Author Topic: Is Sonic Being the SEGA Mascot Good or Bad?  (Read 13377 times)

Offline Tad

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Re: Is Sonic Being the SEGA Mascot Good or Bad?
« Reply #15 on: December 02, 2015, 04:03:47 pm »
I think that's the big issue with Sonic now. As I said earlier, they keep trying to do different things with it as though it's needed. It isn't SEGA. It really isn't. Mario has stayed more or less the same throughout its run and only changes in spin off titles like puzzles, racing, sports etc.

The basic ingredients for a Sonic game are all you really need. Sonic is a fast, blue hedgehog, Tails is his clever sidekick and Knuckles is brawler and so on. Each character has unique abilities to tackle levels differently and with Robotnik being an evil genius, SEGA have freedom to design clever traps, puzzles, world's and mechanics for the player to get around.

Offline FlareHabanero

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Re: Is Sonic Being the SEGA Mascot Good or Bad?
« Reply #16 on: December 02, 2015, 04:32:49 pm »
I kind of like to think of it as Sonic Team Syndrome. The development team for some reason likes to change the formula just for the sake of changing things, instead of taking what worked and what didn't and flesh out what they have. Sonic games are the most obvious victim, though miscellaneous titles like Puyo Puyo 7 and NiGHTS Journey of Dreams also have shades of it.

Offline Barry the Nomad

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Re: Is Sonic Being the SEGA Mascot Good or Bad?
« Reply #17 on: December 02, 2015, 06:39:59 pm »
Regarding Mario vs. Sonic, I have always thought that Sonic (despite not being around as long as Mario) forms a much stronger connection with kids and players in general. He has personality, he emotes. Mario is typically happy, rarely gets angry, and is difficult to relate to. He's like the no name RPG main character that tones it down so players can put themselves in the role.

Offline FlareHabanero

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Re: Is Sonic Being the SEGA Mascot Good or Bad?
« Reply #18 on: December 02, 2015, 07:05:41 pm »
Regarding Mario vs. Sonic, I have always thought that Sonic (despite not being around as long as Mario) forms a much stronger connection with kids and players in general. He has personality, he emotes. Mario is typically happy, rarely gets angry, and is difficult to relate to. He's like the no name RPG main character that tones it down so players can put themselves in the role.
That's kind of the point for both.


One of the reasons Sonic was created was to have attitude compared to white bread Mario, and Mario himself was specifically designed to be a blank slate so he can easily fit into whatever role the developers wanted.

Offline Tad

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Re: Is Sonic Being the SEGA Mascot Good or Bad?
« Reply #19 on: December 02, 2015, 11:32:37 pm »
It's different for everyone of course, but I've always found Mario games boring. They just lacked any interesting design or levels for me. Sonic though, has always had different mechanics to deal with in every game as each act focused on different things. Whereas Mario used the same slightly different textured blocks in each world and featured tye same mechanics (jump over hammers, get coin, avoid enemy etc). It's why I preferred Rare's platformers on the N64 too.

Offline EnternalHope

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Re: Is Sonic Being the SEGA Mascot Good or Bad?
« Reply #20 on: December 03, 2015, 01:00:21 pm »
It's different for everyone of course, but I've always found Mario games boring. They just lacked any interesting design or levels for me. Sonic though, has always had different mechanics to deal with in every game as each act focused on different things. Whereas Mario used the same slightly different textured blocks in each world and featured tye same mechanics (jump over hammers, get coin, avoid enemy etc). It's why I preferred Rare's platformers on the N64 too.


I've only enjoyed Mario Games starting as early as the NES with SMB. of course and stopping as late as Mario 64(in my opinion, the last true SOLID Mario title just like N64 was Nintendo's LAST good console). But 1989/1990's Super Mario Bros. 3 is still a wonder of gaming perfection. It is one of the most noteworthy platformers in history if not, the greatest game of all time.




Regarding Sonic, yeah I was there at the beginning back in '91. Sonic 1 in my book WON hands down over Super Mario World which is overrated,linear and too shallow of a platformer to really enjoy or want to replay. Believe me, in 1991 I got a Super Nintendo for Christmas brand new, and I actually broke my NES to try to convince my stepdad that SNES and NES weren't the same thing and keep in mind $200 in 1991 is $400 today.


