Author Topic: About the speculations of the "second gaming crash"  (Read 19795 times)

Offline ROJM

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Re: About the speculations of the "second gaming crash"
« Reply #15 on: October 19, 2014, 02:23:48 pm »

Japan did matter , but that was back in the 80's and 90's when Japan was a key player in the console industry . NEC took the risk and made the jump to the optical media before SEGA even brought out the Mega Drive (never mind the Mega CD).  One can't overlook how NEC led the way on the disc based media

Not to johnny american it didn't. Laserdisc didn't catch on did it now..neither did a lot of things Japan tried to introduce...Only the Walkman and a few things really took off from there...but that is they take american ideas and make them pretty to look at and cheaper to buy....

If Sega didn't pioneer half the stuff they did and made it acceptable in UK homes and American homes..we still be playing cartridge games today...

Offline Team Andromeda

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Re: About the speculations of the "second gaming crash"
« Reply #16 on: October 21, 2014, 12:35:45 pm »
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Not to johnny american it didn't


Well America doesn't always rule the world . NEC played a massive role in shaping how consoles went to the optical media


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If Sega didn't pioneer half the stuff they did and made it acceptable in UK homes and American homes..we still be playing cartridge games today.


Actually as you should know the Mega CD started life out as a floppy disc based add-on back in the labs of SEGA Japan . Its thanks to NEC and the PC-Eng where they showed CD Rom was the format to go with for games . Lots of corps have played their part in shaping consoles that we enjoy and take for granted today , not just SEGA or the likes of NEC
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Offline ROJM

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Re: About the speculations of the "second gaming crash"
« Reply #17 on: October 22, 2014, 06:02:07 am »


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Well America doesn't always rule the world . NEC played a massive role in
shaping how consoles went to the optical media
Not saying it didn't. But i'm saying Sega made it viable in the west..and the west IE America rules the world. Because if those guys don't go for a product..no one else will..and that's still the place..as you like to harp on about today..that's where the money is. Sega made it popular in homes across europe and the states...giving the industry a future..and helping to evolve gaming. NEC died a quick death..in the west.

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Actually as you should know the Mega CD started life out as a floppy disc
based add-on back in the labs of SEGA Japan . Its thanks to NEC and the PC-Eng
where they showed CD Rom was the format to go with for games . Lots of corps
have played their part in shaping consoles that we enjoy and take for granted
today , not just SEGA or the likes of NEC

Just Sega made it better. ;)
« Last Edit: October 22, 2014, 06:04:56 am by ROJM »

Offline Team Andromeda

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Re: About the speculations of the "second gaming crash"
« Reply #18 on: October 22, 2014, 07:32:29 am »
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Because if those guys don't go for a product..no one else will..


It depends . America didn't like the Master System (nor did Japan) but SEGA still made money of the system and its games thanks to great sales in Europe , NEC made a lot off the back of the PC -Eng even though it sold poor in the USA . Spectrum and the likes of the Amiga didn't do well in the USA, but thanks to the UK and Europe still made money .


These days you need the America market due to the costs of making a console game these days , but it wasn't always the case .


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Just Sega made it better.


That SEGA did , but we need to thank NEC for showing CD based games could work and sell well .



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Offline ROJM

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Re: About the speculations of the "second gaming crash"
« Reply #19 on: October 23, 2014, 08:21:24 am »
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It depends . America didn't like the Master System (nor did Japan) but SEGA still made money of the system and its games thanks to great sales in Europe , NEC made a lot off the back of the PC -Eng even though it sold poor in the USA . Spectrum and the likes of the Amiga didn't do well in the USA, but thanks to the UK and Europe still made money .


Which is the point..Once the genesis took off Sega introduced the add ons and Game Gear which made it into peoples homes. The difference with the MS is that no one cared about it in the states..After Genesis...they not only cared but brought these products. Sega CD and GG are more known in the states than the Master System. And because of that and how succesful the SCD was..it changed the industry concept that CD based game machines not only could work but the american market was ready for it. So keep crediting the others for something again the main market didn't care. Its like crediting black people for rock and roll but no one cared because the concept was introduced by someone else who turned it into a household name.

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These days you need the America market due to the costs of making a console game these days , but it wasn't always the case .
Excuses Excuses.. ::)

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That SEGA did , but we need to thank NEC for showing CD based games could work and sell well .

No we don't. Because NEC made it popular in japan..Sega made it worldwide. And this is coming from a guy who is well aware that Sega was riffing off the PC Engine CD rom with their MCD. But Sega took the bigger risk with the MCD..because it wasn't that popular in japan..and there was  no guarantee it would even become successful outside it. I'm giving the credit where its due Sega nort to distract it and take away the glory because you can't stand the company...



