Author Topic: The DC opened the door for Xbox...  (Read 19587 times)

Offline ROJM

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The DC opened the door for Xbox...
« on: June 21, 2014, 11:53:01 am »
I came across this article here....

http://fansided.com/2014/05/28/halo-originally-slated-sega-dreamcast/#!1KIFz

Its easy to speculate what would have happened if certain titles were released for the DC. Who knows would Halo had become the biggest FPS in the  world if it had been released on DC?

What is clear to me is this. The DC was the best machine at the time to transfer PC style games onto its format. An idea that the Xbox ran with and fully became its trademark by the time the 360 was released. I can't say why didn't sega hang on for another year or so but i do feel if they did they may have benefited from the switch of development power as gamers started to play more  new american/european games rather than new japanese ones. The sad thing is the gams that would have helped DC in the west were all canned before anything could have happened.

Its sad to see a company i use to love with a passion, that back in the nineties were coming out with the top western made games for console. They had their eye for new talent and grabbed it and got the best from them. While japan developers are scratching their heads in how to compete with the western side of things, Sega who was on the ball in that field acts like they haven't a clue on how to make a game.

A game that would appeal to westerners
A game created by a talented western studio.

Its sad when you think that during the DC era you start to realise that DC did open the door for the market the Xbox eventually managed to capitlize. And the Xbox didn't take off until a year after its release. So technically if the DC was still around then they may have gotten the audience it needed. After all it definatly laid the groundwork for the type of gamer that's in abundance today compared to the clueless generation that was dominating games during the godawful S*ny era...

Do you think that he DC laid the groundwork for Xbox to come in or was it more complex than that?



Offline Team Andromeda

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Re: The DC opened the door for Xbox...
« Reply #1 on: June 22, 2014, 11:59:03 pm »
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Who knows would Halo had become the biggest FPS in the  world if it had been released on DC?


It was never going to come to the DC . That was just piss poor 'press speculation' from the odd magazine
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Offline ROJM

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Re: The DC opened the door for Xbox...
« Reply #2 on: June 23, 2014, 08:24:58 am »
That's not the point of the post i made...

Offline Centrale

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Re: The DC opened the door for Xbox...
« Reply #3 on: June 23, 2014, 06:10:12 pm »
I definitely think Microsoft learned a lot from the experience of working with Sega in the development of the Dreamcast OS. The only disadvantage the DC had, in light of the rise of FPS in that era, was that its stock controller only had one analog stick. Of course, that could have been easily remedied with an updated controller that was packed in as standard.

Aside from that, everything was in place... slightly too soon. Just slightly too soon for DVD, and slightly too soon for broadband. Even at the time of the Xbox debut, there were some doubts that broadband would be widely adopted enough to justify its inclusion. All in all, Sega's gambles on the DC just didn't pan out quite as well as MS's gambles on the Xbox.

Perhaps Sega became reliant on the strategy of being the first to market because it proved successful for the Genesis. But as we've seen, being first isn't always the greatest advantage. It definitely backfired for the Saturn, and it just didn't work as well as hoped for the DC.

Offline ROJM

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Re: The DC opened the door for Xbox...
« Reply #4 on: June 24, 2014, 06:03:29 am »
I was wondering had games like Black and White and several other PC type games other than Unreal Tournament had appeared when they were supposed to, if it could have changed the tide and attracted the gamers who didn't want to buy consoles and play japanese made games. Certainly that helped sustain the Xbox in its softmore years.
 
Being first may not have paid off in the end but really who else would it have been? I dunno if Sega could have afforded to wait and see whatt he others would release first. Also some of the decisions concerning the DC was done by SOJ management who really mesed things up. if you read anything on DC development history the system had a DVD in mind until it was over ruled...and that was prehaps a big mistake...
« Last Edit: June 24, 2014, 06:06:01 am by ROJM »

Offline Team Andromeda

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Re: The DC opened the door for Xbox...
« Reply #5 on: June 24, 2014, 08:33:37 am »
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Also some of the decisions concerning the DC was done by SOJ management who really mesed things up. if you read anything on DC development history the system had a DVD in mind until it was over ruled...and that was prehaps a big mistake...


