Author Topic: SEGA Networks  (Read 60223 times)

Offline Sharky

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Re: SEGA Networks
« Reply #105 on: March 26, 2015, 06:40:57 am »
TA, like I said, I'm not doing the whole quite argument thing. But most of you're dislike for mobile comes from the lack of buttons/controller. But mobile gaming is still relatively in its infancy and it is proving to be incredibly lucrative so I'm sure it's only a matter of time before we see tablets/phones geared towards gaming.

As for some of the games you named, yeah some genres will play better on console than mobile, just like some games play better on PC with Keyboard and Mouse... And some will play better on mobile.
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Offline Team Andromeda

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Re: SEGA Networks
« Reply #106 on: March 26, 2015, 06:52:38 am »
^This

All mobile games need to have single finger play.
Hell, Crazy Taxi has this and it's way better than playing the originals on the iPhone

Huh I'm sorry Crazy Taxi doesn't at play better than the DC versions at all .You can play it , but having the main buttons on the left and right side of the screen means its hard to hold even with a I Pad air and to me driving games need analogue controls these controls are a step backwards from the Mega Drive days . Even the DC pad didn't have enough buttons and its lack of 6 face buttons and a 2nd Twin stick meant playing games like Shenmue or Quake III were a pain in the ass, never mind the likes of Street Fighter III, Virtual On . Some SEGA games like Swtich or some its Arcade and home RST or music games  I can see how they can work perfectly on the mobile, most SEGA classics or Arcade games not at all, not even SEGA current Yakuza could work well on the mobile .


Too many here are defending SEGA Japan  stance just because its makes them money , but as a gamer SEGA isn't doing that great if we are all honest about it . You know my 3 fav gaming corps of all time were/was 1) SEGA Japan, 2) GameArts 3) RAIZING  bar none
I guess I could point out that GameArts is doing well, making profits and is also big on the mobile , but its not the corp I knew or grew up to love and I have zero interest in their current output and SEGA Japan is fast becoming another Gamearts for me .


I so miss the event days of the latest big SEGA Japan or GameArts game where you knew it was just going to be speical and where you couldn't wait to import the title and have a gang of mates around ,yo  show the games off and show  your mates how speical and good these corps were and say only SEGA can make this . I'll never forget  showing off REZ to a few mates and while I fully expecting them to ask me to knock it off and Monkeyball Golf on (as they had no real interest in 3D shooters)and we all loved Monkeyball Golf at the timm, but  to my amazement , they asked for me to keep playing and like one of my mate's  James said 'this game looks and sounds incredible  I feels like I in a trance '  Just keep playing


I so miss the big event days of a SEGA Japan game :( . The likes of which we used to get with Shenmue, REZ, JSR, JSRF, Orta, Yakuza , Space Channel 5 and so on
« Last Edit: March 26, 2015, 07:02:24 am by Team Andromeda »
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Offline Team Andromeda

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Re: SEGA Networks
« Reply #107 on: March 26, 2015, 07:00:01 am »
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But mobile gaming is still relatively in its infancy


Mobile gaming been going on for years and years , more so if one includes the handhelds too . The trouble is most of the games we know and love are best played with a pad and there's no getting away from that . I can watch films and TV on my tablet and mobile and ideed I do... but when in the home the TV wins out each and every time and to many I bet the same is true with games and when in the home the console will win out .


Its not so much about the tech but the input and nothing beats the joypad for control of games when all is said and done .



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Offline Aki-at

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Re: SEGA Networks
« Reply #108 on: March 26, 2015, 07:12:54 am »
If that was the case it would be simple to dismiss, but even if one looks at this board main pages and forums: The talk of any SEGA mobile games is really is minimal and deep down you know it. Its admirable that you and the likes of Sharky, Aki seems ready to defend SEGA at all costs, but its a mugs game .

Either get lost or stop pulling me into your stupid little rants or act like I've some sort of mug. Learn English and maybe I'd take you seriously, until then leave me out of it, I don't want anything to do with you or any sort of insane opinion you have.

Offline Team Andromeda

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Re: SEGA Networks
« Reply #109 on: March 26, 2015, 07:48:47 am »
Either get lost or stop pulling me into your stupid little rants or act like I've some sort of mug. Learn English and maybe I'd take you seriously, until then leave me out of it, I don't want anything to do with you or any sort of insane opinion you have.

