Author Topic: IGN: Sonic Adventure Review  (Read 34383 times)

Offline Autosaver

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Re: IGN: Sonic Adventure Review
« Reply #60 on: September 25, 2010, 01:30:37 pm »
"What people consider glitchy gameplay now was not the same thing as we did then. Basic stuff like controlling the camera was new tech at the time. You just do not understand what happened is all."
Ah, I see.
"To bad Crush40 forgot how to make good music lately."

See:Live Life
« Last Edit: December 31, 1969, 06:00:00 pm by Guest »

Offline crackdude

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Re: IGN: Sonic Adventure Review
« Reply #61 on: September 25, 2010, 06:25:55 pm »
Quote from: "Autosaver"
"To bad Crush40 forgot how to make good music lately."

See:Live Life
What a snorefest of a song!

Where are the striking guitar solos found in Into The Wind and Open Your Heart?
Where's the excitement and enticing lyrics found in Revin' Up and Escape From The City?
The sheer loudness and speed found in Live And Learn and Sonic Heroes?

Cmon..they have freaking Jun Senoue playing rhythm ballads! They are better than this. Seven Rings in Hand and What I'm Made Of were still good.
« Last Edit: December 31, 1969, 06:00:00 pm by Guest »
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Offline CrazyT

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Re: IGN: Sonic Adventure Review
« Reply #62 on: September 26, 2010, 06:24:07 pm »
I prefer old school videogame esque songs like sonic colors is doing(minus  the theme song) instead of the repetetive rock everywhere. I think sonicteam have noticed themseleves, considering major games like sonic 06,sonic unleashed and now colors don't have that shit anymore.

I say good riddance, never liked crush 40, and if they have a role in sonic's 20th anniversary game, I hope it's small :)
« Last Edit: December 31, 1969, 06:00:00 pm by Guest »

Offline crackdude

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Re: IGN: Sonic Adventure Review
« Reply #63 on: September 27, 2010, 04:25:18 pm »
Sonic 06 had SHIT music.
It was THE SAME FREAKING SONG OVER AND OVER AND OVER.
The acoustic string version at the end of the levels was beautiful. But Zebrahead was dreadful.

Also, some of the songs I mentioned weren't in Sonic games.
Sonic Adventure 1 and especially 2 had great soundtracks. There's nothing wrong with rock when in the right places.
« Last Edit: December 31, 1969, 06:00:00 pm by Guest »
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Offline CrazyT

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Re: IGN: Sonic Adventure Review
« Reply #64 on: September 27, 2010, 04:56:15 pm »
Sonic adventure 1 indeed had a great soundtrack(beside the crush  40 stuff), mainly because it still sounded a lot like you were hearing classic style music with real instruments instead of 16-bit sounds.

Sonic adventure 2 however just was a bit too much for my taste. If you grew up with the genesis games you would never think that sonic music would sound like that in 2001.

A little bit of guitar here and there is fine. I love how they did it in sonic adventure 1, from emerald coast to final egg(which is btw one of my favourite sonic songs ever). Even though there were some great songs in sonic adventure 2, most songs sounded bland and uninspired, kind of samey with a little bit of variation, which is also my gripe with crush 40 music. I don't think the genre of (80's or whatever it's called) rock suits with the sonic franchise

I repeat though, I still think there were some great tracks here and there in that game, just the direction wasn't exactly what I liked.

But this is all in the past anyway, what do you think of the new direction of sonic music(being sonic unleashed/colors)?
« Last Edit: December 31, 1969, 06:00:00 pm by Guest »

Offline crackdude

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Re: IGN: Sonic Adventure Review
« Reply #65 on: September 27, 2010, 05:08:09 pm »
I think SA2 was the one with most variety.. Rock and techno with Sonic/Shadow, Knux's funky HipHop beats, Chao Garden's angelical sounds and Rouge's....erotica?

As direction, I do understand why you and other fans would prefer something different.

Personally I think it fitted the game. I know the lyrics of those songs by heart.
Still, I'm a bit suspicious to comment on SA2 since it's probably my favorite game ever. The music helped in that regard back then.