It wasn't overruled it was taken out just due the development and hardware costs to SEGA Japan were too big to meet . SEGA Japan did a lot of good with the DC design but screwed up in a few key aera's - The Joypad, the memory in the VMU and the system really should have had a digital out too


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I was wondering had games like Black and White and several other PC type games other than Unreal Tournament had appeared when they were supposed to, if it could have changed the tide and attracted the gamers who didn't want to buy consoles and play japanese made games.


They wouldn't have made much difference what really killed and hurt SEGA was no Metal Gear Soild 2, GTA III and Final Fantasy . In fact that E3 2000 demo of MGS II really did so much harm to SEGA and the DC .
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Offline Barry the Nomad

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Re: The DC opened the door for Xbox...
« Reply #6 on: June 24, 2014, 08:38:54 am »
I do wonder what it would have been like if SEGA and MS agreed to include the Dreamcast chip inside the Xbox.

Offline ROJM

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Re: The DC opened the door for Xbox...
« Reply #7 on: June 24, 2014, 12:03:41 pm »


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It wasn't overruled it was taken out just due the development and hardware costs
to SEGA Japan were too big to meet . SEGA Japan did a lot of good with the DC
design but screwed up in a few key aera's - The Joypad, the memory in the VMU
and the system really should have had a digital out too

Course it was. They over ruled it and then decided it was too expensive again after the second series of meetings. The american version of the DC or competing version of the DC was overruled too. Shame because if it was a combination of all three i think it would have been one hellva system to the one we all fondly remember.



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They wouldn't have made much difference what really killed and hurt SEGA was no
Metal Gear Soild 2, GTA III and Final Fantasy . In fact that E3 2000 demo of MGS
II really did so much harm to SEGA and the DC .
By then the shift of power of gaming was changing. It was turning towards the gamer that wanted to play western games only. If DC had managed to capture that growing market it would have lasted longer. That's the point im saying.
« Last Edit: June 24, 2014, 12:05:52 pm by ROJM »

Offline Team Andromeda

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Re: The DC opened the door for Xbox...
« Reply #8 on: June 25, 2014, 06:57:35 am »
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They over ruled it and then decided it was too expensive again after the second series of meetings. The american version of the DC or competing version of the DC was overruled too.


? It was taken out of any plans for medium due the costs , that not so much overruled than plan thinking of costs the systems . Every early into the DC project DVD as a medium was just not a goer . Every system will have a list of what should go into the system , that will be changed due to costs or other issues .



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It was turning towards the gamer that wanted to play western games only


Well that's part of why I've said SEGA Japan should go multi and make games for the West in mind . But the E3 2000 tech demo of MGS II was a killer for the DC and SEGA. The game looked amazing and blew most games alway . The hype machine was in full effect and SONY just had the better 3rd party support with the more BIG hitting console  games


SONY didn't need PC ports and PC ports to the PS2 didn't help the system at all really . SONY just won the hype war
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Offline RegalSin

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Re: The DC opened the door for Xbox...
« Reply #9 on: June 25, 2014, 08:21:51 am »
Microsoft just made an Windows CE for the Dreamcast. That is the same Windows CE, that can pre-loaded on to a disc, and then have the program run. That is all what Microsoft did for the Dreamcast. It was not an joint effort. Gates just wanted to go into gaming, as the market was lucrative, or whatever. If the X-box had never enter the market place, we would all be using SEGADC3 right now. Microsoft took over SEGA place, by disallowing breathing room. With the bigger corperations stepping in, SEGA had to cash out.

In no way, no way SEGA would ever team up with any western company, unlike it was in the past. I mean the past when western chips dominated the market place. If they did team up, it would be an ugly take over. The female president ( or leader/PR etc ) of 720, does not hold her up in pride of the videogame community she represents. Microsoft are not game people, they are corporate thieves, forcing Windows spyware on the public.