Sorry English is a 2nd language to 'some'. Mind you one would like to hope and think good manners was universal in any language. I guess even that comes 2nd best to 'some'. All for the love of SEGA , its kind of sad

Diolch !
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Offline Aki-at

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Re: SEGA Networks
« Reply #110 on: March 26, 2015, 07:59:15 am »
Sorry English is a 2nd language to 'some'. Mind you one would like to hope and think good manners was universal in any language. I guess even that comes 2nd best to 'some'. All for the love of SEGA , its kind of sad

Diolch !

Well don't get into serious debates and then frame someone as a spin doctor because you didn't understand the word "several"

Don't kid yourself that I have bad manners, I wouldn't be friends with most of the regulars here if I wasn't friendly chap to interact. Please refrain from even talking to me, you'd just end up getting into a 20 page argument and miss every single point. If I was going to ask you to inspire to be like someone, look at MadeManG who is getting into a debate but his arguments are reasoned and consistent.

Offline Team Andromeda

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Re: SEGA Networks
« Reply #111 on: March 26, 2015, 08:10:46 am »
Manners is about how one conducts themselves and is also about respect. I would have thought that by saying, that it's quite admirable to defend SEGA . I was showing a sign of respect, to the likes of you.. but obviously I was wrong ....


Sorry, I'll not make that mistake again!
 
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Offline Aki-at

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Re: SEGA Networks
« Reply #112 on: March 26, 2015, 08:16:41 am »
Manners is about how one conducts themselves and is also about respect. I would have thought that by saying, that it's quite admirable to defend SEGA . I was showing a sign of respect, to the likes of you.. but obviously I was wrong ....


Sorry, I'll not make that mistake again!
 

By adding that I am (And Ryan) engaging in a mug's game, you end up implying I am infact, a mug. Which implies I am either easily cheated or an idiot.

So next time leave me out of it and let whoever you want to call a dunce defend themselves.

Offline MadeManG74

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Re: SEGA Networks
« Reply #113 on: March 26, 2015, 09:14:52 am »
Video games are having the comicbook problems, at least on consoles. Too many people taking 'their cut' and something has to give. Most people think publishers will become obsolete but in the end I think shelf space for games in stores will go away especially with most kids buying digitally than physically. I know there are gamers that love their physical games but I think stores charge too much for shelve space. I wonder how much online shops charge.

If publishers want to survive they will need to start thinking of new ways to deliver their content to player and so far digital has been the best bet. Personally think publishers should just work together and make an amazon of games and charge 10% fee on goods to keep the place running and have some exclusives thrown in with games bought there to move them away from Gamestops. They can even do a GOOD online trade in program and have actual publishers make money off of used games instead of Gamestop.

But hey, that's probably too hard so let's just fuck over the consumer with DLC, microtrancations and rushed/shitty games. That's how the industry will survive.
I feel like we overestimate the amount of people who buy online as opposed to wanting to buy in store. Retailers are still very important, especially for big releases. Not only that, but it allows games to have their 'presence' in the real world, whereas it's easier to lose it in the online world sometimes.

Online stores usually charge a percentage of the gross sale? I'm not 100% on that, but that's my understanding. Retailers will pay the amount up front for the stock, then charge for markdowns/promotions etc.

It's unlikely competing publishers will ever work together to form an online retailer, but they are all doing their own thing (Origin, uPlay etc). Or they just go to where the consumers are, currently Steam and GOG.

I think people vilify used games too much. If people are buying used, give them a reason not to rather than trying to black-ball it, because it just won't work.

Don't forget annual releases in the same month with always the same input or a sequel, oversaturation and overhyped stuff, rushed development and many delays.

VG Stores this day are 20% games, 20% publicity and 60% toys from Skylanders to Amiibos. I think I see something very interesting here with all the sign off of the CEOs and Co. of many big stores.

Gamestop is moving to more merchandise (clothing, toys, etc) because the margin in games is paper thin. In some countries it's quite often sold at a loss. Back in the glory days of PS2 and Wii, you could make up for that with sheer volume, but right now they need to re-adjust their focus. Look at how much Walmart and the other mass retailers are shrinking their gaming sections as well.

Also, Gamestop is very... badly run. I personally can't wait for it to tank.

I think hardcore gamers bash Gamestop a lot, but at least in Australia EBGames does a very good job being a specialist retailer. Anyone who can be the best sellers AND the most expensive is doing something very right.
Is Gamestop really that bad? I heard they also sell used games in store.

I feel like the terrible Gamestop thing is an American phenomena. EB Games in Australia is expensive but generally very good in terms of range and service. They are expensive but will price match anyone else if you ask,  the staff I've always seen have been very friendly and willing to help out.

