Author Topic: Sonic Boom Discussion Thread (TV, Games, and Everything Else)  (Read 65120 times)

Offline ROJM

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Re: Sonic Boom Discussion Thread (TV, Games, and Everything Else)
« Reply #75 on: November 12, 2014, 06:21:00 am »
So what isthe conclusion here? That Sonic Team needs time of from Sonic? Or they need to restructure how their department make Sonic games? They make a main Sonic title a year while they contract certain titles to trusted sources.

For me anyone who should only do a SONIC game outside of SonicTeam is Dimps and Sumo Digital but technically they don't make straight up Sonic games.

Offline Trippled

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Re: Sonic Boom Discussion Thread (TV, Games, and Everything Else)
« Reply #76 on: November 12, 2014, 07:14:02 am »
The slow-down during the speed sections is pathetic...maybe it's not so easy to make fast 3d Sonic game after all...

Offline crackdude

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Re: Sonic Boom Discussion Thread (TV, Games, and Everything Else)
« Reply #77 on: November 12, 2014, 07:56:10 am »
Sonic Team had nothing to do with Sonic Boom right?
SEG4GES

Offline ROJM

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Re: Sonic Boom Discussion Thread (TV, Games, and Everything Else)
« Reply #78 on: November 12, 2014, 08:06:59 am »
Sonic Team had nothing to do with Sonic Boom right?

Outside of having credits or overseeing stuff which was more likely made by SOJ excutives in America...probably not..

Offline MadeManG74

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Re: Sonic Boom Discussion Thread (TV, Games, and Everything Else)
« Reply #79 on: November 12, 2014, 09:53:08 am »
So what isthe conclusion here? That Sonic Team needs time of from Sonic? Or they need to restructure how their department make Sonic games? They make a main Sonic title a year while they contract certain titles to trusted sources.

For me anyone who should only do a SONIC game outside of SonicTeam is Dimps and Sumo Digital but technically they don't make straight up Sonic games.

Just because those two houses were able to make not-rubbish Sonic games doesn't mean that other developers can't try their hand at it IMO.

I'd love to see other devs take a stab, as much as I shit on Sonic all the time, I truly want another good Sonic game that I would enjoy like the classics (maybe I will give Gens another chance at some point).

I wonder if most developers are actually reluctant to work on Sonic? Both because it's a 'big name' meaning they would be somewhat restricted and also because the series has a mostly negative connotation now.

Offline ROJM

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Re: Sonic Boom Discussion Thread (TV, Games, and Everything Else)
« Reply #80 on: November 12, 2014, 10:11:14 am »
Just because those two houses were able to make not-rubbish Sonic games doesn't mean that other developers can't try their hand at it IMO.

I'd love to see other devs take a stab, as much as I shit on Sonic all the time, I truly want another good Sonic game that I would enjoy like the classics (maybe I will give Gens another chance at some point).

I wonder if most developers are actually reluctant to work on Sonic? Both because it's a 'big name' meaning they would be somewhat restricted and also because the series has a mostly negative connotation now.

Yes games is the word here. Both Dimps and Sumo have made several good SONIC titles..so its a no brainer if they want the quality of the series to remain consistant.SONIC BOOM was obviously a big deal because they made a cartoon based off the game as well as toys. That hasn't happened with Sonic since the SONIC X anime which combined the SONIC ADVENTURE games as a basis of the show's content. If that's the case they should have given it to a proven developer rather than someone who could do it on the cheap..which i suspect what happened.

Offline ROJM

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Re: Sonic Boom Discussion Thread (TV, Games, and Everything Else)
« Reply #81 on: November 12, 2014, 10:11:37 am »
Sonic and Shadow..in HERO BANK 2..
 

 
 

 
 

 
 

 
Players will be albe to play as Sonic or Shadow by obtaining their data suits which has all the abilities as the real Sonic and Shadow..as how it goes in the game. One thinks if this is a way to tie win with SONIC BOOM's release in Japan..by having two characters from SONIC series appear on their marquee kids game franchise...and encourage the little blighters to buy SONIC BOOM..can't see how since the first game wasn't that big of a hit to begin with..
« Last Edit: November 12, 2014, 10:22:53 am by ROJM »

Offline MadeManG74

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Re: Sonic Boom Discussion Thread (TV, Games, and Everything Else)
« Reply #82 on: November 12, 2014, 10:17:21 am »
Yes games is the word here. Both Dimps and Sumo have made several good SONIC titles..so its a no brainer if they want the quality of the series to remain consistant.SONIC BOOM was obviously a big deal because they made a cartoon based off the game as well as toys. That hasn't happened with Sonic since the SONIC X anime which combined the SONIC ADVENTURE games as a basis of the show's content. If that's the case they should have given it to a proven developer rather than someone who could do it on the cheap..which i suspect what happened.

I feel like there's more to it than they thought it would be cheap. BRB seems like a developer that has a lot of pedigree and I was genuinely excited to see what they came out with. I don't know why he game ended up like it did, but I was really expecting something of high quality from them.

I understand that Dimps and Sumo have had a good track record, but I also would like to see other devs try their hand at the title too.

