Author Topic: Sonic Boom Discussion Thread (TV, Games, and Everything Else)  (Read 65071 times)

Offline Trippled

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Re: Sonic Boom Discussion Thread (TV, Games, and Everything Else)
« Reply #135 on: November 18, 2014, 02:33:25 pm »
Ah, right, Altered Beast PS2 was by WOW. Never got a US release so I've never played it.

The game had all-star cast of SEGA developers...Rieko Kodama, Noriyoshi Ohba and Makoto Uchida. Shame about the end result.

Kinda reminds of the Big Red Button situation, currently.

Offline Radrappy

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Re: Sonic Boom Discussion Thread (TV, Games, and Everything Else)
« Reply #136 on: November 18, 2014, 03:18:39 pm »
I'm just curious, who's idea was it to get Big Red Button to develop it? Did SOJ have anything to do with this game?

Sorry, just getting caught up on this stuff.

One of my old friends from school ended up working for BRB and talked to me at a christmas party last year a little bit about the development of the game.  Apparently SoJ was a nightmare to work with and gave tons of notes on anything they saw.  The speed segments were added to the game much later at the behest of SoJ for example. 

At the time, SLW had just come out to pretty poor reviews and BRB was panicking given that their game was set to be a slower experience as well.  If only they knew what was in store.  :( 

Offline pirovash88

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Re: Sonic Boom Discussion Thread (TV, Games, and Everything Else)
« Reply #137 on: November 18, 2014, 04:01:15 pm »
One of my old friends from school ended up working for BRB and talked to me at a christmas party last year a little bit about the development of the game.  Apparently SoJ was a nightmare to work with and gave tons of notes on anything they saw.  The speed segments were added to the game much later at the behest of SoJ for example. 

At the time, SLW had just come out to pretty poor reviews and BRB was panicking given that their game was set to be a slower experience as well.  If only they knew what was in store.  :( 

So from what you're saying SOJ pretty much set BRB up for failure? Who came up with the concept of a co-op style game, rather than a fast old school styled Sonic? Was this Sega West or Sega East?


Barry, i see what you're saying. It's very strange that Sonic Team would hand over the reins like that on someone like Sonic and Co, doesn't make sense to me..
« Last Edit: November 18, 2014, 05:24:47 pm by pirovash88 »
Gamertag: Pirovash88 Twitch.TV/Pirovash88

Offline Aki-at

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Re: Sonic Boom Discussion Thread (TV, Games, and Everything Else)
« Reply #138 on: November 18, 2014, 04:49:44 pm »
I personally believe the game was developed primarily in mind with supporting the television show and the merchandise that comes with it, when looking at the list of people attached at Big Red Button... They mostly come from developing cheap licensed titles.

Designing a Sonic game without speed makes this failure all the more appearent when you're playing the normal battle sections and then switch over to the mech speed sections which are also still pretty slow... Sonic Adventure Sonic is faster than this, let alone Adventure 2, Heroes etc game wasn't designed with speed in mind.

Offline Trippled

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Re: Sonic Boom Discussion Thread (TV, Games, and Everything Else)
« Reply #139 on: November 18, 2014, 05:13:53 pm »
One of my old friends from school ended up working for BRB and talked to me at a christmas party last year a little bit about the development of the game.  Apparently SoJ was a nightmare to work with and gave tons of notes on anything they saw.  The speed segments were added to the game much later at the behest of SoJ for example. 

At the time, SLW had just come out to pretty poor reviews and BRB was panicking given that their game was set to be a slower experience as well.  If only they knew what was in store.  :( 

Adding dozens of bounce pads and automated speed sections certainly sounds like a Sonic Team thing.

What Radrappy is saying doesn't seem true, if Credits are supposed to be accurate.


Offline George

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Re: Sonic Boom Discussion Thread (TV, Games, and Everything Else)
« Reply #140 on: November 18, 2014, 05:52:36 pm »
The issue with the game is that its not a very good tie-in to Sonic Boom, it has a big disconnection when it comes to characters here and how they are portrayed in the show.

