Author Topic: Sonic the Hedgehog 4: Episode 1  (Read 525458 times)

Offline Barry the Nomad

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Re: Sonic the Hedgehog 4
« Reply #1005 on: August 18, 2010, 12:11:52 pm »
Quote from: "Sharky"
And now for something totally creepy and weird.

http://www.spaxgametoonzone.com/E3_2010_3.html

Oh god, I saw this over at Sonic Stadium. It's impossible for me to watch all the way through, so cringe-worthy.
« Last Edit: December 31, 1969, 06:00:00 pm by Guest »

Offline Sharky

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Re: Sonic the Hedgehog 4
« Reply #1006 on: August 18, 2010, 12:25:21 pm »
That Ken guy is a pro though... I could tell he was getting ichy and irritated like when your trying to plug something into the back of your PC with out looking and oyu keep missing the socket... Ya know?

But he kept his cool... I'd have had a melt down by 4 minuites in.
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Offline crackdude

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Re: Sonic the Hedgehog 4
« Reply #1007 on: August 18, 2010, 12:27:45 pm »
Whats wrong what the interview?
The guy is a bit crazy, but he is what I imagine most Sonic fans look like.. I'm @ 4 minutes...
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Offline Barry the Nomad

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Re: Sonic the Hedgehog 4
« Reply #1008 on: August 18, 2010, 12:32:33 pm »
It goes on 8 minutes too long, spax looks like a guy from "To Catch a Predator", he cuts Ken off numerous times, is disorganized, has a tinge of anger in his questions and looks to be a douche. That's what made the interview terrible for me.

Also, a good interviewer should be friendly. You can still ask the tough questions without an attitude. This dude definitely won't get this opportunity with future Sonic games. He's probably on the SEGA shit list with TSSZ.
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Offline Sharky

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Re: Sonic the Hedgehog 4
« Reply #1009 on: August 18, 2010, 12:33:22 pm »
Look at his weird movements? listen to his weird passive agressive questioning? Watch how he shoves that mic right in that dudes face over and over again.

Hell listen to his voice, That is the exact voice of the whiney american nerd that you have to mute on Xbox Live Arcade because he's calling everyone 'faget' over and over again.

Edit: Jesus man look at the fucking hood!
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Offline crackdude

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Re: Sonic the Hedgehog 4
« Reply #1010 on: August 18, 2010, 12:37:24 pm »
Just finished it and I want to punch the guy in the face lol
Other than that, some questions were kinda interesting. I'm really exited the game will have an intro. It's a nice touch that most games these days lack.
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Offline Sega Uranus

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Re: Sonic the Hedgehog 4
« Reply #1011 on: August 18, 2010, 12:38:00 pm »
Are you guys just now finding out about Spax? He has always been like this. Also try out the Sonic Colors interview he had... That was way more awkward, and it was with a woman who was scared to death and kept looking off screen at Ken.

Anyways, about the level. I think it looks like the best yet, the art is actually pretty good too. I am very impressed and surprised.

About the music... I dunno why people defend it. The reason people hate most of it is because it really does not mostly fit (sounds closer to something you would hear in Wonder Boy I think) and the sound quality is just so incredibly low that it is to the point it actually bugs my ears a bit.
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Offline Orta

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Re: Sonic the Hedgehog 4
« Reply #1012 on: August 18, 2010, 12:54:41 pm »
It seems to me they spoiled the new act just to see how the internet reacts. Oh Sega :lol:
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Offline Barry the Nomad

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Re: Sonic the Hedgehog 4
« Reply #1013 on: August 18, 2010, 01:07:41 pm »
I wish VE Animation Studio (now Marza Animation Planet, the folks behind Night of the Werehog) had made a little 30 second intro and minute long "good ending" outro for the game. I know they're trying to emulate the classics and not include cinematics, but something on the level of Sonic CD that is just eye candy with a small bit plot would be fun. Like the ending of Sonic 2 but in CG. That'd kick ass.
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Offline Sega Uranus

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Re: Sonic the Hedgehog 4
« Reply #1014 on: August 18, 2010, 01:16:02 pm »
CG scenes would bump up the download sizes by a LOT. No thanks.

If Marza is going to do another Sonic thing, I just want a full length movie designed around stuff like running around the Land of Darkness in OVA and the intro of Sonic Unleashed, but without that Dark Gaia nonsense. Just make it so it is mostly just Sonic fighting Robotnik and have all have good art like the Genesis games and Sonic Adventure and I will be happy.
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Offline Dr. SEGA Monkey

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Re: Sonic the Hedgehog 4
« Reply #1015 on: August 18, 2010, 01:16:35 pm »
The only problem with the Sonic 4 music is that a lot of it is missing the badass edge that a lot of classic Sonic music had. It's why the Mad Gear tracks are considered the best. Because those tracks actually have the Sonic quality to them.
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Offline Barry the Nomad

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Re: Sonic the Hedgehog 4
« Reply #1016 on: August 18, 2010, 01:24:01 pm »
Quote from: "Sega Uranus"
CG scenes would bump up the download sizes by a LOT. No thanks.

Not even 30 seconds? :(
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Offline Barry the Nomad

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Re: Sonic the Hedgehog 4
« Reply #1017 on: August 18, 2010, 03:22:01 pm »
From ze blogs:



Quote
Today’s new additions offer a brand new Lost Labyrinth zone theme, plus new downloadable music, new screenshots, and a first look at what the final version of the game is shaping up to be!

For many weeks now all of you on the forums and the blogs have been asking us to make good on our promise that we were extending the development of the game to make it even better. Today, those of you with a quick mind will begin to spot the fruits of that labor, which our teams have been hard at work at.

But the good news doesn’t end there. After a poll conducted on the Sonic 4 forums, we have decided to begin releasing additional information about the other changes we’re making to the game directly to everyone in the community, which will be posted exclusively here on the SEGA Blogs and the Sonic Blognik!


To further that excitement: the first blog listing some of these new changes will be arriving tomorrow. We’d like to think that this sound effect just started playing somewhere.

What’s next in the Sonic 4 pipeline? Beyond today’s screenshots and details of more changes, we also plan to show you what Lost Labyrinth looks like in action soon. We hope you guys are pleased with today’s update, and that you’ll join us for the rest of the run towards launch. There’s still much more to come on the Sonic 4 front!

What do you guys think of the update?
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Offline crackdude

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Re: Sonic the Hedgehog 4
« Reply #1018 on: August 18, 2010, 04:09:04 pm »
Quote from: "Dr. SEGA Monkey"
The only problem with the Sonic 4 music is that a lot of it is missing the badass edge that a lot of classic Sonic music had. It's why the Mad Gear tracks are considered the best. Because those tracks actually have the Sonic quality to them.
There's a nostalgia factor as well. Not ALL classic songs were good and memorable. Some were just passable.

Same thing here. Some are great, some are passable. But problem is that back then it was a all new sound level for gaming. It has been 16 years of similar music so it's not as fresh most of time.

My take on this. I still think the music is mostly fitting and decent.
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Offline Sharky

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Re: Sonic the Hedgehog 4
« Reply #1019 on: August 18, 2010, 04:11:58 pm »
Quote from: "Dr. SEGA Monkey"
The only problem with the Sonic 4 music is that a lot of it is missing the badass edge that a lot of classic Sonic music had. It's why the Mad Gear tracks are considered the best. Because those tracks actually have the Sonic quality to them.
But I like the Lost Labyrinth music the best... One of the acts has some of the most enjoyable Sonic music I've heard... Can't remember which one.
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