Only 1 day into playing SMW, buyer's remorse set in. The biggest issue I had was the 2 HIT Mario 1 life cycle. It drove me insane for 11 years. Why the hell did Nintendo of America give Mario 3 a 3 Hit system in 1989, but revert back to the Mario 1. 2 HIT system with the next game after that??






On top of that, the level design was arbitrary and linear. When I played Sonic 1 on the $150 Genesis purchased by the Husband of my Mom's friend earlier that summer, I found it fast,furious,FUN and unique.




Regarding SEGA trying new formulas for Sonic games making them different each time. There's nothing wrong with that. This is the type of attitude of why Call of Duty is so successful. Recycling the same formulas over and over again. Selling your morals for money and pleasing gamers by putting out the same JUNK year after year. I haven't played a Mario game since 64, and there's a reason why. Trying new things and being different is okay. It's disgusting to think that people think that SEGA should just be like everyone else. That MONEY to them is more important then creating unique gameplay and being innovative.




SEGA keeps trying new things, and I am proud they aren't listening to the Sonic fanatics. As far as I'm concerned, if they keep complaining and whining that Sonic should be the same every year, rinse,lather,repeat with nothing new, nothing UNIQUE and NOTHING innovative, then Sega should drop them like a bad habit.


Sonic is NOT Mario, and he SHOULDN'T be like Call of Duty or Madden. If SEGA were to have done exactly what these so called "fans" want, the novelty and appeal of Sonic in general would have run out of steam years ago.

Offline Tad

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Re: Is Sonic Being the SEGA Mascot Good or Bad?
« Reply #21 on: December 03, 2015, 01:30:47 pm »
Calm down, would ya.

I never said they shouldn't try new things, I said they should but with the basics formula that's always been there and what got people playing Sonic to begin with. There's loads of mechanics they could try and do without breaking the foundations which Sonic are built on. I think that's one thing Adventures did and why Unleashed, Colours and Generations got people talking about Sonic again. They may not have all been "perfection", but they had a certain level of quality and that formula about them. Lost Worlds wasn't too bad either, but I do think it wasn't quite there personally.

Offline EnternalHope

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Re: Is Sonic Being the SEGA Mascot Good or Bad?
« Reply #22 on: December 03, 2015, 02:29:19 pm »
Calm down, would ya.

I never said they shouldn't try new things, I said they should but with the basics formula that's always been there and what got people playing Sonic to begin with. There's loads of mechanics they could try and do without breaking the foundations which Sonic are built on. I think that's one thing Adventures did and why Unleashed, Colours and Generations got people talking about Sonic again. They may not have all been "perfection", but they had a certain level of quality and that formula about them. Lost Worlds wasn't too bad either, but I do think it wasn't quite there personally.


The post is not personally aimed at you. It's aimed at communities like TSSZ News and Sonic Stadium.


Pretty much the most extremist of Sonic fans.


It wasn't aimed at you. I agree with your assessment.



« Last Edit: December 03, 2015, 02:32:50 pm by EnternalHope »

Offline Tad

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Re: Is Sonic Being the SEGA Mascot Good or Bad?
« Reply #23 on: December 03, 2015, 03:26:22 pm »
Oh, right. Apologies, I understand what you mean now. This may sound weird, but I deliberately try not to get too involved or fanatic about something I enjoy for the very reason your talking about. Although It's great people (myself included) talk and enjoy games, movies etc, I find when people start going over every little detail like some do, it spoils the magic of it and with the Internet being as it is, small issues get exaggerated as game breaking etc.

Offline EnternalHope

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Re: Is Sonic Being the SEGA Mascot Good or Bad?
« Reply #24 on: December 04, 2015, 11:23:00 am »
Oh, right. Apologies, I understand what you mean now. This may sound weird, but I deliberately try not to get too involved or fanatic about something I enjoy for the very reason your talking about. Although It's great people (myself included) talk and enjoy games, movies etc, I find when people start going over every little detail like some do, it spoils the magic of it and with the Internet being as it is, small issues get exaggerated as game breaking etc.


It's cool. Apology accepted. Yeah, I'm actually the same way too. But when it comes to SEGA, I'm extremely passionate.


I tend to find that people are too nickpicky now in days. Back when I was in HS during the late 1990s, people took sides, but they weren't douche about it nor did they ever threaten boycotts or "make the game the way I WANT". They were grateful anything of decent quality got put on the market. Not this "Wah! I hate DRM! Wah I don't like this developer!"