Also, makes no sense with the Boom universe outside that well, the characters look like Boom characters.

Offline Radrappy

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Re: Sonic Boom Discussion Thread (TV, Games, and Everything Else)
« Reply #141 on: November 18, 2014, 06:26:10 pm »
Adding dozens of bounce pads and automated speed sections certainly sounds like a Sonic Team thing.

What Radrappy is saying doesn't seem true, if Credits are supposed to be accurate.



how so?  I'm not saying ST designed anything for them, merely that ST looked at the game and said "you need some kind of speed portion to your gameplay."

Offline Trippled

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Re: Sonic Boom Discussion Thread (TV, Games, and Everything Else)
« Reply #142 on: November 18, 2014, 06:39:27 pm »
how so?  I'm not saying ST designed anything for them, merely that ST looked at the game and said "you need some kind of speed portion to your gameplay."

The Sonic Boom credits say that the involvement of Sonic Team amounts to "Character Supervision", which means the visual element of characters.

Offline Radrappy

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Re: Sonic Boom Discussion Thread (TV, Games, and Everything Else)
« Reply #143 on: November 19, 2014, 12:58:45 am »
The Sonic Boom credits say that the involvement of Sonic Team amounts to "Character Supervision", which means the visual element of characters.

that doesn't mean they didn't give a shit ton of notes.  Or do creative consulting.  That, and credits don't always tell the full story. 


Feel free not to believe me.  I was able to know about sonic boom(both the show and the game) months before it was officially revealed thanks to this friend so I'm very ready to believe anything he says about the project. 
« Last Edit: November 19, 2014, 01:03:27 am by Radrappy »

Offline Chaosmaster8753

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Re: Sonic Boom Discussion Thread (TV, Games, and Everything Else)
« Reply #144 on: November 19, 2014, 05:20:13 am »
*sigh* So basically SEGA branches still have troubles communicating with each other, right?

Offline Radrappy

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Re: Sonic Boom Discussion Thread (TV, Games, and Everything Else)
« Reply #145 on: November 19, 2014, 10:24:55 am »
*sigh* So basically SEGA branches still have troubles communicating with each other, right?

Yes absolutely.  Although you don't need an insider/crystal ball to guess that. 

Offline Nirmugen

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Re: Sonic Boom Discussion Thread (TV, Games, and Everything Else)
« Reply #146 on: November 19, 2014, 12:09:24 pm »
Man, SoA vs SoJ seems to be a thing that could perdurate ages and ages :[

Offline Chaosmaster8753

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Re: Sonic Boom Discussion Thread (TV, Games, and Everything Else)
« Reply #147 on: November 19, 2014, 05:45:44 pm »
What kind of connection do the show, Rise of Lyric, and Shattered Crystal even have? Like, is there anything that important that happens in either Rise of Lyric or Shattered Crystal that matter in some way in the show?

Offline CrazyT

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Re: Sonic Boom Discussion Thread (TV, Games, and Everything Else)
« Reply #148 on: November 22, 2014, 01:18:52 am »
lmfao the show is hilarious. Best portrayal of characters ever. I hope at least this stays for the next game. I can even stand amy for a change

I really got used to the way knuckles looks. For some reason I think it suits him better now. I dont know if i care going back to the skinnier non muscel knuckles. Anyone else feeling the same? Perhaps he's slightly adjusted since release. All characters look tolerable really in the show
« Last Edit: November 22, 2014, 02:37:57 am by CrazyT »

Offline Chaosmaster8753

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Re: Sonic Boom Discussion Thread (TV, Games, and Everything Else)
« Reply #149 on: November 22, 2014, 07:13:04 pm »
Amy and Tails don't really look that much different from how they've always looked after Adventure 1. Anyway, today's new episodes were pretty good, hope the show can keep it up.