DOOM has me conflicted.
Likes:
Level Aesthetics. Something, Doom 3 ish, straight out of hell, absolutely breath taking.
Multiple uses for the environment from tactical standpoints and exploration potential.
Power armor with Metroid Esque Double jump useful for the above
Dislikes:
Health drops. Seriously, these things are everywhere in the demo.
Cinematic Kills. If you want to try and rip off Brutal Doom, you should have the courtesy to not put giant "PLS KILL ME I'M READY TO DIE" lighting on every single enemy. It's stupid, ugly and ruins the immersion.
Radial wheel. I hope this feature is specific to controllers, because it will only be annoying as all hell and unnecessary with a KB+M combo.