Author Topic: Sonic the Hedgehog 4: Episode 1  (Read 524527 times)

Offline MadeManG74

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Re: Sonic the Hedgehog 4
« Reply #615 on: May 13, 2010, 06:29:31 am »
GG Sega, not only leak every single second of gameplay online, but lose the actual game too.

Oy Vey.
« Last Edit: December 31, 1969, 06:00:00 pm by Guest »

Offline crackdude

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Re: Sonic the Hedgehog 4
« Reply #616 on: May 13, 2010, 06:44:23 am »
It is extremely complicated to get pirated XBLA games to work, so it's not a huge deal. Maybe about 10 people are playing the game now.
« Last Edit: December 31, 1969, 06:00:00 pm by Guest »
SEG4GES

Offline STORM!

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Re: Sonic the Hedgehog 4
« Reply #617 on: May 13, 2010, 07:57:25 am »
Quote from: "crackdude"
I think the music is good. Musically. The sound quality is bogus. I hope that's just bad recording or something.

 Todas as musicas, sem excessao, sao completas bostas!

 Have this crap any music good to hear? Nope...
« Last Edit: December 31, 1969, 06:00:00 pm by Guest »

Offline Orta

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Re: Sonic the Hedgehog 4
« Reply #618 on: May 13, 2010, 08:57:23 am »
"bosta"

I love the sound of that.
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Offline Happy Cat

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Re: Sonic the Hedgehog 4
« Reply #619 on: May 13, 2010, 03:42:29 pm »
Quote from: "MadeManG74"
GG Sega, not only leak every single second of gameplay online, but lose the actual game too.

Oy Vey.

Not SEGA's fault.

Microsoft's fault.  PartnerNET

KUDOS TO MICROSOFT  :afroman:
« Last Edit: December 31, 1969, 06:00:00 pm by Guest »

Offline STORM!

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Re: Sonic the Hedgehog 4
« Reply #620 on: May 13, 2010, 03:46:03 pm »
Quote from: "ShadiWulf"
Quote from: "MadeManG74"
GG Sega, not only leak every single second of gameplay online, but lose the actual game too.

Oy Vey.

Not SEGA's fault.

Microsoft's fault.  PartnerNET

KUDOS TO MICROSOFT  :afroman:

 And Sega will do nothing about it? I don't think this is the first time a game is leaked from that place, and I don't think this is just a tiny simple issue for both companies(Sega/MS). It was just ridiculous everybody seen the whole game on youtube.
« Last Edit: December 31, 1969, 06:00:00 pm by Guest »

Offline Happy Cat

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Re: Sonic the Hedgehog 4
« Reply #621 on: May 13, 2010, 03:51:35 pm »
Quote from: "STORM!"
Quote from: "ShadiWulf"
Quote from: "MadeManG74"
GG Sega, not only leak every single second of gameplay online, but lose the actual game too.

Oy Vey.

Not SEGA's fault.

Microsoft's fault.  PartnerNET

KUDOS TO MICROSOFT  :afroman:

 And Sega will do nothing about it? I don't think this is the first time a game is leaked from that place, and I don't think this is just a tiny simple issue for both companies(Sega/MS). It was just ridiculous everybody seen the whole game on youtube.

SEGA can't do anything about it.

Microsoft requires all digital games to be up on partnernet if they want to be on XBOX LIve Arcade.

I guess SEGA could cut ties with Microsoft, that would piss off lots of people here though.
« Last Edit: December 31, 1969, 06:00:00 pm by Guest »

Offline max_cady

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Re: Sonic the Hedgehog 4
« Reply #622 on: May 13, 2010, 03:56:46 pm »
And Sonic Adventure XBLA arcade has been leaked too.

My God, there must be a really disgruntled janitor at PartnerNet right now.
« Last Edit: December 31, 1969, 06:00:00 pm by Guest »

Offline Happy Cat

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Re: Sonic the Hedgehog 4
« Reply #623 on: May 13, 2010, 03:59:24 pm »
Quote from: "max_cady"
And Sonic Adventure XBLA arcade has been leaked too.

My God, there must be a really disgruntled janitor at PartnerNet right now.
PartnerNET is a service.

Any developer / press member with a development 360 can access it.  Modded XBOX 360's can access it too, but Microsoft is starting to crack down on those.
« Last Edit: December 31, 1969, 06:00:00 pm by Guest »

Offline STORM!

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Re: Sonic the Hedgehog 4
« Reply #624 on: May 13, 2010, 04:18:14 pm »
 Then, why the hell MS continues using this shitty service? It's already known this is not secure...

 Too bad Sony is not the leader anymore, otherwise Sonic 4 would be PS3 exclusive ;pppp
« Last Edit: December 31, 1969, 06:00:00 pm by Guest »

Offline max_cady

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Re: Sonic the Hedgehog 4
« Reply #625 on: May 13, 2010, 06:21:51 pm »
@Shadiwulf

Oh, OK.

I was just browsing for PartnerNet and this article came up.

Quote
The way it works is this - all Xbox 360 debug kits have a Dashboard executable on them, and on that, you can set yourself up with a Xbox Live account under a name of your choice (the 'Partnernet' version of Xbox Live runs completely separately to the release version), and then go online to check out and test games and add-ons. We have a debug Xbox 360 in the Game Developer/Gamasutra office, and many other members of the press have them, but the contents of the Partnernet download area is NDA-ed - you're not allowed to discuss it. So we're not.

One of the problems for Xbox 360 developers is that, if they want to test downloading for something (say, add-on map packs for retail games, or XBLA games themselves), then they need to put it on Partnernet using their game name. At which point, because Microsoft currently has no screening across this debug network, all the other developers and press people in the world can also download that file - even if they allegedly can't discuss it.

This isn't the first time, this service had problems. The article refers to Ikaruga's early leak.
I honestly didn't remember it.
« Last Edit: December 31, 1969, 06:00:00 pm by Guest »

Offline Sharky

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Re: Sonic the Hedgehog 4
« Reply #626 on: May 13, 2010, 07:03:46 pm »
I haven't seen this preview posted...

http://spong.com/feature/10110107/Previ ... Hedgehog-4

I don't think its that new though.
« Last Edit: December 31, 1969, 06:00:00 pm by Guest »
Made by SEGA

Offline Barry the Nomad

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Re: Sonic the Hedgehog 4
« Reply #627 on: May 13, 2010, 07:38:46 pm »
Cool find! That looks to fairly new, posted a little over a week ago. Also, looks like Svend, owner of The Sonic Stadium wrote it.
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Offline Sega Uranus

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Re: Sonic the Hedgehog 4
« Reply #628 on: May 13, 2010, 10:34:45 pm »
Quote from: "ShadiWulf"
Quote from: "MadeManG74"
GG Sega, not only leak every single second of gameplay online, but lose the actual game too.

Oy Vey.

Not SEGA's fault.

Microsoft's fault.  PartnerNET

KUDOS TO MICROSOFT  :afroman:

Blame SEGA for working together with known hackers at Sonic Retro for feedback more than anything else.
« Last Edit: December 31, 1969, 06:00:00 pm by Guest »

Offline Monkeroony

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Re: Sonic the Hedgehog 4
« Reply #629 on: May 17, 2010, 08:12:55 am »
After playing Rocket Knight I am much more excited for this than before.
I got bored of NSMB wii quickly, which is why my interest started to wain in the first place.

I hope that minekart level is better than it looks though.
« Last Edit: December 31, 1969, 06:00:00 pm by Guest »