Sleeping Dogs: It seems that someone played Yakuza and was like "WOw, imagine if it was super generic like GTA" and made this game. I do like that its trying to be a brawler mostly, but I preferred the Yakuza fighting system. The mini games where OK but not enough, mostly stayed with the same 'race, drug busts' and other generic things from GTA. It sucks, I wish that a Yakuza game was created this well (programming wise) with a nice big open world... but still be Yakuza and not a unoriginal GTA clone in china.
Sleeping Dogs goes downhill fast when they introduce guns, the unarmed kung fu fighting was much more fun. It wasn't anywhere near Yakuza levels for combat quality and fun, but it wasn't trying to be Yakuza. Yakuza is a JRPG, this is a sandbox/GTA game so I can understand the combat being more shallow but wider.
And yeah, the story is ass and very generic, but that's kind of to be expected.
It's refreshing to see someone not loving the game and saying BS like 'This is wat shenmoo should have been!', 'this is like Yakuza but better, I'm not sad no more that Yakoozer 5 isn't translated =D', 'this is beeter than Yakoozer because it has a jump button, like if u agree'
Anyway, I've been playing CoH2 with Western Front armies.
Oberkommando West is fun.
I WANT TO HEAR THOSE G43s SINGING!