Author Topic: Sonic the Hedgehog 4: Episode 1  (Read 525435 times)

Offline Sega Uranus

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Re: Sonic the Hedgehog 4
« Reply #870 on: June 30, 2010, 05:14:31 pm »
Quote from: "crackdude"
Sanus, chill out seriously big time.

The E3 feedback was overall pretty positive and many individual people said it was really fun. The only bad feedback was from those Nintendo fanboys, so it doesn't count.

I think you're just freaking out with the thought of a Sonic game possibly being good.

Most of the positive feedback I have seen has been from people who never grew up with Sonic games and think the whole series had Little Big Planet-like physics.

I also think Sonic Unleashed was good. I consider it one of the ten best Sonic games of all time even, but this comes after some Game Gear titles still.

I dunno, stop being a mindless fanboy I guess? Even I liked Sonic 06 at first, you will learn.
« Last Edit: December 31, 1969, 06:00:00 pm by Guest »

Offline Barry the Nomad

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Re: Sonic the Hedgehog 4
« Reply #871 on: June 30, 2010, 05:20:26 pm »
Quote
http://img15.imageshack.us/img15/874/loopdumb.gif

This one is from E3 as far as I know.

Old or not, he was being a spammy little pecker and I told him to stop.

Quote
My point is that you will always defend this stuff no matter what, so it does not matter. I do not see why you would have to play a game if you already have a general idea of the physics and can see full maps of the levels online now. Do you have to play every single Sonic fangame to figure out over 90% of them are some of the worst shit in the world?

And the loop glitch was from E3, sorry.

Sorry, posting 28 gifs did not make that point to me. It made you come off as a spaz. The above quoted post, however, is a coherent comment. Well done. Too bad you are assuming that I defend glitches. I'm all about glitches being found and fixed, so why would I defend them? Difference between us is how we go about it. I'll say "I don't like seeing the occasional glitch and I hope that SEGA's additional dev time will fix this", meanwhile you'll post rage filled junk comments and try to pick a fight with everybody here.

Quote
Most of the positive feedback I have seen has been from people who never grew up with Sonic games and think the whole series had Little Big Planet-like physics.

Did you click the links I provided? Nearly every writer talks about playing the original Genesis games when growing up.
« Last Edit: December 31, 1969, 06:00:00 pm by Guest »

Offline Sega Uranus

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Re: Sonic the Hedgehog 4
« Reply #872 on: June 30, 2010, 05:39:01 pm »
Quote from: "Barry the Nomad"
Sorry, posting 28 gifs did not make that point to me. It made you come off as a spaz. The above quoted post, however, is a coherent comment. Well done. Too bad you are assuming that I defend glitches. I'm all about glitches being found and fixed, so why would I defend them? Difference between us is how we go about it. I'll say "I don't like seeing the occasional glitch and I hope that SEGA's additional dev time will fix this", meanwhile you'll post rage filled junk comments and try to pick a fight with everybody here.

My overall point was that it is a complete injustice in design to SEGA's biggest trilogy of their most loved franchise. It is similar to if Star Wars episode 1, 2, and 3 were all done cheaply and rushed out the door. Sure, the real products are pretty mixed and a lot of the fans swear by them being shit, but you can see they really did put a lot of work and effort into them, I would have at least appreciated something of this attitude. Even more, if this was just called "Sonic the Hedgehog: Subtitle here" I would not care at all, the problem is that it IS Sonic the Hedgehog 4 and that they are putting way more effort into Sonic Colors on the DS that upsets me to great levels is what my issue is.

Quote from: "Barry the Nomad"
Did you click the links I provided? Nearly every writer talks about playing the original Genesis games when growing up.

'When growing up' is different than 'I know what I am talking about'. I played all of the Star Fox games growing up, but I know next to nothing about the franchise.
« Last Edit: December 31, 1969, 06:00:00 pm by Guest »

Offline CosmicCastaway

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Re: Sonic the Hedgehog 4
« Reply #873 on: June 30, 2010, 06:52:06 pm »
There's still some time since E3 so I'm sure that Sonic Team is trying to fine tune things for the game's release. The loop glitch you posted Sega Uranus may very well be fixed in final product. Don't worry, it's going to be fun.
« Last Edit: December 31, 1969, 06:00:00 pm by Guest »
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Offline Dr. SEGA Monkey

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Re: Sonic the Hedgehog 4
« Reply #874 on: June 30, 2010, 07:34:09 pm »
Sanus is right. The fact that this is Sonic 4 is somewhat of a disgrace. The whole thing seems to be just slapped together. Only 4 zones? And Ken mentioned they would be charging up to $25 for this!

