Firstly Bayonetta on PS3 was only possible because SEGA was willing to make a port.
That's exactly it. Everything revolving around Bayonetta's PS3 port is solely connected to Sega. They made the sound decision of making it multiplatform since pure action games are a niche genre to begin with and as an original IP, Bayonetta needed as much leeway as it could. And considering the attach rate of the PS3 was actually higher than the original version, they made the right call there.
By that I mean they would have, if not for the complete fucking technical disaster that it is. And I'm not saying this because it was so bad Kamiya outright refused to even acknowledge its existence during the game's marketing campaign as he later said it made his own game look bad, I'm saying this that after randomly trying the PS3 version after more than 200 hours of play time with the 360 version, I can honestly attest that it's a sub30fps, screen tearing, color saturated, loading infested piece of shit. It was so fucking bad at first that they released a patch to remove the loading time you'd get when you pressed start to access the menu. A loading screen to access a menu. I have literally never heard of anything like that. Now, I never played Skyrim and I don't care how botched that thing was but Bayonetta on the PS3 is a fucking disservice to the game. It was so bad that PG personally vowed to handle every port of any game they would ever work on.
Platinum had neither the manpower nor interest in making a PS3 version. And let's not act like trying to port a game that was built for the 360 in mind was an easy job either.
Come on, the BUT IT'S HARD TO PORT 360 GAMES, MAN excuse is crap. We're talking about professionals here, they fucked up, pure and simple. When Platinum Games ported the game themselves for the WiiU, not only it was indistinguishable from the original 360 version, they actually managed to remove what little screen tearing it had.
Don't excuse shitty products. That's just saying it's okay for them not to give a shit. That port is just inexcusable.
Second which other publisher has done a good job marketing Platinum stuff? Certainly not Nintendo or Activision and Konami only lasted for one deal. So far out of everyone they've worked with, SEGA been the best, no debate on that.
Konami was by far the best. Microsoft is already doing a better job. Nintendo did a decent job and they cooked up a pretty awesome collector's edition of Bayonetta 2, although Wonderful 101 had 0 marketing.. Activision did it just enough to greenlight a completely new game from a completely different IP with a bigger budget. I wouldn't say Sega was mediocre since Bayonetta got a pretty good marketing campaign but then again no other Publisher pulled an Anarchy Reigns. Although then again Anarchy Reigns is kinda mediocre so that one was doomed to fail anyway, Sega even released it at a budget price, if I'm remembering right.
To me, the biggest different between all the collaborations PG had so far is that Sega was the one who had the biggest contract out of them all. They asked for more games. That doesn't necessarily mean they were the better partners. And by that I don't mean they were bad as a whole or anything like that, their biggest blunder there was the PS3 port but they made some amazing games happen. Too bad they just ditched all of it even if most of them sold over 1 million despite being new IPS. They just didn't knew what they had there. And now PG is literally being approach by EVERYONE to make games purely on the merit of the quality of their games, not on how much money they make because they do not make AAA money and probably never will. Square Enix picked them, Kojima personally picked them. Fucking Activision picked them. Nintendo accepted Bayonetta 2's proposal and now hired them for Starfox even after Bayonetta 2 didn't do so hot and Wonderful 101 bombed miserably. And Microsoft said yes to Scalebound without hesitation. They add brand value because their games are that good.
And this cynicism over them working on pre-existing series is fucking hilarious. Like Platinum Games making a Nier sequel is somehow not as creative as doing a new IP or doing a Transformers game based on the old school 80s cartoon isn't fucking amazing or doing a Metal Gear Spin off that's a completely different beast from a mainline Metal Gear game isn't sweet. Give me a fucking break. You want to talk about bland, soulless production-line sequels, go play Assassin's Creed or Call of Duty or some shit.
And when Sega and Platinum Games were doing their thing, that was the first and only time in a long time I've ever seen Sega being discussed so often and so much in a positive light. People were actually giving a shit about them again. Hell, I was. But then it was back to square 1 shortly.
But hey, there's a chance they'll port Bayonetta or Vanquish to PC. I'd buy the fuck out of Vanquish, that's for sure.
The fanbase has gotten extreme and overzealous with its furries and manchild retards, that's why Sonic Boom was created and why SEGA of Japan is now in full charge of the main Sonic series. The inconsistencies are due to the fact that the Sonic fanbase is now an unoriganized,double minded,schizophrenic mess.
That's a shitty excuse for shitty games. Plenty of game series out there are oozing out toxic, disgusting fanbases and that's not keeping them from having great games. Sega's insistence on trying to reinvent the wheel with fucking Sonic of all things is what made the series shit. This fanbase boogeyman argument is as deep as a puddle and just as interesting. Sonic 06 isn't a shit game because of furries, Sonic 06 is a shit game because Sega made a shit game. Simple as that.
And NO, there's zero value in niche if the budget is extremely high.
And yet, Platinum Games still keeps getting job offers after job offers after job offers. And why Bayonetta 2 exists even after the first one "bombed" by selling over 1 million copies as a new IP.
Clearly you're walking the walk. And Sega clearly knows what it's doing. Just look at Yakuza 5. A digital only release of a 3 year old game in a last gen console that's all but forgotten at this point with practically no marketing whatsoever that ONLY happened because Sony fucking payed for it.
I just can't wait when Sega or Sega apologists blames the fanbase when that one sells like shit. That's gonna be fun.