Author Topic: Wii 2 Discussion (Wiitoo-Detoo)  (Read 16444 times)

Offline Chaosmaster8753

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Re: Wii 2 Discussion (Wiitoo-Detoo)
« Reply #30 on: April 21, 2011, 03:51:38 pm »
Quote from: "Sharky"
- Motion controllers? Fishing Rod and Maracas, sure they did it wrong by making it game specific but the idea was there.

« Last Edit: December 31, 1969, 06:00:00 pm by Guest »

Offline Barry the Nomad

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Re: Wii 2 Discussion (Wiitoo-Detoo)
« Reply #31 on: April 21, 2011, 04:03:49 pm »
Quote from: "Chaosmaster8753"
Quote from: "Sharky"
- Motion controllers? Fishing Rod and Maracas, sure they did it wrong by making it game specific but the idea was there.


Though didn't the power glove operate on finger movement rather than free movement through space? So it was more like a glorified button connected to each finger.

This on the other hand:


Maracas are the most apt comparison to the Wii controls, as they're infrared based. Fishing controller, not so much, but it did have the tilt and shakin' controls like the Wii does.
« Last Edit: December 31, 1969, 06:00:00 pm by Guest »

Offline Sharky

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Re: Wii 2 Discussion (Wiitoo-Detoo)
« Reply #32 on: April 23, 2011, 10:00:32 pm »
Quote from: "cube_b3"
Most of the things you mentioned already existed before Nintendo or SEGA.

SEGA just brought some to consoles.

So...
That's exactly the point.

If we are going to play by those rules then nothing creative or innovative have ever come from consoles. Screens with controllers attached have existed for years and years.

In fact, can't you plug one model of the PSP into the PS3 and use it as a controller/play the games on the TV?
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Offline SOUP

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Re: Wii 2 Discussion (Wiitoo-Detoo)
« Reply #33 on: April 24, 2011, 02:10:46 am »
You can stream the game from the PS3 to the PSP and play it anywhere there's a wireless signal. Only a few games do this though.
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Offline Barry the Nomad

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Offline Chaosmaster8753

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Re: Wii 2 Discussion (Wiitoo-Detoo)
« Reply #35 on: April 25, 2011, 03:42:24 pm »
I'm curious to see how this is gonna be.
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Offline Barry the Nomad

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Re: Wii 2 Discussion (Wiitoo-Detoo)
« Reply #36 on: April 25, 2011, 07:23:25 pm »
It's starting to sound like the console acts as an OnLive box that allows you to play games via the controller. So the TV is off or in use, and the player is in another room of the house playing a streamed game. Sounds... interesting, but hardly a "OMFG I NEED THAT!" selling point for me personally.
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Offline Barry the Nomad

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Re: Wii 2 Discussion (Wiitoo-Detoo)
« Reply #37 on: May 02, 2011, 03:16:30 pm »
More rumors:

http://loading.se/news.php?pub_id=15144

Quote
Exclusive to Loading reveals a source close to Nintendo all the company's upcoming console.

On the 7th June, unveiling the world is waiting. Nintendo will unveil its new console at E3 in Los Angeles. But even now could Loading reveal one of the hottest - and most credible - rumors we have heard about the machine. This is all we got to know about Nintendo Feel.

Our source, who has a position close to the company, talks about the console in a conversation with Loading. We choose to present the information that we got it, untranslated and unedited.

- Nintendo Wants to change the way we play - again. The success of the Wii was proof Essentially thats the controller is everythin bit as important as graphical technology. When Nintendo unveils ITS next piece of hardware on June 7 th , the presentation Will Be as much about the feel, as the look, the ITS of new games. The revolutionary aspect goodwill once again ask the controller found in Itself.

After Touch will Feel
We have already heard that Nintendo will develop a controller with built-in screen. Since the information is leaked, it has drawn parallels to both Apple iPad and how Nintendo used the Game Boy Advance hand control to a few Gamecube games. But the new screen controller has another dimension - convey the sense of touch. Our source using the working title of Nintendo Feel .

- Haptic technology is a form of tactile feedback Used To Simulate the experience of touching Different objects best moments on screen. The player cannabis move Their fingertips across a surface and Clearly Feel the Difference Between Soft, smooth or rugged texture. Electronic companies across the World Have Been Conducting research in this field for years. It's Been That rumored Apple is close to patenting a similar technology, and we've seen the Toshiba demonstration of 'New Sensation UI Solution' That Applies a thin film over a screen in order to Achieve a haptic effect. In Nintendo's case, this is a natural progression of Both the Nintendo DS touch screen & the Wii technology.

Hardcore meets casual
After receiving information about Nintendo Feel from our source, we have been able to confirm that the technology exists. Toshiba demonstration seems to have been presented to the public and we have long had a Novint Falcon at the office. Novint was one of the first companies to seriously introduced the gaming world of haptic feedback.

