Author Topic: Sonic the Hedgehog 4: Episode 1  (Read 521448 times)

Offline Sega Uranus

  • *
  • Posts: 3597
  • Total Meseta: 8
  • Thank You For Playing ECCO ECCO ECCO
    • The SEGA Source
Re: Sonic the Hedgehog 4: Episode 1
« Reply #1845 on: December 25, 2010, 03:38:38 pm »
I think it will depend on how much you appreciate the original games. If you just like them and not have any connection to them, you will probably be good to go. If you think they have some of the best game design ever, then you will be sorely disappointed.

Even then, it depends on how much you like platformers I guess. If you have played hundreds, you will probably think Sonic the Hedgehog 4 is rather weak overall. Most people will be fine with that because they have not played that many.

The price is a bit hard to recommend by, but if you do not mind waiting I am entirely certain that the whole set of games will eventually be bundled together on one disc.
« Last Edit: December 31, 1969, 06:00:00 pm by Guest »

Offline max_cady

  • *
  • Posts: 3180
  • Total Meseta: 14
Re: Sonic the Hedgehog 4: Episode 1
« Reply #1846 on: January 06, 2011, 03:11:58 pm »
Well, I finished the game. Took me two days.

At first, I wasn't quite going along with it, but I've been that way since the start.
I started to cozy up to the game in the following months.

And now I've played through it.

You know, it's actually a good game! Sure I was pissed off at the final boss with a huge difficulty spike that was just out of place.

I played through all the stages, I liked Splash Hill Zone a lot, Casino Night Zone is also pretty good. I kinda hated Lost Labyrinth because the way the level was designed it was a little hard to predict what would come up next, resulting in a lot of cheap deaths. But it had some clever puzzles.

I found Mad Gear Zone to be the most fun stage I went through, even if it featured some of the most annoying enemies from Sonic 2.

Again, the physics that a while to get to. But after that you just go with it. It feels weird that Sonic feels so heavy, because in comparison, when I play Sonic Unleashed and seeing how freaking fast Sonic is, in the old games and in this new game, it feels like Sonic is carrying lead on those sneakers.

And again, all of this depends on how you feel.

This game is either an insult or an homage, depending on the fact that you either hated it or loved it, respectively.

If you go by what a lot of people say on NeoGaf, it's probably the biggest disaster since the Titanic and the Hindenburg combined. If you start reading a couple of professional reviews, it's apparentely pretty good.

So... take your pick, really.

You might have fun with this game, you might feel that your childhood has been rapped and shot in the face, then rapped again.

I liked it. A part of me, considering how the stages in this game are pretty close representations to earlier Sonic games, it feels  unnecessary.

To me, I have one only gripe, is that a lot of people are complaining this game is short.

Let's take a second to break this down, critics have been pissing and moaning over how different gameplay styles ruin Sonic, how it has too many characters and they all hurt Sonic, but then when a Sonic that solely features Sonic and it's way too short, the obvious answer is: NO F***ING S***!

There are no other playable characters, hence, there's 0 variety in gameplay or nothing else to play once you're finished with Sonic.
And considering that all you do in this game is just getting to the end of the stage and considering how fast the character is, it doesn't take long till you finish it. Sonic Team could've added 1 or 2 extra stages in this episode and it would still only add about 20-30 minutes of extra game time.

Sometimes, be careful what you wish for, 'cause you might just get it.
« Last Edit: December 31, 1969, 06:00:00 pm by Guest »

Offline Barry the Nomad

  • *
  • Posts: 8806
  • Total Meseta: 713
  • Let's Post!
    • SEGAbits
Re: Sonic the Hedgehog 4: Episode 1
« Reply #1847 on: January 06, 2011, 03:26:40 pm »
I have a feeling that when ep2 hits, and Tails becomes playable, you'll be able toplay ep1 as him. At least, that's how it BETTER be. I could see it easily being possible, all they'd need to do is replace the bubble chains with rings or spike balls that float up and down. That way, instead of doing homing chains as Sonic does, you fly as Tails does. The rings act as a hint towards the direction to go, the floating spike balls act as obstacles that Tails would have to fly and avoid. Knuckles would easily translate to Sonic's stages, via flying through the existing bubbles chains and bopping each enemy with his knuckles.
« Last Edit: December 31, 1969, 06:00:00 pm by Guest »

