Yes, we still have a forum.
I think the music is good. Musically. The sound quality is bogus. I hope that's just bad recording or something.
GG Sega, not only leak every single second of gameplay online, but lose the actual game too. Oy Vey.
Quote from: "MadeManG74"GG Sega, not only leak every single second of gameplay online, but lose the actual game too. Oy Vey.Not SEGA's fault.Microsoft's fault. PartnerNETKUDOS TO MICROSOFT
Quote from: "ShadiWulf"Quote from: "MadeManG74"GG Sega, not only leak every single second of gameplay online, but lose the actual game too. Oy Vey.Not SEGA's fault.Microsoft's fault. PartnerNETKUDOS TO MICROSOFT And Sega will do nothing about it? I don't think this is the first time a game is leaked from that place, and I don't think this is just a tiny simple issue for both companies(Sega/MS). It was just ridiculous everybody seen the whole game on youtube.
And Sonic Adventure XBLA arcade has been leaked too.My God, there must be a really disgruntled janitor at PartnerNet right now.
The way it works is this - all Xbox 360 debug kits have a Dashboard executable on them, and on that, you can set yourself up with a Xbox Live account under a name of your choice (the 'Partnernet' version of Xbox Live runs completely separately to the release version), and then go online to check out and test games and add-ons. We have a debug Xbox 360 in the Game Developer/Gamasutra office, and many other members of the press have them, but the contents of the Partnernet download area is NDA-ed - you're not allowed to discuss it. So we're not.One of the problems for Xbox 360 developers is that, if they want to test downloading for something (say, add-on map packs for retail games, or XBLA games themselves), then they need to put it on Partnernet using their game name. At which point, because Microsoft currently has no screening across this debug network, all the other developers and press people in the world can also download that file - even if they allegedly can't discuss it.