Author Topic: Sonic the Hedgehog 4: Episode 1  (Read 524650 times)

Offline Barry the Nomad

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Re: Sonic the Hedgehog 4
« Reply #1230 on: September 28, 2010, 02:50:44 pm »
I say we all step back, take a breather and remember we're losing our shit over a little blue hedgehog.  8-)

« Last Edit: December 31, 1969, 06:00:00 pm by Guest »

Offline Shigs

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Re: Sonic the Hedgehog 4
« Reply #1231 on: September 28, 2010, 02:58:04 pm »
Quote from: "Sega Uranus"

Quote from: "Shigs"
How is this any different from the dumb "hold right to win" argument? You would be jumping and boosting right up until you got to a point where you could not anymore. There are a lot of high walls in Splash Hill where you'd have to turn around.

It is different because the "Hold right to win" argument is flawed in that most classic Sonic levels need you to turn around or roll to build momentum or break through some sections, I pointed out turning around in this concept and the homing attack keeps you in a ball too, so other than falling off into a bottomless pit there should never be issues. The homing attack gives you a full burst of speed and can be "Launched" at different heights, making any kind of platform easily traversable.

As for something like the torches and dynamite - Which I have openly said I believe is the best addition to the game. I do not know how these work, but as long as the game does not use any more buttons (Iizuka lies a lot, but he did say the game only needs one button) I do not see how this would be a problem either.

You're not getting the point, You CANNOT go through this game just going "Jump, dash, jump, dash, jump, dash" It's physically impossible. There are lots of areas where you have to make more precise jumps and areas where you have to balance yourself. Just constantly pressing the jump button ain't gonna do it!
« Last Edit: December 31, 1969, 06:00:00 pm by Guest »
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Offline CrazyT

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Re: Sonic the Hedgehog 4
« Reply #1232 on: September 28, 2010, 02:58:51 pm »
Where's the green eyes!? *modernfanrage :twisted:
« Last Edit: December 31, 1969, 06:00:00 pm by Guest »

Offline Barry the Nomad

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Re: Sonic the Hedgehog 4
« Reply #1233 on: September 28, 2010, 03:07:27 pm »
Nobody saw the Sonic holding flowers in a heart? :(
« Last Edit: December 31, 1969, 06:00:00 pm by Guest »

Offline MadeManG74

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Re: Sonic the Hedgehog 4
« Reply #1234 on: September 28, 2010, 03:18:34 pm »
Quote from: "Barry the Nomad"
Nobody saw the Sonic holding flowers in a heart? :(

I did, that was nice of him.
And yeah, everyone needs to chill out a little here.

In any event, for 1200 points, I think I'll give this a miss. Barry pointed out that Comic Jumper will be out next week for the same price, I would rather spend my money on that. In fact I haven't got Scott Pilgrim yet either, and thats only 800.

I just don't think there's enough meat in Sonic 4 for my 1200 points, but then again, I probably wouldn't have bothered at 800 either.
« Last Edit: December 31, 1969, 06:00:00 pm by Guest »

Offline Autosaver

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Re: Sonic the Hedgehog 4
« Reply #1235 on: September 28, 2010, 03:43:24 pm »
Sonic 4 is getting released on the Wii first. (Console)
:<
« Last Edit: December 31, 1969, 06:00:00 pm by Guest »

Offline Sega Uranus

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Re: Sonic the Hedgehog 4
« Reply #1236 on: September 28, 2010, 03:44:18 pm »
Quote from: "Sharky"
I'm calling you a bitch for talking crap about me, for no good reason in convocations with other people... Even worse when you're just making shit up...

I never really said anything mean about you here or made anything up. If you got the wrong impression with that or if I really did come off as more aggressive than I meant, I am sorry.

Quote from: "Sharky"
Again I completely understand what you are saying, I simply don't agree with it. If you can finish Sonic 4 with out using the homing attack at all then it is optional in my opinion, as optional simply means possible to do the task with or without using this feature. The only parts of the level where it could be said is not optional doesn't at all compromise the fun or difficulty of the level... ie, Homing attack birdges.

No, that is missing the point. If you can reach EVERY SINGLE SECTION of the game without the homing attack, then indeed it is optional, but anything else and it is not. Simply not using it is going against the grain just to be a 'hardcore gamer' or someshit. The game is specifically designed with it in mind and makes other techniques pointless. This is a big issue even when completely disregarding how it homes you in on the enemies, which is what you keep saying is my big complaint. It is not.

Quote from: "Sharky"
Stop being so elitist, it doesn't suit you.

I never said the game sucks or that anyone should not buy it... The only thing I openly said sucks about the game is the music, which we can all agree is pretty low quality and very short. Even then I said I thought some of it was good, just that I think it fits something like Wonderboy better than Sonic.

Quote from: "Sharky"
I don't need any life lessons from someone that actually bullied people on this forum and tried to ruin the forum when we had a server problem by editing people’s posts and further picking on members in the process.

People? I just made fun of Joe, and while I never actually PMed him to talk it over or anything (which I usually do with people, and probably should with Joe), he said really mean things about me and my country in general. Every single naughty thing edited into the forums was not by me either, but I am not trying to sound like a better person or anything with this. I understand that was a dick move, but I think looking back there was no real harm done (if there was, PM me on it!).

Either way, that is a really low blow. I was not really telling you how to improve yourself or anything either, just defending myself.

Quote from: "Shigs"
You're not getting the point, You CANNOT go through this game just going "Jump, dash, jump, dash, jump, dash" It's physically impossible. There are lots of areas where you have to make more precise jumps and areas where you have to balance yourself. Just constantly pressing the jump button ain't gonna do it!