Offline ROJM

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Re: Sonic Boom Discussion Thread (TV, Games, and Everything Else)
« Reply #83 on: November 12, 2014, 10:34:15 am »
I feel like there's more to it than they thought it would be cheap. BRB seems like a developer that has a lot of pedigree and I was genuinely excited to see what they came out with. I don't know why he game ended up like it did, but I was really expecting something of high quality from them.

I understand that Dimps and Sumo have had a good track record, but I also would like to see other devs try their hand at the title too.
Not if they churn out crap games they don't. SONIC isn't something you should risk to a new developer unless they have something unique or fresh to bring to the table. SONIC BOOM ws a quick knock off..let's not pretend that it isn't. That argument holds water if they pick someone who can do justice to SONIC. At the moment that's not the case. To reestabilsh him among the public its better to leave the character in capable hands..

Offline SuperSonicEX

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Re: Sonic Boom Discussion Thread (TV, Games, and Everything Else)
« Reply #84 on: November 12, 2014, 01:50:53 pm »
The thing with BRB's pedigree is that there is a bit of a misunderstanding on the part of it being composed of former Naughty Dog employees, they also had people from Heavy Iron Studios, LuxoFlux, and High Impact Games which were responsible for developing either shovelware or poorly received games.

Offline jonboy101

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Re: Sonic Boom Discussion Thread (TV, Games, and Everything Else)
« Reply #85 on: November 12, 2014, 04:07:18 pm »
So what isthe conclusion here? That Sonic Team needs time of from Sonic? Or they need to restructure how their department make Sonic games? They make a main Sonic title a year while they contract certain titles to trusted sources.

For me anyone who should only do a SONIC game outside of SonicTeam is Dimps and Sumo Digital but technically they don't make straight up Sonic games.

My take is a flat out moratorium. It isn't as though he makes that big a difference on the bottom line anyway. Let Sonic Team work on new IP for 3DS and build themselves back up. They need a break from Sonic and PSO. By having a break, Sega can let them take their time, do it right and build up a big hype machine. I feel like they still can get that rolling if Isolation is anything to go by.

Offline Randroid

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Re: Sonic Boom Discussion Thread (TV, Games, and Everything Else)
« Reply #86 on: November 12, 2014, 10:22:31 pm »
Got the game and am about an hour in.

It's NOT THAT BAD, or even bad at all. It's a charming, functional, platformer.

The Sonic 06 comparisons are ridiculous. I know I said I've only played an hour so far, but in that time, no bugs yet which I was definitely, not able to say about the first 15 minutes of Sonic 06.

Seriously, Sonic games are held to an impossible standard. If this was not a Sonic game, it would not be so easily dismissed as it is.

That being said it's not perfect. The cuts between cut-scenes are not smooth and there are framerate issues. Yet, even with those issues the open world exploration is better than Adventure/06, the battle play is far more bearable than unleashed and the 2D parts are better than Sonic 4.

I swear, if the new Sonic game isn't exactly the same as the one Sonic game people have played in the past, they call it crap. There is space in the Sonic universe for games like Sonic Boom.

Sega should have just changed the models in this and Lost World for Teddy from Persona, called it Persona 4 platformer and stuck an Atlus label on it. Breakthrough new Mario-Killer there.

 

Offline Trippled

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Re: Sonic Boom Discussion Thread (TV, Games, and Everything Else)
« Reply #87 on: November 13, 2014, 01:38:31 am »
Let Sonic Team work on new IP for 3DS and build themselves back up.

Ryhthm Thief


Offline jonboy101

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Re: Sonic Boom Discussion Thread (TV, Games, and Everything Else)
« Reply #88 on: November 13, 2014, 06:19:09 am »
Ryhthm Thief



A great example of their still being able to churn out interesting titles; yeah. More games like this.

Offline Aki-at

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Re: Sonic Boom Discussion Thread (TV, Games, and Everything Else)
« Reply #89 on: November 13, 2014, 06:54:35 am »
A great example of their still being able to churn out interesting titles; yeah. More games like this.

On the flipside, no one bought and I'd rather they work on another Sonic title than this. Besides that the team has people moving companies and back again, they've worked on Puyo Puyo, Metal Gear Solid, Disgaea, Dragon's Dogma etc and most usually return to SEGA for the next main title.

Anyway I don't think franchise fatigue from the developer plays a part in the poor quality of the Sonic games. There's clearly a lot of passion that goes into the project, the problem is SEGA's upper management hardly stepped in when the game was being made. The excessive amount of padding, the poorly implemented ideas or the patting on backs of each other for stuff like boost or the homing attack (At least be aware that a portion of the fanbase doesn't like either methods.) all put them in an insular bubble.

If SEGA didn't start stepping in I doubt we would have got either Unleashed, Colours or Generations. I feel Lost World was a dud more so because they had nothing to lose, Nintendo had signed up to an exclusive deal and SEGA knew it wasn't going to sell much so they put minimal effort in it. With the next Sonic game they know a bit more is at stake than the 600,000 sales, they'll be looking to over 2 million if the title is indeed multiplatform.