Author Topic: Thor: God of Thunder  (Read 21407 times)

Offline Radrappy

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Re: Thor: God of Thunder
« Reply #45 on: May 10, 2011, 02:55:55 pm »
Quote from: "Aki-at"
But why compare a tie in? SEGA does not have the luxury of setting a development schedule, no matter what they have to release a game at a certain date, to judge their quality control on that is silly, to say the least.

They entered the agreement with marvel, they are responsible.  Don't make it sound like something that couldn't be helped.  Sega doesn't have to be in these arrangements.  They're looking to make a quick buck.  

Quote from: "Aki-at"
SEGA do not own the developer nor the series to the Thor title, so it is not a SEGA property, there is a difference.

Sega doesn't own platinum either.  Yet those are 100% sega games for some reason.

As far as Eidos is concerned, no one in their right of mind would claim Tomb Raider is a Square game through and through.  It's an eidos game and it will be until Square decides to farm the license out to a different developer.  It's the same with CA and TW.
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Offline Sega Uranus

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Re: Thor: God of Thunder
« Reply #46 on: May 10, 2011, 03:29:43 pm »
PlatinumGames releases are all SEGA IPs, Thor and most Marvel releases through SEGA as a promotional thing for the movie and are based on the film's licensing budget and nothing else. It is not comparable.

Many people who are literally employed by SEGA worked on every PlatniumGames releases. Just because the core studio originally worked with another publisher ten years ago it all of a sudden does not count as a SEGA game? So what does that make the hundreds of thousands of SEGA staff that initially worked for other publishers in the past? The way you make it sound is if someone who never worked prior who is on on their first day of their first job at SEGA is somehow "More SEGA" than someone who has worked with them for twenty years, but originally worked with Namco or someshit? Makes no damn sense, and I am tired of people with a superiority complex trying to push it.

Outside of Secret Level stuff, which was a SEGA studio, SEGA barely have any say as to what happens with with the quality of Thor. It is Marvel's IP, and as they are in charge of what happens at the end of the day. Of course SEGA could have dropped it, but why waste a potential multimillion dollar deal? In the name of honor? Pfft, every major publisher has at least a dozen bad movie games under their belt, the only time it is ever a problem is when people who do not even buy the games find reasons to complain just to complain.
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Offline Aki-at

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Re: Thor: God of Thunder
« Reply #47 on: May 10, 2011, 03:49:13 pm »
Quote from: "Radrappy"
They entered the agreement with marvel, they are responsible.  Don't make it sound like something that couldn't be helped.  Sega doesn't have to be in these arrangements.  They're looking to make a quick buck.

You happened to compare Total War, a series that has no restriction on it's development time or budget, with that of a license game that has a restriction with both time and budget. It is an unfair comparision.

Quote from: "Radrappy"
Sega doesn't own platinum either.  Yet those are 100% sega games for some reason.

SEGA own the rights to the games. What else would they be? Thor is in no way owned by SEGA. Bayonetta and Vanquish however is.

Quote from: "Radrappy"
As far as Eidos is concerned, no one in their right of mind would claim Tomb Raider is a Square game through and through.  It's an eidos game and it will be until Square decides to farm the license out to a different developer.  It's the same with CA and TW.

Why not? Square Enix bought the rights to Tomb Raider and everything attached to it. It's their property now wither people like it or not, same applies for Total War with SEGA, same for Teenage Mutant Ninja Turtles with Nickledoen and same for Marvel with Disney. It might not have this DNA people keep going on about, it did not start life at the current owners, but it is owned by the current owners and is a SEGA, Square Enix etc title.
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Offline George

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Re: Thor: God of Thunder
« Reply #48 on: May 10, 2011, 03:57:42 pm »
Playing the PS3 version. The team really tried to cram a ton of shit in there and basically focus on just the combat. Too bad that the combat isn't really that great.
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Offline Radrappy

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Re: Thor: God of Thunder
« Reply #49 on: May 10, 2011, 04:29:14 pm »
Quote from: "Aki-at"
Quote from: "Radrappy"
They entered the agreement with marvel, they are responsible.  Don't make it sound like something that couldn't be helped.  Sega doesn't have to be in these arrangements.  They're looking to make a quick buck.

You happened to compare Total War, a series that has no restriction on it's development time or budget, with that of a license game that has a restriction with both time and budget. It is an unfair comparision.


Of course TW had both of these things.  They're not running a charity.  
Sega doesn't get a pass for Thor.  Their name is still on it.  They were completely aware what kind of product they were endorsing when they entered the deal.