Offline max_cady

  • *
  • Posts: 3180
  • Total Meseta: 14
Re: Sonic the Hedgehog 4: Episode 1
« Reply #1848 on: January 06, 2011, 05:54:58 pm »
Loved that little Tails nod in that one cutscene before you fight the final boss.
« Last Edit: December 31, 1969, 06:00:00 pm by Guest »

Offline Barry the Nomad

  • *
  • Posts: 8806
  • Total Meseta: 713
  • Let's Post!
    • SEGAbits
Re: Sonic the Hedgehog 4: Episode 1
« Reply #1849 on: January 06, 2011, 06:38:43 pm »
Yeah, it seems that my favorite bits form the game were actually what came after the game was delayed (the rocket cutscene, road of cards, the torch lighting stage, the world map).
« Last Edit: December 31, 1969, 06:00:00 pm by Guest »

Offline Sharky

  • *
  • Posts: 3882
  • Total Meseta: 44
Re: Sonic the Hedgehog 4: Episode 1
« Reply #1850 on: January 07, 2011, 01:06:10 am »
Quote from: "max_cady"
Loved that little Tails nod in that one cutscene before you fight the final boss.
?
« Last Edit: December 31, 1969, 06:00:00 pm by Guest »
Made by SEGA

Offline Sega Uranus

  • *
  • Posts: 3597
  • Total Meseta: 8
  • Thank You For Playing ECCO ECCO ECCO
    • The SEGA Source
Re: Sonic the Hedgehog 4: Episode 1
« Reply #1851 on: January 07, 2011, 01:27:35 am »
Quote from: "Sharky"
Quote from: "max_cady"
Loved that little Tails nod in that one cutscene before you fight the final boss.
?

When you go to space, the rocket Sonic uses that just somehow happens to be there has Tails' logo on it.
« Last Edit: December 31, 1969, 06:00:00 pm by Guest »

Offline max_cady

  • *
  • Posts: 3180
  • Total Meseta: 14
Re: Sonic the Hedgehog 4: Episode 1
« Reply #1852 on: January 07, 2011, 01:03:53 pm »
Speaking of which, how did he get down from Eggman's Space Station?
« Last Edit: December 31, 1969, 06:00:00 pm by Guest »

Offline Barry the Nomad

  • *
  • Posts: 8806
  • Total Meseta: 713
  • Let's Post!
    • SEGAbits
Re: Sonic the Hedgehog 4: Episode 1
« Reply #1853 on: January 07, 2011, 01:36:25 pm »
He rode a piece of E.G.G. Station wreckage like a snowboard from the sky down to a mountain slope in Splash Hill, then hopped off the board to run through the end sequence.

[youtube:2j720rjs]X8u7px_GzWQ[/youtube:2j720rjs]
« Last Edit: December 31, 1969, 06:00:00 pm by Guest »

Offline max_cady

  • *
  • Posts: 3180
  • Total Meseta: 14
Re: Sonic the Hedgehog 4: Episode 1
« Reply #1854 on: January 07, 2011, 03:05:37 pm »
But that's prepousterous, he couldn't do something like that...

Oh, wait...
[youtube:2ydfm5v5]aA-yILpGYro[/youtube:2ydfm5v5]


Sonic does what Chuck Norris Doesn't!
« Last Edit: December 31, 1969, 06:00:00 pm by Guest »

Offline Sharky

  • *
  • Posts: 3882
  • Total Meseta: 44
Re: Sonic the Hedgehog 4: Episode 1
« Reply #1855 on: January 07, 2011, 08:22:46 pm »
Quote from: "Sega Uranus"
Quote from: "Sharky"
Quote from: "max_cady"
Loved that little Tails nod in that one cutscene before you fight the final boss.
?

When you go to space, the rocket Sonic uses that just somehow happens to be there has Tails' logo on it.

Oh, I never spotted that... Nice.
« Last Edit: December 31, 1969, 06:00:00 pm by Guest »
Made by SEGA

Offline Barry the Nomad

  • *
  • Posts: 8806
  • Total Meseta: 713
  • Let's Post!
    • SEGAbits
Re: Sonic the Hedgehog 4: Episode 1
« Reply #1856 on: January 11, 2011, 08:02:13 pm »
F'ing insane speed run!
[youtube:3lrgmcap]jXv82kusWbY[/youtube:3lrgmcap]
« Last Edit: December 31, 1969, 06:00:00 pm by Guest »