Not looking at the screen and just blindly mashing is not really what I meant, I just think it is completely possible to beat the game without pressing left or right outside of turning around. If you can prove otherwise, please show me. I really am very interested in this, not really trying to fight about it if that is how it is coming out.

Quote from: "MadeManG74"
I just don't think there's enough meat in Sonic 4 for my 1200 points, but then again, I probably wouldn't have bothered at 800 either.

The past few months alone have been crazy awesome for XBLA games with a lot of content in them. That Lara Croft game that was the same price for instance looked better than Xbox 360/PlayStation 3 launch titles and was like 5 hours long with an extra 10+ hours of unlockables and also co-op that completely changes the game, this is just half an hour and single player.

Even with the backlash I expect this to sell bucketloads... It could easily be one of the best selling titles on the platforms. I wonder though if they might change the next episode to 800 points next time?
« Last Edit: December 31, 1969, 06:00:00 pm by Guest »

Offline Autosaver

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Re: Sonic the Hedgehog 4
« Reply #1237 on: September 28, 2010, 04:00:14 pm »
You guys are all elitists. Happy? ^.^
« Last Edit: December 31, 1969, 06:00:00 pm by Guest »

Offline fluffymoochicken

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Re: Sonic the Hedgehog 4
« Reply #1238 on: September 28, 2010, 09:35:14 pm »
Quote from: "Barry the Nomad"
Nobody saw the Sonic holding flowers in a heart? :(
I did! That picture is awesome! ^___^



[spoiler:ivsq78b0]OMG, Sonic obtained the Heavy Weather stand! =O[/spoiler:ivsq78b0]
« Last Edit: December 31, 1969, 06:00:00 pm by Guest »

Offline CrazyT

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Re: Sonic the Hedgehog 4
« Reply #1239 on: September 28, 2010, 09:43:36 pm »
Aww, isn't he cute -.-


gay
« Last Edit: December 31, 1969, 06:00:00 pm by Guest »

Offline Shigs

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Re: Sonic the Hedgehog 4
« Reply #1240 on: September 28, 2010, 10:09:41 pm »
Quote from: "CrazyTails"
Aww, isn't he cute -.-


gay
Yea....BACK WHEN HE DIDN'T SUCK!!

Kidding. :lol:
« Last Edit: December 31, 1969, 06:00:00 pm by Guest »
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Offline Monkeroony

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Re: Sonic the Hedgehog 4
« Reply #1241 on: September 29, 2010, 06:24:59 am »
This is over priced no doubt about it, £10 for 30 minutes of gameplay sucks- no matter how replayable it is.

I was expecting it to be about £7 as it's episodic.

Of course what difference does it make, I whine about the price of DLC and map packs but I still buy them, and I'm sure I'll buy this at launch.

I still think Sonic's run animation blows though.
« Last Edit: December 31, 1969, 06:00:00 pm by Guest »

Offline Barry the Nomad

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Re: Sonic the Hedgehog 4
« Reply #1242 on: September 29, 2010, 08:39:35 am »
Positive preview here: http://www.totalvideogames.com/Sonic-th ... 15666.html

And ONM hinted that their full review will be a positive one:
Quote
We'll have a full review on the ONM site around the date of the game's release, so keep your eyes peeled to see if it's worth getting. From what we've played so far though, signs point to 'yes'.
« Last Edit: December 31, 1969, 06:00:00 pm by Guest »

Offline CrazyT

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Re: Sonic the Hedgehog 4
« Reply #1243 on: September 29, 2010, 09:24:42 am »
Well, since you, Barry have given the more positive side of the story. I found this part in the article and thought i'll give my side of it.

Quote
As we mentioned earlier, the old-school Sonic gameplay has also been embellished with a chaining system that's been carried over from the likes of Sonic Unleashed and the upcoming Sonic Colours. Explained simply, the system pulls up an on-screen reticule that locks to nearby enemies and objects such as springs. Pressing A (X on PS3) subsequently launches Sonic directly onto the target, allowing him to chain together enemy kills and transitions into speed sections. It's a feature that makes the gameplay a lot smoother as well as faster and, as any Sonic fan knows, more speed = more fun.

When people think that way about sonic I don't know if I should trust/agree with their opinions. Thing is, sonic blazing through stages has always been fun to look at, but the most fun came from the challenging level design. Also the way how they're describing the homing attack, aka air dash, makes the spindash redundant in every way. Ow yeah I forgot, spinning is almost useless in sonic 4 since it doesnt make you faster going down slopes and slows you instantly when going up on slopes.

Other than that, i'm sure this game is gonna get good reviews. Stages like lost labrinth act 2 and casino street act 2 are stages I can allready see experiencing them will be epic.
« Last Edit: December 31, 1969, 06:00:00 pm by Guest »

Offline Sega Uranus

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Re: Sonic the Hedgehog 4
« Reply #1244 on: September 29, 2010, 09:55:30 am »
Slowing down when rolling is such a fuckup of epic proportions, that was one of if not the biggest thing that made Sonic stand out from every other game at the time.

I am glad they are actually putting it in at all though. I was recently watching a Sonic Colors video and the player was really confused why he could not roll or do the spindash... Why is it not in there? Seems so obvious to everyone BUT Sonic Team...

Even the terrible version of Sonic Unleashed on Wii had some spinning, why not have it like that at the very least? Or how about he rolls instead of sliding on his back?

Actual hedgehogs do not spin anymore, news at eleven.
« Last Edit: December 31, 1969, 06:00:00 pm by Guest »