Author Topic: Sonic Runners Removed From USA App and Google Play Store.  (Read 7280 times)

Offline FlareHabanero

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Sonic Runners Removed From USA App and Google Play Store.
« on: January 09, 2016, 05:14:18 pm »
Mysteriously, Sonic Runners has been removed from the US market for iOS and Android. It only seems to effect the US market since the game is still available in PAL and Japanese regions. It's unknown if Sonic Runners will be removed in other markets, or if this is some sort of fluke.
« Last Edit: January 10, 2016, 09:53:01 am by FlareHabanero »

Offline Tad

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Re: Sonic Runners Removed From US App and Google Play Store.
« Reply #1 on: January 10, 2016, 07:43:29 am »
Huh...That's weird. Wasn't is considered good?

Offline FlareHabanero

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Re: Sonic Runners Removed From US App and Google Play Store.
« Reply #2 on: January 10, 2016, 09:46:25 am »
Huh...That's weird. Wasn't is considered good?
Apparently the soft launch was better received. After it was released globally it went down hill from there, and honestly I can see why with stuff like the notorious 2.0.0 update. From my experience I hated Sonic Runners because of the glut of ads and the poor optimization.

Offline Happy Cat

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Re: Sonic Runners Removed From USA App and Google Play Store.
« Reply #3 on: January 10, 2016, 10:04:03 am »
Probably just a weird fluke, unless the US Government is in the process of hitting SEGA with a legal fee for there being gambling in the game. US Government gets weird about electronic gambling.

Offline Tad

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Re: Sonic Runners Removed From USA App and Google Play Store.
« Reply #4 on: January 10, 2016, 11:13:50 am »
Apparently the soft launch was better received. After it was released globally it went down hill from there, and honestly I can see why with stuff like the notorious 2.0.0 update. From my experience I hated Sonic Runners because of the glut of ads and the poor optimization.

That's mobile gaming for you. The next generation of arcade machines.

Offline filipeandrade

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Re: Sonic Runners Removed From USA App and Google Play Store.
« Reply #5 on: January 12, 2016, 05:28:02 am »
True. The soft launch was very good, although the game had several problems of poor optimization for a lot of devices. But if your device could run the game fine, the game itself was very good. After the global launch, there were a lot of ads (I assume they think people in the West wouldn't spend money with the game, so now they get the money with ads), extra bugs, and it went waaaay downhill from there. After the 2.0 update, the game just became a pile of trash. They made the game even worse with that damn roulette (aka gambling), they reduced the power of all your companions (to a point where they could go up to level 5, but now they'll go up to level 10, requiring more gambling and they're still not going to be as powerful in level 10 as they were in level 5 before the update), added a lot of useless buddies (making it even worse to get the ones you want or level them up), they want ridiculous amounts of scores to clear a level (so you can get red rings for gambling without having to use actual money), they changed the prizes for clearing a level, not to mention the forced deaths they implemented, which caused so much rage around the internet that they turned off the servers for more than 48h just to take it back and then say in the next update, "We've fixed an issue where some obstacles would become unavoidable", as if that was actually an issue and not something they did on purpose. Seriously, this game has become severely greedy, just a big casino. It's kinda sad, because the game is quite addicting and very fun, but it became pretty bad due to the terrible managing they've done with it. If you look at Sonic Runners groups on Facebook, you'll see most of the people who are new to the game don't care, because they didn't know how the game was before, but about 95% is pretty unhappy with what happened to the game and many have just stopped playing it. In my opinion, Sonic Runners was the biggest disappointment from SEGA in 2015.
« Last Edit: January 12, 2016, 05:30:45 am by filipeandrade »

Offline George

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Offline NoirSuede

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Re: Sonic Runners Removed From USA App and Google Play Store.
« Reply #7 on: January 13, 2016, 08:35:20 am »
True. The soft launch was very good, although the game had several problems of poor optimization for a lot of devices. But if your device could run the game fine, the game itself was very good. After the global launch, there were a lot of ads (I assume they think people in the West wouldn't spend money with the game, so now they get the money with ads), extra bugs, and it went waaaay downhill from there. After the 2.0 update, the game just became a pile of trash. They made the game even worse with that damn roulette (aka gambling), they reduced the power of all your companions (to a point where they could go up to level 5, but now they'll go up to level 10, requiring more gambling and they're still not going to be as powerful in level 10 as they were in level 5 before the update), added a lot of useless buddies (making it even worse to get the ones you want or level them up), they want ridiculous amounts of scores to clear a level (so you can get red rings for gambling without having to use actual money), they changed the prizes for clearing a level, not to mention the forced deaths they implemented, which caused so much rage around the internet that they turned off the servers for more than 48h just to take it back and then say in the next update, "We've fixed an issue where some obstacles would become unavoidable", as if that was actually an issue and not something they did on purpose. Seriously, this game has become severely greedy, just a big casino. It's kinda sad, because the game is quite addicting and very fun, but it became pretty bad due to the terrible managing they've done with it. If you look at Sonic Runners groups on Facebook, you'll see most of the people who are new to the game don't care, because they didn't know how the game was before, but about 95% is pretty unhappy with what happened to the game and many have just stopped playing it. In my opinion, Sonic Runners was the biggest disappointment from SEGA in 2015.
Most of the things they did in 2.0 would be actually horrible if they didn't rebalance the entire game to basically give you a higher score  faster (seriously, before 2.0 you'd be lucky to get more than 100.000 points in stage 1, but in 2.0 you can literally get 1 million points in stage 1 as long as you don't mess up)