Author Topic: Sonic the Hedgehog 4: Episode 1  (Read 522467 times)

Offline Sharky

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Re: Sonic the Hedgehog 4
« Reply #180 on: February 18, 2010, 08:01:04 pm »
I left a comment on their site, it shown up yet so it seems they might have to approve it. I wonder if they will... lets see.

Comment:
Quote
What a load of nonsense...

This guy is talking a load of rubbish and I'm amazed that you guys have been suckered into it. Why would Sega send a copy of a game that is in alpha stages with another 5 months of development to some random sonic fan that can barely type English... Living in Brazil?

Not to mention, do you really believe that this is the final build of the game?... Come on kids. Sega have another 5 or 6 months of development time before the game ships. What do you think there going to do? Sit and twiddle their thumb for 5 months?... Give me a break.

Why are alarm bells not ringing for you people?
« Last Edit: December 31, 1969, 06:00:00 pm by Guest »
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Offline Dr. SEGA Monkey

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Re: Sonic the Hedgehog 4
« Reply #181 on: February 18, 2010, 08:02:12 pm »
Is it so hard to believe that the final product will have a floaty jump and slow spindash? Even if that preview isn't true, that's what the game looks like currently.

Why would they keep working on the physics AFTER they made the levels? It doesn't make any sense. They have to design the levels around the physics, so you know how Sonic will interact with the environment. Working on the physics after everything else will just screw everything up. It's such a backwards way of development, I don't think even Sonic Team would do that. :lol:

Which leads me to believe that those are indeed the final physics.
« Last Edit: December 31, 1969, 06:00:00 pm by Guest »

Offline Sharky

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Re: Sonic the Hedgehog 4
« Reply #182 on: February 18, 2010, 08:08:03 pm »
Quote from: "Dr. SEGA Monkey"
Is it so hard to believe that the final product will have a floaty jump and slow spindash? Even if that preview isn't true, that's what the game looks like currently.

Why would they keep working on the physics AFTER they made the levels? It doesn't make any sense. They have to design the levels around the physics, so you know how Sonic will interact with the environment. Working on the physics after everything else will just screw everything up. It's such a backwards way of development, I don't think even Sonic Team would do that. :lol:

Which leads me to believe that those are indeed the final physics.

Maybe they are maybe they arent... that isnt whats in question here. The only thing thats in question is the sanity of people that believe this random barely english speaking sonic fan from Brazil has had any input or playtime on this game what so ever.
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Offline Aki-at

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Re: Sonic the Hedgehog 4
« Reply #183 on: February 18, 2010, 08:10:20 pm »
Sonic the Hedgehog 2's last alpha has poor detection with angles, springs not working correctly, Sonic falling through floors, a dumb gimmick that had him bouncing off of walls and many other issues.

Basically, a lot of stuff changes between alpha and beta.
« Last Edit: December 31, 1969, 06:00:00 pm by Guest »

Offline upsidedown fuji

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Re: Sonic the Hedgehog 4
« Reply #184 on: February 18, 2010, 08:24:00 pm »
The more I think about it the more fishy this new 'leaked' info seems. This still gets me a tad shaken up just thinking about it.
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Offline Dr. SEGA Monkey

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Re: Sonic the Hedgehog 4
« Reply #185 on: February 18, 2010, 08:28:26 pm »
Quote from: "Aki-at"
Sonic the Hedgehog 2's last alpha has poor detection with angles, springs not working correctly, Sonic falling through floors, a dumb gimmick that had him bouncing off of walls and many other issues.

Basically, a lot of stuff changes between alpha and beta.
But the core physics were still there. Those are just little bugs that needed to be ironed out.

The reason I believe this guy is because he seems to be a respected member of the forums he posts at. (I don't post at any of them, so I'm not sure, but he's been a member at Retro for a couple of years and has quite a lot of posts. Usually these fake previews come from new accounts made just to trick people.)

He's still claiming that he has played it. And that he's uploading some kind of proof tomorrow. Just wait and see!
« Last Edit: December 31, 1969, 06:00:00 pm by Guest »

Offline Aki-at

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Re: Sonic the Hedgehog 4
« Reply #186 on: February 18, 2010, 08:37:16 pm »
Quote from: "Dr. SEGA Monkey"
But the core physics were still there. Those are just little bugs that needed to be ironed out.

Not being able to detect angles correctly would also screw the level design of a game up. The spindash was also weaker in the alpha build. As I said, a lot changes were still left to be applied.

Infact there are moments in the alpha build where Sonic can go up hill right.

Quote from: "Dr. SEGA Monkey"
He's still claiming that he has played it. And that he's uploading some kind of proof tomorrow. Just wait and see!

I didn’t say I wouldn’t believe him if he posted some proof, but I have no reason to believe some random Sonic fan. Even if he is well known at Sonic Retro (We have members like that here too…)
« Last Edit: December 31, 1969, 06:00:00 pm by Guest »

Offline FireKingX

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Re: Sonic the Hedgehog 4
« Reply #187 on: February 18, 2010, 08:53:05 pm »
Quote from: "Sharky"
I left a comment on their site, it shown up yet so it seems they might have to approve it. I wonder if they will... lets see.

Comment:
Quote
What a load of nonsense...