About HALO, phuck HALO. It is a stupid FPS, they had a bunch of hype over verbal abusive NPC, and CPU. The graphics was lame, the story with this and that was lame. I have nothing against specifics of it, but Microsoft jumped on the War Wagon, instead of MALICE which was the tech demo, they left X-BOX users with an Bomber-man solider guy. HALO, is just another random FPS and the PC versions blew away the actual X-box. You have little idiot kids, who actually are reading the literature, alongside Tom Clancy, quoting the videogame in college reports. Deadbeat fathers, out their who thinks this kind of material makes their sons into men. We have an whole generation of morons, who think HALO/Splinter Cell, is the greatest of gaming. Not to mention the grease fire that is known as Metal Gear Solid. In fact without MGS for the PSX, we wouldn't have HALO/Splinter Cell, or any of these games in the public eyes. Kojima got a fake phony award from G4tv, even when his work was scrutinized, and edited by an some female diplomat brat, who even used his work to forward her career.   

What really open the door for Microsoft, was the PC selling point, and the reintroduction of American companies back into the gaming community. This was the mature game system, that was going to be one last hurra for the boomers. Everybody instantly said, oh Microsoft, that is super PC power. Everybody felt they were buying an XP machine, that was cheap, Which it never really was. It was just an over-sized GCN, with content, that everybody thought was going to be porno ( which it was not ), and have network gameplay.

You keep thinking that Microsoft is a good company, or they make good products. Microsoft have not been good anything since Windows 3.1. After that it was downhill from there, till they hit rock bottom with 2000. The biggest thing that Gates did was, the BASIC langauge, that was used on most early computers before DOS became a free resource. After that, it was just software downhill, and Windows.

FPS ruined videogames. Imagine all the 3rd person, acrobatics, and development that could have been done. We are just selling war, to our children. Not creative bliss, of imagination. Like get an X-box, that was straighten them out correctly.

To sum up everything above.

Microsoft did nothing with the development of the Dreamcast, asides Windows CE. The X-box just killed off the Dreamcast, and SEGA ( or whoever ) decided to port many games to the X-box console.
FPS games are the lowest bare bones of videogames. MGS, not been to western shores, then morons like Tom Clancy, wouldn't even get noticed by the game culture at all. HALO is a terrible game, but I will admit, their were some moments, but a game we could do without.

........

If you want to talk about SONY. SONY already took over the whole videogame world, when SEGA was struggling with the pro-3d no-2d Saturn in the west. We had all kinds of games in full 3d for the PSX, and when PS2 came around the biggest selling point was..LOOK, it can play PS1 games. So nobody had to change anything. Nintendo = kids, Sony = Young Adults, and Microsoft are just a bunch of people, who refuse to accept reality. Sarah Palin = Yeahhh X-box it is American, go team America. hu har..Doncha know. If it wasn't for computers, SONY would still dominate.


Offline ROJM

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Re: The DC opened the door for Xbox...
« Reply #10 on: June 26, 2014, 04:43:40 am »


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? It was taken out of any plans for medium due the costs , that not so much
overruled than plan thinking of costs the systems . Every early into the DC
project DVD as a medium was just not a goer . Every system will have a list of
what should go into the system , that will be changed due to costs or other
issues .


You should really familise yourself in big buisness culture then you won't keep coming up with wrong facts.
They being the management had a second series of meetings to see if that idea could be implemented then it was decided that the costs to put it in would be too high. At the first time it was overruled because of costs and they didn't think they needed it. Second time of meetings they knew that Sony was going to include DVD and that's when the mangement took the DVD option more seriously.




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Well that's part of why I've said SEGA Japan should go multi and make games for
the West in mind . But the E3 2000 tech demo of MGS II was a killer for the DC
and SEGA. The game looked amazing and blew most games alway . The hype machine
was in full effect and SONY just had the better 3rd party support with the more
BIG hitting console  games
Stop banging the same old drum on something that didn't work and has nothing to do with the topic. For gods sake.