« Last Edit: October 23, 2014, 08:24:21 am by ROJM »

Offline Team Andromeda

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Re: About the speculations of the "second gaming crash"
« Reply #20 on: October 25, 2014, 01:48:21 am »


Why you bring the Gear Gear into it is beyond me: it was far from the 1st Handheld and totally outclassed in sales by the Gameboy,  the Mega CD was a flop in Japan in Europe it's software sold rubbish (with just 2% of the 16 bit sales market) and even in the USA the SEGA CD was only mild hit . It didn't show the world that they was ready for CD medium as for most 16 bit gamers they were getting their games on Carts and in Japan the Mega CD was a complete flop and software sales in Europe for Mega CD software a complete joke,  SEGA America and Europe in their infant wisdom decided then to back the 32X with its Carts  NEC before anyone showed CD could be used for games and that the format could work . You can not overlook or underplay true 1sts and moments in video game history that changed and shaped the way gamers play their consoles . Hardly anybody heard of the system but Fairchild Channel F shaped the way most people played consoles thanks to being the 1st console that came with removable carts.


Games costs millions and take Huge teams . The days of full price retail  games being made in 6 months and with just a handful of staff are long over with the death of the 16 bit and 8 bit days . Now one needs the vast America market to make money if you're in to making games on the consoles



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Offline George

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Re: About the speculations of the "second gaming crash"
« Reply #21 on: October 25, 2014, 02:06:32 am »
See, you don't have to be retail to see success...

That's the issue here.

Offline Team Andromeda

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Re: About the speculations of the "second gaming crash"
« Reply #22 on: October 25, 2014, 02:14:48 am »
See, you don't have to be retail to see success...

That's the issue here.

On 'consoles ' you do. Its still where the majority of consoles games sales are and that's games sold on Disc . And if look at the sales charts in both the USA and Europe it's dominated by consoles games  , no ?
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Offline George

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Re: About the speculations of the "second gaming crash"
« Reply #23 on: October 25, 2014, 03:59:51 am »
Sales don't matter when you can't sell enough to profit. You are basically thinking like Capcom and look at how great their doing.

Offline Team Andromeda

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Re: About the speculations of the "second gaming crash"
« Reply #24 on: October 25, 2014, 04:23:27 am »
Sales don't matter when you can't sell enough to profit. You are basically thinking like Capcom and look at how great their doing.

No I'm looking at the sales charts and seeing the likes of Destiny  Madden and Fifa dominated the charts over in the USA and Europe respectively  the last few months and those are console games sales for the main .  USA console gamers alone spent over $15 billion dollars in 2013 and 2014 is shaping up to eclipse  that.

Watch MS and SONY have very Happy Christmas on the back of Halo Collection , GTA V, COD Adv Wardfair, Ass Creed Unity  and watch console sales dominate the charts for the end of this year overhere in the UK and in the USA
 
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Offline ROJM

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Re: About the speculations of the "second gaming crash"
« Reply #25 on: October 25, 2014, 05:28:49 am »

Why you bring the Gear Gear into it is beyond me: it was far from the 1st Handheld and totally outclassed in sales by the Gameboy,  the Mega CD was a flop in Japan in Europe it's software sold rubbish (with just 2% of the 16 bit sales market) and even in the USA the SEGA CD was only mild hit . It didn't show the world that they was ready for CD medium as for most 16 bit gamers they were getting their games on Carts and in Japan the Mega CD was a complete flop and software sales in Europe for Mega CD software a complete joke,  SEGA America and Europe in their infant wisdom decided then to back the 32X with its Carts  NEC before anyone showed CD could be used for games and that the format could work . You can not overlook or underplay true 1sts and moments in video game history that changed and shaped the way gamers play their consoles . Hardly anybody heard of the system but Fairchild Channel F shaped the way most people played consoles thanks to being the 1st console that came with removable carts.


Games costs millions and take Huge teams . The days of full price retail  games being made in 6 months and with just a handful of staff are long over with the death of the 16 bit and 8 bit days . Now one needs the vast America market to make money if you're in to making games on the consoles





Missing the point as usual...People KNOW what the Game gear is that's the point. And don't bother to play the card you already lost. SEGA JAPAN told SOA to back the 32x..a system that SOJ frigging released in Japan themselves. The failure of the Saturn was down to SOJ and SOJ alone. That is a fact and you know it. If they left SOA and SOE to their own devices and let them release the games they wanted for that market the Saturn would have had a better impact. But hey this is also the same SOJ who couldn't be bothered to get a Sonic game ready for the Saturn launch window and first year.