This guy is talking a load of rubbish and I'm amazed that you guys have been suckered into it. Why would Sega send a copy of a game that is in alpha stages with another 5 months of development to some random sonic fan that can barely type English... Living in Brazil?

Not to mention, do you really believe that this is the final build of the game?... Come on kids. Sega have another 5 or 6 months of development time before the game ships. What do you think there going to do? Sit and twiddle their thumb for 5 months?... Give me a break.

Why are alarm bells not ringing for you people?

People actually believe SEGA will be twiddling their thumbs for 5 months lol.
« Last Edit: December 31, 1969, 06:00:00 pm by Guest »

Offline Dr. SEGA Monkey

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Re: Sonic the Hedgehog 4
« Reply #188 on: February 18, 2010, 08:54:09 pm »
Quote from: "Aki-at"
but I have no reason to believe some random Sonic fan. Even if he is well known at Sonic Retro (We have members like that here too…)
But would you expect George or Ryan or Sanus or MadeMan to start pretending that they have played Sonic 4? Not as a joke post, but as a serious attempt at trying to trick us to get a reaction?
« Last Edit: December 31, 1969, 06:00:00 pm by Guest »

Offline FireKingX

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Re: Sonic the Hedgehog 4
« Reply #189 on: February 18, 2010, 08:55:20 pm »
Quote from: "Dr. SEGA Monkey"
Quote from: "Aki-at"
but I have no reason to believe some random Sonic fan. Even if he is well known at Sonic Retro (We have members like that here too…)
But would you expect George or Ryan or Sanus or MadeMan to start pretending that they have played Sonic 4? Not as a joke post, but as a serious attempt at trying to trick us to get a reaction?

I played Sonic 4 and can tell you it ain't looking pretty.
« Last Edit: February 18, 2010, 08:58:12 pm by FireKingX »

Offline Aki-at

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Re: Sonic the Hedgehog 4
« Reply #190 on: February 18, 2010, 08:56:02 pm »
Quote from: "Dr. SEGA Monkey"
But would you expect George or Ryan or Sanus or MadeMan to start pretending that they have played Sonic 4? Not as a joke post, but as a serious attempt at trying to trick us to get a reaction?

I'm not going to name names, but some could!
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Offline MadeManG74

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Re: Sonic the Hedgehog 4
« Reply #191 on: February 18, 2010, 09:12:17 pm »
Quote from: "Aki-at"
Quote from: "Dr. SEGA Monkey"
But would you expect George or Ryan or Sanus or MadeMan to start pretending that they have played Sonic 4? Not as a joke post, but as a serious attempt at trying to trick us to get a reaction?

I'm not going to name names, but some could!

Nice to know that I've build up enough credibility to royally swindle you guys  :twisted:

Reminds me of when I made a joke about the next Yakuza game being a DS RPG complete with screenshots, back when Sega seemed to think every god-damned game they make should be a Japan-only DS RPG.

Ahh pointless nostalgia.
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Offline Barry the Nomad

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Re: Sonic the Hedgehog 4
« Reply #192 on: February 18, 2010, 09:13:38 pm »
He's talking about ME of course! :P

while the dude at Retro may be telling the truth about playin it, I highly doubt that he game is completed. Another problem I have is this dude seems deeply rooted in the fangame community. One thing I know about those guys is that knowing how to make a game themselves makes them incredibly harsh critics, even to a fault. The troll in question recently posted this in regard to why he won't post a screengrab:

"Screenshots wouldn't work either, since I'm (modesty aside) a very good artist, I could pretty much fake a screenshot and make it look like the real deal. (read: Sonic Nexus Attitude XD 3D). Plus, I have a small project that plays and looks like Sonic 4, so never take any screenshot that comes from me as actuall proof. The same applies for ofscreen takes. I could pretty much be taking pictures of my own monitor..."

so not only did he complain about the physics, but he also believes he can do as good or better work than what we've seen of Sonic 4. Definite ego problem.
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Offline Aki-at

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Re: Sonic the Hedgehog 4
« Reply #193 on: February 18, 2010, 09:19:29 pm »
Oh I didn't read that part...

That's like, well, uh, yeah.

Although was telling Sharky exactly the same thing Barry said about people who make fangames, when you make fangames on a constant basis, even something that wouldn't normally be off-putting if you just casual buy the games could make the product seem severely wrong because it's not set on how you want to play it.

Not that Sonic the Hedgehog 4 hasn't got it's own issues (Which I've gone over multiple times as has Sanus) but when you've designed your own levels and look over the original level designs thousands of designs, something that is slightly different can be a major annoyance.
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Offline Dr. SEGA Monkey

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Re: Sonic the Hedgehog 4
« Reply #194 on: February 18, 2010, 09:21:13 pm »
Quote
I'm not going to name names, but some could!

But I'm not talking about if they were to make a new account, and post fake info. I mean if like George came on here and started posting bogus impressions about the game, maybe even writing an article about it, making MULTIPLE posts about it for the front page, and doing all this to genuinely get a reaction out of other members. It would be pretty unusual don't you think?

But my point is that a contributing member of the community with no history of faking info has a lot more credibility than someone on 4chan for example.

Like I said, just wait and see tomorrow.
« Last Edit: December 31, 1969, 06:00:00 pm by Guest »