Selling used games is something they do better than anyone, it's a huge market for them and many other retailers have started selling used games too.
Wow, it looks like selling used games is also part of why they're still doing their business, may be it gave them more profits than selling new games. Who knows.
George is right their trade in value is bad, but we forget how many bums are gamers. People will trade in a game at 30% of what they paid for it to get a small discount. Personally I would never bother because the trade in rates are so poor, but a LOT of people do it.

I'm almost certain they make more margin on used games than new, and not only that, but it's something that sets them apart from places like Walmart and the like.
Yeah, its basically where they get a lot of the profits. The issue is that means that publishers loose money. They tried to combat this with 'free day one DLC', brand new games having codes to unlock multiplayer and then season passes (the idea is you promise all this content, user pays up front, publisher makes more money + doesn't sell their copy to gamestop) but it seems that they are continuing to fuck over the consumer with not only seasons pass DLC, but extra DLC outside of that with Microtransactions (see Evolve).

Just bad business all around there. The only way to combat this is to control distribution. Now we have PC, while sales are high they are still missing a market of pirates... so it means games have to be cheap for most PC users to buy them (or they make vague rules like they pirate single player only games).

The issue is both of these markets have smart consumers that value their dollar (buying used or with deals at Gamestop or pirating/buying super cheap on PC) while you have mobile that are made up of casuals that don't flinch when they waste 30 dollars a month on Castle Crashers.

I think people buy used because they don't see the value in buying new games anymore. Is the Day One DLC worth the $20 you'll save buying it used for example? I think the best and only real way to stop it is for publishers to really re-evaluate their pricing and percieved value. Anything else is just fucking over the consumers.


ALSO:
I tried to play Chain Chronicle on the bus on the way home last night but it wouldn't let me play until I signed into a network, so I gave up and forgot about it by the time I got home.


Offline Team Andromeda

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Re: SEGA Networks
« Reply #114 on: March 26, 2015, 09:15:42 am »
Quote
By adding that I am (And Ryan) engaging in a mug's game, you end up implying I am infact, a mug. Which implies I am either easily cheated or an idiot.


Don't worry and don't come it  . 

Making out its a mugs game to support a corp is hardly a persnol insult ...making out one isn't intelligent or is worse still illiterate is . Just do me a favour and other than plug me into a SEGA , never again quote me, never again respond to any of my posts.

At least you may be able to show that little respect
« Last Edit: March 26, 2015, 09:20:05 am by Team Andromeda »
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Offline Barry the Nomad

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Re: SEGA Networks
« Reply #115 on: March 26, 2015, 09:27:50 am »
Wow, it's getting pretty heated in here. You guys want to cool it? God forbid somebody replies to or quotes a post.

Offline Aki-at

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Re: SEGA Networks
« Reply #116 on: March 26, 2015, 11:39:32 am »
Wow, it's getting pretty heated in here. You guys want to cool it? God forbid somebody replies to or quotes a post.

I'm cool Barry, I just don't want myself dragged in a 20 paged discussion just because I was called a mug.

Offline MadeManG74

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Re: SEGA Networks
« Reply #117 on: March 26, 2015, 11:43:14 am »

Offline Sharky

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Re: SEGA Networks
« Reply #118 on: March 26, 2015, 11:59:36 am »
Quote
Mobile gaming been going on for years and years
Not in its current state... Obviously were not talking about handhelds, those are a different story entirely. Although I'm sure game dedicated handhelds will be a think of the past soon.


Anyway, even if you don't like gaming on phones, most of these come out on Tablets and PC too. Total War Kingdoms I'm genuinely very excited to play... It doesn't 'look like a good game for mobile.' It looks like a good game period... And in the coming years that is going to be the case more and more often.
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Offline MadeManG74

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Re: SEGA Networks
« Reply #119 on: March 26, 2015, 12:10:36 pm »
Anyway, even if you don't like gaming on phones, most of these come out on Tablets and PC too. Total War Kingdoms I'm genuinely very excited to play... It doesn't 'look like a good game for mobile.' It looks like a good game period... And in the coming years that is going to be the case more and more often.

My concern with this game is in the link you posted; it's full of micro-transactions so you have to pay to play or wait/grind to play more. That really puts me off.

As far as 4X/TBS games go, on PC I would probably rather play Age of Wonders or Civilization 5 rather than TWKB if it's going to have that kind of game design. I'm still in the camp that it looks good for a mobile game, but not sold on it being a good game overall yet. The battles might win me over, at the moment they sound a bit janky, but it could potentially be a big stand out point for it.