I might be the only one on this lovely planet to have loved both Sonic Booms (and the Cartoon Network show was pretty cool as well).
But I guess that's what you get with SEGA... I'm also the only one around to NOT hate Aliens: Colonial Marines though I'm a huge fan of the Alien franchise and (of course) love Alien: Isolation a million times more.
But back to Sonic - I can see why so many fans hate these games, but it makes me angry to think of the reasons.
Sonic is part of my life since my early childhood when I first played the original trilogy on my father's SEGA Genesis. The first Sonic games that did not quite make me happy (and by that, I mean I was f***ing annoyed and I raged anytime I tried to play it...) were the adventures on that ominous Dreamcast console, because that stupid 3D speed running was not controllable anymore and the camera angles were a gazillion times as disturbing as in the first Spyro... these games made me leave Sonic for a long time, until I discovered that playing games has become a culture and I should consider to become a part of it and I revisited the old Genesis games a few times, not for long though. And revisiting them, I felt that even though Sonic still had a strong appeal to me as a gamer, the gameplay was... well, not so much great really. I mean, you are just running and running, from one "increases-speed-and-makes-Sonic-run-even-if-you-don't push-any-button"-thingy to another, and while you miss all the beautiful level design, you don't even have to do anything. He's running anyway. And THAT's why, when I tried out the so harshly criticized Sonic Boom spin-offs, I was satisfied. It still had the obligatory running-fast-sequences but it would also let me walk around in non-linear (!!!) levels, play as four different characters with four different abilities, looking to rather find all secret items and areas then just to have finished it faster than the last time, and I felt like being set back into the good ol' days of 3D jump 'n' run / action adventures of the Playstation era, like Spyro and such. And the Nintendo 3DS version is almost a Metroidvania, a genre of which there can't be enough games today.
I'm no lover of the modern gaming culture and I love when new games have an old school touch. And this was truly old school, even if it tried to be modern in some parts and failed.
Plus: those goddamn obligatory 3D third person running segments that have always pissed me off and will always piss me off and which I will NEVER understand how ANYONE was able to like or even tolerate, in Sonic Boom they work as well as they never have down before, neither in Sonic Adventure DX nor in Sonic Generations, which was in parts a good game (thanks to the beautiful 2,5-D-levels). They did NOT make me rage-quit the game, and that means something.
Sonic shares his place on top of my SEGA (and maybe even my all time favorite) game list with Alien Isolation and Company of Heroes 2 and I will buy the next "Sonic Whatever" anyway, even if it's announced to be a Hatsune Miku crossover xD