According to our source, work on the console going on for years, always with the goal of creating an equally direct and easily communicated concept that Wii.

- You Have to try Nintendo Feel to really understand. But the idea Itself is very easy to sell, no matter if You are Aiming for hardcore players or The Wider audience That was first introduced to games through the DS, Wii or Kinect.

And sure, anyone can imagine what the feeling of furry coat against the fingertips would make for Nintendogs. One need not be especially familiar with The Legend of Zelda for the understanding of the fantastic in order to draw patterns in the sand, feel the coolness from the river, burn on lava or perceiving structures of the bark of an old tree.

But at the same time, Nintendo Feel an experience you will not want to explain in words, but just put in the hands of the player. Which probably explains why Nintendo chose to have playable demos at E3, with in June, although the finished console not being launched until 2012.

Any vision of a
Nintendo Feel is in many ways a summary of all the grand visions Nintendo had in the past console generations. Even with the Rumble Pak for Nintendo 64 began giving the player physical feedback through the controls, and in 2006 introduced the concept of "Touch Generations" as a way to market the DS and Wii to a whole new audience. Whether we will see a "Feel Generations" campaign remains to be seen, but it is certain that the new console is an extension of the idea of ​​more intuitive control.

Also resurrects the concept of individual screens "Connectivity" which was launched during the GameCube / Game Boy Advance era, but never got the wide breakthrough Nintendo was hoping for. Our source avsöljar:

- Remember Vitality Sensor? It Will most likely be husband a comeback at this year's E3, though note as a peripheral for Wii, But as a key feature of the Nintendo Feel.

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Offline CosmicCastaway

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Re: Wii 2 Discussion (Wiitoo-Detoo)
« Reply #38 on: May 02, 2011, 09:21:23 pm »
"Nintendo Feel"? Don't they think that sounds kinda strange?
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Offline George

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Re: Wii 2 Discussion (Wiitoo-Detoo)
« Reply #39 on: May 03, 2011, 04:26:27 am »
Quote from: "Barry the Nomad"
It's starting to sound like the console acts as an OnLive box that allows you to play games via the controller. So the TV is off or in use, and the player is in another room of the house playing a streamed game. Sounds... interesting, but hardly a "OMFG I NEED THAT!" selling point for me personally.
Oh, you mean what the PSP and PS3 already do?

http://www.youtube.com/watch?v=mASdFCTNA7I

Can't wait for the innovation speeches at E3 then.
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Offline tarpmortar

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Re: Wii 2 Discussion (Wiitoo-Detoo)
« Reply #40 on: May 03, 2011, 04:56:22 am »
Quote from: "George"
Quote from: "Barry the Nomad"
It's starting to sound like the console acts as an OnLive box that allows you to play games via the controller. So the TV is off or in use, and the player is in another room of the house playing a streamed game. Sounds... interesting, but hardly a "OMFG I NEED THAT!" selling point for me personally.
Oh, you mean what the PSP and PS3 already do?

http://www.youtube.com/watch?v=mASdFCTNA7I

Can't wait for the innovation speeches at E3 then.


Sega intended Game Gears' successor to have a touch screen, before Game.com, and the Dreamcast fishing controller was motion controlled. Nintendo is often late to the party and often first to be credited for innovations previously applied to gaming by another company.
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Offline Barry the Nomad

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Re: Wii 2 Discussion (Wiitoo-Detoo)
« Reply #41 on: May 03, 2011, 07:31:15 am »
If true, "Feel" is a godawful name. It's not even a name that grows on you. Imagine: "Grand Theft Auto V, now on Playstation 3, 360 and Feel." Just sounds wrong.

Of course, that means it is the name!
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Offline Happy Cat

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Re: Wii 2 Discussion (Wiitoo-Detoo)
« Reply #42 on: May 03, 2011, 11:21:05 am »
Kotaku says Nintendo's new console has no HDD. Only 8GB Internal flash storage.
They also said it's a little bit more powerful then 360/PS3.

So there we go. That's Nintendo's strategy. Good luck winning the hardcore, Nintendo, your gonna need it =P

8GB Internal storage is less than the iPhone, FYI.
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Offline Barry the Nomad

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Re: Wii 2 Discussion (Wiitoo-Detoo)
« Reply #43 on: May 03, 2011, 12:13:47 pm »
Nintendo Touch would actually make for a good name, but of course Apple already took it. Feel seems like they wanted to go with Touch, but couldn't so they grabbed a thesaurus.

Hopefully the name, and the lack of a HDD, are false rumors for Nintendo's sake.
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Offline Happy Cat

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Re: Wii 2 Discussion (Wiitoo-Detoo)
« Reply #44 on: May 03, 2011, 12:16:42 pm »
Both the name and the HDD rumor sound too much like Nintendo for it to be false, IMO =P
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