaru hasn't been working on Sonic Boom: Fire and Ice for months
« Reply #19 on: September 20, 2015, 06:49:58 am »
Right, gonna take any rumour coming from Hogfather with a huge bucket of salt. Seems like he bases the validity of the rumors he comes across by his own speculation about stuff rather than if his source is actually legit or not.


Which definitely seems to be the case here. The reason why he trusts the source is because "he knowns how the industry and SEGA and outsourcing works". Meaning that his source may not actually be close to SEGA, but just knows a lot of stuff about the company. This could also mean that his source just heard stuff through the grapevine or was just speculating.
« Last Edit: September 20, 2015, 06:56:01 am by TimmiT »

Offline MykonosFan

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Re: RUMOR: Sanzaru hasn't been working on Sonic Boom: Fire and Ice for months
« Reply #20 on: September 20, 2015, 01:38:18 pm »
Right, gonna take any rumour coming from Hogfather with a huge bucket of salt. Seems like he bases the validity of the rumors he comes across by his own speculation about stuff rather than if his source is actually legit or not.


Which definitely seems to be the case here. The reason why he trusts the source is because "he knowns how the industry and SEGA and outsourcing works". Meaning that his source may not actually be close to SEGA, but just knows a lot of stuff about the company. This could also mean that his source just heard stuff through the grapevine or was just speculating.
Definitely agreed. I think what Barry posted sounds more on the right tracks. What's most concerning to me is how many people read Hogfather's speculation in that thread and immediately stated taking potshots at Sanzaru/SEGA as if it were proven fact. SEGA is not without fault by any means, but there's no clear evidence to any of this and whether it's really as negative a thing as people are making it out to be.


I really don't know how much improvement the next few months will offer to this game, but hopefully it makes it out of the woods as at least a fun licensed title.
« Last Edit: September 20, 2015, 01:43:36 pm by MykonosFan »

Offline George

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Re: RUMOR: Sanzaru hasn't been working on Sonic Boom: Fire and Ice for months
« Reply #21 on: September 20, 2015, 09:25:42 pm »
I can see why people would think he is correctly based on the way SEGA America has handled releases in the past 5+ years. But Sega Games Co. is under a new CEO who stated he wants more quality games and isn't scared of delaying them (as I posted) and even mentioned that the past games in Europe and America haven't been up to par due to tight schedules.

Again, we shall see when the product comes out.

Offline Radrappy

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Re: RUMOR: Sanzaru hasn't been working on Sonic Boom: Fire and Ice for months
« Reply #22 on: September 20, 2015, 10:16:05 pm »
Sanzaru have made great games before and seem like alright guys so I really don't think they're jerking Sega around the way Gearbox did.  I mean, I would like to hope so anyway. 

SoA might not even be a cohesive force anymore so I wouldn't count on them for much of anything.  Take this with a grain of salt but according to one of my friends who is close with a person at Atlus, SoA is as follows now:

"Sega is split up like this: a couple of guys in the Burbank office are handling the Sonic IP mainly and the rest of Sega are in Irvine at the same building with the Atlus guys, handling localization and managing the other projects."

Let's treat Fire&Ice with caution.  If it's good, great.  If it's not well that's really no surprise. 

Offline Barry the Nomad

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Re: RUMOR: Sanzaru hasn't been working on Sonic Boom: Fire and Ice for months
« Reply #23 on: September 20, 2015, 11:14:18 pm »
If true, I assumed as much that SEGA moved in to Atlus's building given our review copies have recently been coming through a guy from Atlus who told us to ignore his email address and that he is with SEGA now. Looks like they are sharing resources, which makes sense given both companies had people in similar roles and SEGA recently laid off staff who were likely redundant.

Aaron Webber was quite mum on where SEGA's new base of operations is for America, despite them being settled and there being (from what we've seen in photos) a new reception desk, entryway, and SEGA themed conference rooms. He said they have the SEGA sign from the San Fran office in storage and they might be placing it or a new SEGA sign on or near the building. Though I've done some Google Maps walking about Atlus's US offices, and see no signs for them so I don't know if that will be happening.

I do hope proximity to Atlus will help to infuse a bit of their mindset into SEGA when it comes to localizing.

Offline George

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Re: RUMOR: Sanzaru hasn't been working on Sonic Boom: Fire and Ice for months
« Reply #24 on: September 21, 2015, 02:30:22 am »
I have heard sorta the same thing and like Barry said, it matches. The idea is to build the branch up? But really it seems like SOA has given up on anything besides Sonic and will just let Atlus USA handle the rest.

RIP Tembo, never got a chance to shine.

Offline pirovash88

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Re: RUMOR: Sanzaru hasn't been working on Sonic Boom: Fire and Ice for months
« Reply #25 on: September 21, 2015, 10:26:30 am »
Where is SEGA supposed to be located now? I'd be tempted to drive around sometime when i'm visiting my bro in Riverside.
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Offline Barry the Nomad

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Re: RUMOR: Sanzaru hasn't been working on Sonic Boom: Fire and Ice for months
« Reply #26 on: September 21, 2015, 11:28:04 am »
Where is SEGA supposed to be located now? I'd be tempted to drive around sometime when i'm visiting my bro in Riverside.

That's the mystery, they have moved and have physical offices... but we don't know! The San Fran office was very open to sharing the address, the new location... not so much. In the past, George and I would get the occasional piece of mail from SEGA of America, and I was hoping that we'd find out this way, but 2015 hasn't had many games and what we have had have been digital codes, so no games in the mail revealing the address.

SEGA.com lists all their headquarters, and the US locations are:

SEGA of America, Inc. (US Head Quarter)
6400 Oak Canyon
# 100
San Francisco, CA 92618
United States

SEGA of America, Inc. (US Head Quarter)
250 East Olive Avenue
#200
Burbank, CA 91502
United States

The 6400 Oak Canyon is a typo, as there is no 6400 Oak Canyon in San Francisco. This is in fact Atlus's address in Irvine, CA.

250 East Olive Avenue is actually Marza Animation Planet.

My assumption is that 6400 Oak Canyon in Irvine is where a bulk of the offices moved to, and 250 East Olive Avenue in Burbank has some Sonic brand folks who will be working with Marza and the upcoming Sonic movie.


Edit: The SEGA Sammy site does a much better job: https://www.segasammy.co.jp/english/pr/corp/group/list_kaigai.html


Looks like SEGA and Atlus share space in Irvine.
« Last Edit: September 21, 2015, 11:31:17 am by Barry the Nomad »

Offline Radrappy

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Re: RUMOR: Sanzaru hasn't been working on Sonic Boom: Fire and Ice for months
« Reply #27 on: September 21, 2015, 12:44:27 pm »
Yeah, I'm pretty sure the Marza office is now the "Sonic Brand/Marza" office.  I work really close to there so it's only a matter of time before I see Webber walking around.   

Offline pirovash88

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Re: RUMOR: Sanzaru hasn't been working on Sonic Boom: Fire and Ice for months
« Reply #28 on: September 21, 2015, 03:40:20 pm »
Looks like what Barry stated is accurate. Atlus and SEGA USA seem to be sharing offices, interesting. Looks like i won't be driving by a SEGA building for a while.
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Offline Trippled

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Re: RUMOR: Sanzaru hasn't been working on Sonic Boom: Fire and Ice for months
« Reply #29 on: September 21, 2015, 04:01:12 pm »
"Sega Networks Inc.", aka the mobile division of Sega West, is under one roof with Three Rings Design.

With the MMO job ads of Relic about Japanese MMO's (PSO2) a while back, I think it would be neat to grow Relic to properly support online titles.