Got the alpha client, was able to check out a few things related to graphics settings.
There's not many individual settings, but there's 5 presets, which change several settings that are in the .ini configuration file. While the configuration file itself is encripted, in the settings there's an option to create a .txt log of the configuration file. Basically, it's possible to check what each of the presets does, but it's not possible to change each of the individual options in the configuration file.
Anyway, here's the individual settings that can be changed in the launcher.
- Screen: Window Mode or Fullscreen.
- Texture Resolution: Low, Medium, High
- Shader Quality: On, Off
- Resolution: 640x480, 800x600, 1024x576, 1024x600, 1024x768, 1280x720, 1280x800, 1280x960, 1280x1024, 1366x768, 1440x900, 1400x1050, 1600x900, 1600x1200, 1680x1050, 1920x1080, 1920x1200
And here's what each preset changes in the configuration ini file.
Preset 1:
- Texture Resolution: 0 (low)
- Shader Quality: false
Shadow:
- Quality: low
- Player: false
- Friend: false
- NPC: false
- Enemy: false
- Object: true
Display:
- Effect Draw Distance: 10
- Simple Model Number: 12
- Background Draw Distance: 10
- Detail Model Number: 5
Function:
- Reflection: false
- Light Geography: false
- Light Shaft: false
- Light Effect: false
- Bloom: false
- Depth: false
- Blur: false
- AntiAliasing: true
Preset 2:
- Texture Resolution: 1 (medium)
- Shader Quality: true
Shadow:
- Quality: low
- Player: true
- Friend: true
- NPC: false
- Enemy: true
- Object: true
Display:
- Effect Draw Distance: 25
- Simple Model Number: 18
- Background Draw Distance: 25
- Detail Model Number: 5
Function:
- Reflection: true
- Light Geography: false
- Light Shaft: false
- Light Effect: false
- Bloom: false
- Depth: false
- Blur: false
- AntiAliasing: true
Preset 3:
- Texture Resolution: 1 (medium)
- Shader Quality: true
Shadow:
- Quality: middle
- Player: true
- Friend: true
- NPC: true
- Enemy: true
- Object: true
Display:
- Effect Draw Distance: 50
- Simple Model Number: 24
- Background Draw Distance: 50
- Detail Model Number: 12
Function:
- Reflection: true
- Light Geography: false
- Light Shaft: false
- Light Effect: true
- Bloom: false
- Depth: false
- Blur: false
- AntiAliasing: true
Preset 4:
- Texture Resolution: 1 (medium)
- Shader Quality: true
Shadow:
- Quality: middle
- Player: true
- Friend: true
- NPC: true
- Enemy: true
- Object: true
Display:
- Effect Draw Distance: 75
- Simple Model Number: 62
- Background Draw Distance: 75
- Detail Model Number: 20
Function:
- Reflection: true
- Light Geography: false
- Light Shaft: true
- Light Effect: true
- Bloom: true
- Depth: true
- Blur: true
- AntiAliasing: true
Preset 5:
- Texture Resolution: 2 (high)
- Shader Quality: true
Shadow:
- Quality: high
- Player: true
- Friend: true
- NPC: true
- Enemy: true
- Object: true
Display:
- Effect Draw Distance: 100
- Simple Model Number: 100
- Background Draw Distance: 100
- Detail Model Number: 30
Function:
- Reflection: true
- Light Geography: true
- Light Shaft: true
- Light Effect: true
- Bloom: true
- Depth: true
- Blur: true
- AntiAliasing: true
When it comes to graphics settings, there's one thing that I hope they will add in later builds, a vsync option.
One note, those with older PCs or low end PCs will have to play with the Shader Quality option turned off.
On my laptop (Core 2 Duo T7200, Mobility Radeon X1600, which is below alpha specs), with the Shader Quality option turned on, the "Press Enter" screen runs at 1~3 frames per second. With that option turned off, it runs at around 45 fps.
On my desktop (AMD Phenom II X2 550, Radeon HD4850), with the shader quality option on, the "Press Enter" screen runs at 60~65 fps, while with the option turned off, it runs at 200 fps.
Can't see how it runs ingame though, since I don't have an alpha account.