I'm going to stop pushing the whole TW not being a "sega" game.  Obviously we're not going to see eye to eye on this.
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Offline Chaosmaster8753

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Re: Thor: God of Thunder
« Reply #50 on: May 10, 2011, 04:33:18 pm »
Quote from: "Barry the Nomad"
At this point, aren't SEGA just fulfilling the terms of a Marvel contract? I assume they have X amount of games or years before the deal expires.

Exactly what I've been saying about Mario and Sonic at the London 2012 Olympic Games.
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Offline Barry the Nomad

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Re: Thor: God of Thunder
« Reply #51 on: May 10, 2011, 04:50:12 pm »
Quote from: "Chaosmaster8753"
Quote from: "Barry the Nomad"
At this point, aren't SEGA just fulfilling the terms of a Marvel contract? I assume they have X amount of games or years before the deal expires.

Exactly what I've been saying about Mario and Sonic at the London 2012 Olympic Games.

Exact Lee. Either they make $$$ with a Sonrio Olympic title, or they don't. I'd prefer they make mega bucks by taking advantage of Mario fans (and to a lesser extent, Sonic fans).
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Offline Aki-at

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Re: Thor: God of Thunder
« Reply #52 on: May 10, 2011, 04:51:49 pm »
Quote from: "Radrappy"
Of course TW had both of these things.  They're not running a charity.

Of course not, SEGA would always have a development schedule, however unlike a tie in game, they can set whatever development time they want. If a game needed to be delayed, just like Binary Domain was into next year, just like Alpha Protocol have over a year of delay.

Quote from: "Radrappy"
Sega doesn't get a pass for Thor.  Their name is still on it.  They were completely aware what kind of product they were endorsing when they entered the deal.

I am not giving them a pass for anything and I do not believe overly relying on licenses is good for a game company. I just do not understand why you are comparing a tie in with a game that SEGA has complete control when it releases.

In anycase, the man behind the decision to get the Marvel licenses got sacked from SEGA by the top brass, so that is the end of that most likely.
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Offline Chaosmaster8753

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Re: Thor: God of Thunder
« Reply #53 on: May 11, 2011, 12:17:44 am »
Quote from: "Barry the Nomad"
Quote from: "Chaosmaster8753"
Quote from: "Barry the Nomad"
At this point, aren't SEGA just fulfilling the terms of a Marvel contract? I assume they have X amount of games or years before the deal expires.

Exactly what I've been saying about Mario and Sonic at the London 2012 Olympic Games.

Exact Lee. Either they make $$$ with a Sonrio Olympic title, or they don't. I'd prefer they make mega bucks by taking advantage of Mario fans (and to a lesser extent, Sonic fans).

Err, I'm mostly saying that because the Mario + Sonic series are actually licensed unlike Mario sports games, SEGA has to make a new Olympic game for each event until they no longer have the license. Not to mention, this also means that there's a more realistic London 2012 game in development for 360/PS3 (probably from Eurocom.)
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Offline George

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Re: Thor: God of Thunder
« Reply #54 on: May 11, 2011, 12:34:52 am »
Lets be honest, Mario & Sonic games sell on name, not on Olympic license. SEGA should smart up, fuck the license and just make a platformer cross over like fans want.
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Offline Shigs

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Re: Thor: God of Thunder
« Reply #55 on: May 11, 2011, 12:43:39 am »
Welcome to the wonderful world of movie licensed games! Where the games are made for a quick cash-in, done on a very tight schedule with an even tighter budget. This is not just true for Sega, but pretty much all game companies.

And you wonder why they end up so crappy.
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Offline MadeManG74

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Re: Thor: God of Thunder
« Reply #56 on: May 11, 2011, 05:47:44 am »
Quote from: "George"
Lets be honest, Mario & Sonic games sell on name, not on Olympic license. SEGA should smart up, fuck the license and just make a platformer cross over like fans want.

I would guess Sega has the right to make Olympic games but not anything they want with Mario.
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Offline CosmicCastaway

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Re: Thor: God of Thunder
« Reply #57 on: May 11, 2011, 06:08:30 pm »
I wish people in the gaming community would stop acting like there have been no good movie-video-game tie-ins. I'll show a couple of ones I really enjoyed to illustrate my point.









I just wish people would not be so quick to dismiss a movie video game because I've found they can be quite fun if you give them a chance.
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Offline Barry the Nomad

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Re: Thor: God of Thunder
« Reply #58 on: May 11, 2011, 06:43:01 pm »
Ghostbusters for Genesis kicked ass!
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Offline Radrappy

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Re: Thor: God of Thunder
« Reply #59 on: May 11, 2011, 07:19:21 pm »
Yeah. they can and should be good.  The fact that its licensed is never an excuse.  Just look at Astro Boy: Omega Factor.
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