As for the newer games... I do not believe there is a style which can be called "Sonic music". The music in SA1 and SA2 fitted those games.
The new music fits the new games. I personally really enjoy the orchestral vibes that the games sometimes have. I also like most of the upbeat music.

Though I love rock music in videogames, unless they go for another "edgy" game like the Adventure ones, Sonic is better off with the current music. It fits nicely.
« Last Edit: December 31, 1969, 06:00:00 pm by Guest »
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Offline matty

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Re: IGN: Sonic Adventure Review
« Reply #66 on: September 28, 2010, 12:40:05 pm »
I thought this was cute:
[youtube:2uyx4msx]vDVAqMnPBm8[/youtube:2uyx4msx]

If you enjoy the game don't let the "ratings" convince you otherwise. At the same time slicing and dicing technical stuff from a decade old game is kind of pointless.
« Last Edit: December 31, 1969, 06:00:00 pm by Guest »

Offline crackdude

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Re: IGN: Sonic Adventure Review
« Reply #67 on: September 28, 2010, 01:47:44 pm »
Today I started replaying Sonic Adventure on the DC with a friend of mine.

He chose Amy. You can guess how that went.


Still, I showed him some Sonic levels and he said "what are pro-reviewers talking about? This is pretty good. Sonic alone is worth the 800" I mentioned he could play just as Sonic and Tails if he wanted to. He was impressed and went to proly buy the game on XBLA.

Still, it was fun to have bugs happening and stuff lol Fun game.
« Last Edit: December 31, 1969, 06:00:00 pm by Guest »
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Offline CrazyT

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Re: IGN: Sonic Adventure Review
« Reply #68 on: September 28, 2010, 02:19:40 pm »
DC version>DX version
DX content>DC content :p

Too bad you can't adjust your preferences in the xbla version.
« Last Edit: December 31, 1969, 06:00:00 pm by Guest »

Offline George

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Re: IGN: Sonic Adventure Review
« Reply #69 on: September 28, 2010, 03:07:47 pm »
I thought the DX content was free to download on the DC version or am I mistaken?
« Last Edit: December 31, 1969, 06:00:00 pm by Guest »

Offline Autosaver

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Re: IGN: Sonic Adventure Review
« Reply #70 on: September 28, 2010, 03:44:36 pm »
Erm, pretty sure its a port of SADX with some features taken out.
The ORIGINAL release did not get these updates.
« Last Edit: December 31, 1969, 06:00:00 pm by Guest »

Offline CrazyT

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Re: IGN: Sonic Adventure Review
« Reply #71 on: September 28, 2010, 04:01:17 pm »
Yeah what autosaver says, without the DX content, you get the DX version without the mission mode, the game gear games and metal sonic as an extra character.

Would be nice if I could download the DC version(dc graphics with DC models only in hd) with the DX content.
« Last Edit: December 31, 1969, 06:00:00 pm by Guest »

Offline Autosaver

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Re: IGN: Sonic Adventure Review
« Reply #72 on: September 28, 2010, 05:11:16 pm »
Yeah, it doesn't really make sense. If you're going to give us a game, lets have the first version of it. We want Dreamcast ports, not PC. :<
« Last Edit: December 31, 1969, 06:00:00 pm by Guest »

Offline Grant360

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Re: IGN: Sonic Adventure Review
« Reply #73 on: September 30, 2010, 04:17:55 am »
I think reviewers are missing the point here.They knew what they were going to get with this one. A Dreamcast port (or PC port) with HD graphics and achievements. Thats what SEGA delivered. The camera in the adventure field is just the same as it was 10 years ago and the additional characters are filler. But the game remains fun, good value and whilst SA isn't the best DC game I got it to supoport the bringing back of DC games in the hope they will bring Shenmue! The inability to stretch the screen though is lazy!!!
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Offline crackdude

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Re: IGN: Sonic Adventure Review
« Reply #74 on: September 30, 2010, 12:00:51 pm »
I never had noticed SA had so many panty shots.

« Last Edit: December 31, 1969, 06:00:00 pm by Guest »
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