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SONY didn't need PC ports and PC ports to the PS2 didn't help the system at all
really . SONY just won the hype war
Again can't you read? I'm talking about end of 2000-2001. the type of gamers coming into the market didn't want to play sony games. If sega held on they may have benefited with that market. Geezus christ..
« Last Edit: June 26, 2014, 04:45:29 am by ROJM »

Offline Team Andromeda

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Re: The DC opened the door for Xbox...
« Reply #11 on: June 26, 2014, 08:31:01 am »
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At the first time it was overruled because of costs and they didn't think they needed it. Second time of meetings they knew that Sony was going to include DVD and that's when the mangement took the DVD option more seriously.


I'm sure you just say this to wind people up . The DC was shown off to the public years before SONY made it official move with the PS2 and that it would be DVD console .
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Stop banging the same old drum on something that didn't work and has nothing to do with the topic.


You said it and it was clear than Western gaming was the way forward for the industry. The America market was where the major money was to be made . 


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Again can't you read? I'm talking about end of 2000-2001


Yeah and having PC ports didn't do the PS2 any favours . That console had plenty of PC ports and they never really impacted much on sales for the system it in the charts  . Games like Unreal, Quake 3, Half Life never really sold the PS 2 .
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Offline ROJM

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Re: The DC opened the door for Xbox...
« Reply #12 on: June 26, 2014, 08:58:15 am »
Quote

I'm sure you just say this to wind people up . The DC was shown off to the public years before SONY made it official move with the PS2 and that it would be DVD console .


Well...duh...that doesn't mean they didn't know what was what by the time they were in lauch year..geez what are you smoking?
And they knew Sony was going to go with DVD it wasn't a state secret. Sheez.
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You said it and it was clear than Western gaming was the way forward for the industry. The America market was where the major money was to be made . 
Which is why i made the connection with the PC games because at that time that was the bastion of western games made by western companies. Prety clear really.


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Yeah and having PC ports didn't do the PS2 any favours . That console had plenty of PC ports and they never really impacted much on sales for the system it in the charts  . Games like Unreal, Quake 3, Half Life never really sold the PS 2 .

Because the PS2 was shit at doing them and way too japanese which you pointed out was what their trademark is. The DC didn't necessarly have that.
« Last Edit: June 26, 2014, 09:00:33 am by ROJM »

Offline Centrale

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Re: The DC opened the door for Xbox...
« Reply #13 on: June 26, 2014, 09:25:14 am »
Well, there's no doubt that PC is incredibly strong as a gaming platform now. But as I recall, there were several years in the mid-aughts in which there were a lot of rumblings that PC gaming was dying. This was a time in which PCs were getting ports of console games - badly optimized ports that were clearly afterthoughts. Obviously that's all turned out to be a bunch of nonsense, and PC is a thriving platform now. But the timing of that era makes me think that it wouldn't have necessarily been a panacea for the DC to have held on long enough to gain a substantial library of PC ports. It seems the main thing that would have helped is just if Sega had had more money in the coffers. For the most part I think they did quite well with the DC, they were just in too deep a hole from their mid-90s shenanigans.

Offline Team Andromeda

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Re: The DC opened the door for Xbox...
« Reply #14 on: June 26, 2014, 10:07:03 am »
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Well...duh...that doesn't mean they didn't know what was what by the time they were in lauch year.


And SEGA along with Yamaha had to develop its own priority disc medium . You don't things like that on the Hop, things like that need to be done very early in; Hideki Sato-san made it very clear in one of his 1st DC interviews why SEGA didn't go the DVD route and it was simply down to costs of the DVD Drive's that would add to much to the retail price of the DC and SEGA not being able to sell the DC at even more of a loss.


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Which is why i made the connection with the PC games because at that time that was the bastion of western games made by western companies.


? No it just had more to do with the Western market was growing and where you made the most money and profits . Nothing at all to do with PC gaming just the fact that America was where the bucks were and still to this day are to be made


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Because the PS2 was shit at doing them and way too japanese which you pointed out was what their trademark is.
?


The PS2 with its bigger Ram and twin sticks was far more suited to PC ports , the only ace up the DC sleeve was the on-line side of things, . The simple fact is , people wanted a PS2 for its console games not for any PC ports and if one looks at the XBox it wasn't really sold on it's PC ports as they weren't that many.


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