http://gamenewsblogz.blog.fc2.com/blog-entry-9889.htmlFound the whole interview. From what I decipher on Google Translate: Spunning off their console division and arcade division into small companies will have a similar effect to Sega Networks...mainly boosting decision making and quality.
It talks about how when it was Sega Corp. having about 5 different businesses (console, arcade, mobile, arcade game, amusement faciliies) under one CEO lacked a clear vision and had sluggish decision making. In the 90's this worked obviously, since staff was small and less overhead. Today, this doesnt work.
From what I can gather, like Chain Chronicles before it, plans of using arcade staff to do a PC Online game, will also happen. For PC, Sega considers two markets. One is Steam, and other is Japan F2P such PSO2 and soon to be The World End Eclipse. He still talks segmenting the market, with western developed games for the west and same with Japan. (personally I never liked this strategy)
I may be misunderstanding this, but Sonic, Yakuza (this might Asia only) and Persona are regarded as the main brands for consoles I guess. Again would love a translation, or really lets wait and see. Many sites picked up the TGS announcement as a sort of "worldwide redemption", which I think is wrong to pick upon it.