Yes, we still have a forum.
Simple game for 2 players, where each player controls a tank and tries to kill the other player. But be carefull, shells can bounce once when they hit walls, There are also yellow walls, that can be destroyed and green meshed walls, shells can pass throught, but player can't.Game currently contains only 3 maps.Controls:D-Pad -> movementA -> shootL/R -> rotate tower
My team made a Visual Novel called where you meet and date Mall Santas.Or at least that was the idea. we had so many speed bumps during development that this version we're submitting was made in only 3 days, so don't expect a lot.
Cross Snake is a fourth "universal" 8-bit game. Its size is similar to Cross Chase and can be run on an unexpanded Commodore 16 or a Commodore Vic 20 with +8k memory expansion. It a my personal re-interpretation of Nibbler (arcade game) to which I have added more game elements.
The game is finally released.Go here to get the game (limited stock) : https://www.smspower.org/forums/18178-AlexKidd3CurseInMiracleWorld
Rom version is now available to download for free here :https://yeti-bomar.blogspot.com/2021/02/alex-kidd-3-final.html
Added Cross Snake (XSnake) for Sega Master System and Game GearSource : https://github.com/Fabrizio-Caruso/CROSS-LIBDownload the roms here : https://github.com/Fabrizio-Caruso/CROSS-LIB/releases
Hi everyone,what makes Cross Snake a bit special is that it is written with Cross-Lib https://github.com/Fabrizio-Caruso/CROSS-LIBwhich is my universal 8-bit library. So the game can be compiled for about 200 different targets including several SEGA targets.Even Sega SC-3000 and SG-1000 versions can be built by just recompiling the very same game source code. Fabrizio
- Fixed graphical corruption in Paprium- Fixed six button controller reading for Ultracore, Paprium and other games- Fixed cartridge adapters failing to work properly if startup is set to "Cartridge Direct"
"We are porting PAPRIUM to more modern platforms and we will proceed with a crowdfunding campaign in the next few days.To clear any doubt, we will ensure people awaiting their copies will get served first and be certain nothing can beat the original SEGA hardware, a lot of surprises to be reveleated!"
This game was created at WM’s Magical Game Factory, which was once an early take on crowd-funding, before the KICKSTARTER fame. The whole ADD-ON’s thing you see on this KICKSTARTER: Well, we had this mess on our website back in 2011! This game was shaped through thousands of votes and suggestions from our most hardcore fans. It was a very long development cycle with multiple team changes, reworks, give-ups, and cries and was in development from 2011 to 2018. It took a further three years to release due to some PAYPAL employees mistaking our funds for theirs (we are still working on it). In short, an epic story from beginning to the end! The game shipped worldwide in December 2020, what a victory against odds!
Now for those wondering, the STEAM and PS4/5 Collector Edition of the game comes with a single-disc mini-OST. This OST is a one-hour-long selection of tracks by GROOVEMASTER, this very mini-OST is available also as Digital download for a bargain, check your ADD-ON's.Btw: And what about the Game Gear's Collector Editions' OST? Well, it's a surprise!
This was made in one week for a PSP gamejam, the 2020 Awakening Game Jam.Engine used was Integrity Engine, a custom written from the ground up game engine mainly targeting the Sega Dreamcast and Sony PSP, and also Windows and Linux.