And i can overlook it because the west couldn't care if Japan did something. All it matters if its popular in the west. Japan did video CDs after all which never caught on in the west. Sega took the risk and made the CD game format viable in the west in the form of MEGACD which led to Sony using that format in their own agenda..end of.
« Last Edit: October 25, 2014, 05:32:29 am by ROJM »

Offline ROJM

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Re: About the speculations of the "second gaming crash"
« Reply #26 on: October 25, 2014, 05:29:12 am »
Sales don't matter when you can't sell enough to profit. You are basically thinking like Capcom and look at how great their doing.

exactly..Capcom losing money..

Offline ROJM

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Re: About the speculations of the "second gaming crash"
« Reply #27 on: October 25, 2014, 05:32:58 am »
No I'm looking at the sales charts and seeing the likes of Destiny  Madden and Fifa dominated the charts over in the USA and Europe respectively  the last few months and those are console games sales for the main .  USA console gamers alone spent over $15 billion dollars in 2013 and 2014 is shaping up to eclipse  that.

Watch MS and SONY have very Happy Christmas on the back of Halo Collection , GTA V, COD Adv Wardfair, Ass Creed Unity  and watch console sales dominate the charts for the end of this year overhere in the UK and in the USA
 


Delusional...how sad...

Offline ROJM

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Re: About the speculations of the "second gaming crash"
« Reply #28 on: October 25, 2014, 05:43:26 am »
See, you don't have to be retail to see success...

That's the issue here.

George the guy is trolling. He said in an earlier post...

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These days you need the America market due to the costs of making a console
game these days , but it wasn't always the case .

Which was a reference to why Japan didn't need American sales(which was BS since the PC engine didn't last beyond the eighties)But the Game gear sold in a handheld market that was worth a billion dollars. Sega made profit on the gamegear even though it caused a small dent in Nintendo's grip...the fact it was the best selling COLOR handheld and second to Nintedo in the west meant the system proved its worth.
Now he's backtracking and saying the opposite to what he himself stated.

The MCD was a success...it had at least five titles on that system that sold over 100 000 units which was a succes back in those days..and that included NIGHT TRAP and TOMCAT ALLEY. So that's far from the system being a flop. And THAT'S the reason why Sega kept making FMV games because they were good sellers..people seem to forget about that little detail but that's a fact. And let's not take away what Sega of America managed to do. They managed to transfer the success of the Genesis to their other Sega consoles which while not as big worked on  the level that the Master system saw a sales boost in the states..and the MCD and GG also became part of american households. Why does anyone think Sega stated to make things like the Activator and The Menacer and the ill fated SEGA VR?..because people were buying Sega products..so they thought they could sell them anything.  In an industry that was bigger than it was when Nintendo ruled with the NES..Sega with their systems when added had a very good chunk of the market. So don't believe the TA spin...

Offline Team Andromeda

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Re: About the speculations of the "second gaming crash"
« Reply #29 on: October 25, 2014, 10:07:12 am »
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Missing the point as usual...People KNOW what the Game gear is that's the point. And don't bother to play the card you already los


Sigh... Remind me again of the Gameboy sales ? If it was handled held gaming , not only did Nintendo beat SEGA to it, their Gameboy utterly smashed the Game Gear for sales .


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SEGA JAPAN told SOA to back the 32x..a system that SOJ frigging released in Japan themselves.


No they didn't . SEGA Japan was going fully for the Saturn and CD-Rom .
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Sega took the risk and made the CD game format viable in the west in the form of MEGACD


PC Eng CD Rom was the real risk task and even before the Mega CD we saw the CDi , SEGA just followed the rest . Big difference , and since you talk of SONY, for many gamers in the west that was their realy 1st taste of CD gaming . But credit goes to NEC for pioneering the format for gaming way back in 1988.


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exactly..Capcom losing money.


C'Mon then post the link were Capcom have made a overall loss . I'm still waiting ...


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The MCD was a success...it had at least five titles on that system that sold over 100 000 units which was a succes back in those days


? . The Dreamcast can boast more million sellers , everyone knows that the DC was a loss maker and a bit of a flop that sold poor in Europe and Japan . The Wii U can boast a few million sellers, keep on dreaming its going to get anywhere near the XBox One or PS4 marketshare .


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And let's not take away what Sega of America managed to do


Yeah lets remember . Nothing with the Master System or Saturn, but did very well with the DC and Mega Drive . And with out Sonic Sega America would have been left wanting


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Why does anyone think Sega stated to make things like the Activator and The Menacer and the ill fated SEGA VR?..because people were buying Sega products..so they thought they could sell them anything.


Huge wastes of money down the R&D drain. The Activator was a joke, The Meancer  one of the worst light guns ever made and since the MD had no polygon hardware the VR glasses were a huge waste of time, combine that with the money SOA pissed down the drain on FMV games and its Multi Media Studio (which only ever made 2 games) and its a shocking waste of money










 

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