Author Topic: SEGASammy Report  (Read 22758 times)

Offline Sharky

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SEGASammy Report
« on: May 11, 2015, 04:47:49 am »
Full report in English here:


List for products and how well they did:
http://abload.de/img/sega2h7upv.png

Flash Report:
https://www.segasammy.co.jp/english/pdf/release/201503_4q_tanshin_e_final.pdf


Useful information:

Top package game sales: (Alien Isolation passed 2 million!!)
-Alien: Isolation - 2,110,000 (+350,000)
-Football Manager 2015 - 810,000 (+150,000)
-Sonic Boom Rise of Lyric + Sonic Boom Shattered Crystal - 620,000 (+130,000)
-Yakuza 0: Chikai no Basho - 380,000 (New)
-Persona 4: The Ultimax Ultra Suplex Hold - 280,000


SEGA Plans to sell 20 games 'over seas' by end of financial year 2016


SEGA will release 46 Mobile/PC games by the end of financial year 2016


Persona series has passed 6 million sales.


Probably a bunch of other stuff too... I'll leave it to the guys who are into this stuff to pick it over.
Made by SEGA

Offline Aki-at

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Re: SEGASammy Report
« Reply #1 on: May 11, 2015, 06:52:38 am »
Won't be able to do a report for some time unfortunately but just a quick thing I noticed, some people are making a big deal over the amount of new F2Ps but they've overlooked SEGA plans to release more core games this year than last (5 more titles in the West)

Also Alien: Isolation has mostly made it to it's target, which means Alien: Isolation 2 or at least another Creative Assembly console game is a dead cert.

Offline TimmiT

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Re: SEGASammy Report
« Reply #2 on: May 11, 2015, 06:54:48 am »
SEGA will release 46 Mobile/PC games by the end of financial year 2016
I thought it was 47, but that 46 of them will be free to play. Not sure if that includes different platforms though, like one game being three because of it being for iOS, Android and Windows Store or something.

Offline Trippled

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Re: SEGASammy Report
« Reply #3 on: May 11, 2015, 06:57:23 am »

I thought it was 47, but that 46 of them will be free to play. Not sure if that includes different platforms though, like one game being three because of it being for iOS, Android and Windows Store or something.

Seems like it to me, they also said that they released 117 games the last fiscal year.

Looking at GameFaqs, I can only count about 12 or so games

Offline CrazyT

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Re: SEGASammy Report
« Reply #4 on: May 11, 2015, 07:06:17 am »
Those sonic boom numbers are too high for the POS it is.

Offline Sharky

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Re: SEGASammy Report
« Reply #5 on: May 11, 2015, 07:24:00 am »
Aki you should do a report breakdown thread on Neogaf, with the real information, profits, news... Not the usual Neogaf spin.
Made by SEGA

Offline Trippled

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Re: SEGASammy Report
« Reply #6 on: May 11, 2015, 08:21:08 am »
http://www.gamesindustry.biz/articles/2015-05-11-sega-laments-weak-game-sales-even-as-hard-numbers-rise

Why do so called Journalists not know that they are things called "targets" and not just "omagawd game development is expensive DOOM DOOM"

Offline Aki-at

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Re: SEGASammy Report
« Reply #7 on: May 11, 2015, 08:31:38 am »
Aki you should do a report breakdown thread on Neogaf, with the real information, profits, news... Not the usual Neogaf spin.

Updating my business' system over the next few days, don't have enough time too look at the numbers and crunch them properly sadly. I'll respond with what I know though.

Offline Aki-at

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Re: SEGASammy Report
« Reply #8 on: May 11, 2015, 08:32:28 am »
http://www.gamesindustry.biz/articles/2015-05-11-sega-laments-weak-game-sales-even-as-hard-numbers-rise

Why do so called Journalists not know that they are things called "targets" and not just "omagawd game development is expensive DOOM DOOM"

I was very disappointed in the sloppy reporting there from Game Inudstry.

Offline MadeManG74

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Re: SEGASammy Report
« Reply #9 on: May 11, 2015, 08:37:24 am »
 Makes sense that they are moving to F2P/Freemium Apps as their main target in mobile, as much as it saddens me.

Nice to see Alien was their best seller, numbers for Yakuza and Sonic Boom look pretty dire though. Promising that they want to keep their amusement center operations steady, but I'm worried that they are looking to re-assign staff from Arcade and packaged games to mobile.

Also, one thing I noted, they mentioned transitioning 'packaged' titles like Total War to 'Digital' titles. I wonder if they mean purely doing less physical discs and more online distribution. I'm guessing that's the direction considering TW Warhammer is going to be a 'real' game, but have lots of digital distribution for DLC and expansions.

Offline CrazyT

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Re: SEGASammy Report
« Reply #10 on: May 11, 2015, 09:21:53 am »
Honestly this seems more like some kind of gamble method. I can understand the mobile market being overloaded as it is, and successes being very unpredictable in the market space, a company would just try out many concepts knowing some of them will succeed and easily get back the money from the other flops. I mean this does show how cheap and fast mobile games are to make. I just scrolled over the number 46 not caring about mobile games, but isnt 46 a bit too much?
« Last Edit: May 11, 2015, 09:27:22 am by CrazyT »

Offline MadeManG74

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Re: SEGASammy Report
« Reply #11 on: May 11, 2015, 09:32:48 am »
Honestly this seems more like some kind of gamble method. I can understand the mobile market being overloaded as it is, and successes being very unpredictable in the market space, a company would just try out many concepts knowing some of them will succeed and easily get back the money from the other flops. I mean this does show how cheap and fast mobile games are to make. I just scrolled over the number 46 not caring about mobile games, but isnt 46 a bit too much?

I meant to ask, when they mention this:
"Also, the number of titles distributed domestically in the field of digital game software as of March 31, 2015 was 117 (including 65 Pay-to-play types and 52 Free-to-play types)."

Is this Sega released titles? If so, then 46 is actually a lot less.

Offline CrazyT

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Re: SEGASammy Report
« Reply #12 on: May 11, 2015, 11:56:08 am »
Excuse my ignorance, but I really hope they dont act on desperation.

Offline MadeManG74

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Re: SEGASammy Report
« Reply #13 on: May 11, 2015, 12:05:02 pm »
Excuse my ignorance, but I really hope they dont act on desperation.

I don't think it's desperation so much as it's an area that's had great growth and proven profitability for them, so of course they want to invest more resources into it.

Offline Aki-at

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Re: SEGASammy Report
« Reply #14 on: May 11, 2015, 12:07:27 pm »
Makes sense that they are moving to F2P/Freemium Apps as their main target in mobile, as much as it saddens me.

Nice to see Alien was their best seller, numbers for Yakuza and Sonic Boom look pretty dire though. Promising that they want to keep their amusement center operations steady, but I'm worried that they are looking to re-assign staff from Arcade and packaged games to mobile.

Also, one thing I noted, they mentioned transitioning 'packaged' titles like Total War to 'Digital' titles. I wonder if they mean purely doing less physical discs and more online distribution. I'm guessing that's the direction considering TW Warhammer is going to be a 'real' game, but have lots of digital distribution for DLC and expansions.

They've decreased the number of mobile titles (From 117 to 47) and increased the numbers of core games (From 15 to 20)

Also digital Total War probably includes Kingdoms and the MOBA.

Excuse my ignorance, but I really hope they dont act on desperation.

They're the 13th biggest publisher in mobile with revenues of $260 million.





Not really desperation, just a plan that's working.