The physics are still a major problem. You can't really use those positive E3 previews as an argument because they weren't analyzing the game when they played it. They just saw Sonic running on a 2D plane and immediately declared it great. GoNintnedo's preview made more sense. Physics are extremely important for a game like Sonic.

That, and it seems to be a step down from Sonic 3 & Knuckles. (No mini-boss, no elemental shields, no Act transitions, etc.) Also, what's with the reused bosses and level art???

It's a shame, because I like just about everything else. I like the graphics, I love how the music is using those Sonic 1/2 drum samples, and I think the level design is really good. I don't even have a problem with the homing attack!

But those wonky physics drag it all down.

I really really REALLY hope they can get the physics right before release. Hell, JUST USE THE SONIC ADVANCE PHYSICS ENGINE! It's right there under their noses, and damn near close to the Genesis games. I don't understand why they wont use it....
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Offline crackdude

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Re: Sonic the Hedgehog 4
« Reply #875 on: June 30, 2010, 07:54:39 pm »
Sonic Advance feels nothing like the MegaDrive Sonic to me :/
It's as great or better, but not even similar. This is just my opinion though.. I wouldn't mind they used either of those engines. But this one can be good as well.
« Last Edit: December 31, 1969, 06:00:00 pm by Guest »
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Offline MadeManG74

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Re: Sonic the Hedgehog 4
« Reply #876 on: June 30, 2010, 09:06:22 pm »
I have to agree that I think Sonic 4 is extremely dissapointing overall. This is my opinion, but when you compare Sonic 4 to other games like 'Splosion Man' well...

Sonic 4:
* Huge franchise
* Massive Publisher
* Direct Sequel to highly loved games
* 4 Zones (12-16 levels total)
* 800 Points (At LEAST)
* No Multiplayer.

Splosion Man:
* Debut of IP
* Small Publisher/Developer
* 100 Levels (50 single player, 50 Multiplayer)
* 800 Points.

I mean... this is really just not good enough in my eyes. Sonic 4 just looks like they've taken every shortcut they could and slapped Sonic 4 on it so it would sell (And it will. By the bucket.).

The gameplay might be okay, but I just get the feeling that the homin attack alone is a big sign not to get my hopes up.

I can understand people getting excited about the game, but I just don't see it that way unfortunately.

Also sanus, please try to be more civil. Warnings will be given out if not, I'm kinda surprised Barry didn't give you one already.
« Last Edit: December 31, 1969, 06:00:00 pm by Guest »

Offline Pao

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Re: Sonic the Hedgehog 4
« Reply #877 on: June 30, 2010, 09:24:06 pm »
I also join the negative camp.
Normally, people will expect Sonic 4 to be better or at least as good as the original 2D games, Mario and Rockman returned this generation with games that are arguably better or on par with the best games in the series (Rockman 9-10 and NSMBWii)

But from what I've seen in Sonic 4 from now, it doesn't even look like a great 2D game to begin with... Yes I haven't played it, but there are elements that you can tell just by looking.

I'll reserve my final judgement till the game releases though.
« Last Edit: December 31, 1969, 06:00:00 pm by Guest »

Offline Sharky

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Re: Sonic the Hedgehog 4
« Reply #878 on: July 01, 2010, 02:14:57 am »
Put me in the I haven't played it and its not finished yet camp.

I'm pretty sure in at least one interview the rep said that theres still a lot more fan feedback to put into the game and the E3 build is not finished...

Call me crazy but I don't think critics playing a Sonic game of all games would say anything remotely good about it if it wasn't enjoyable and was full bugs. People now saying things like 'but the critics don't know how to judge a sonic game.' is just the kind of crap I've come to expect... What is this Neogaf?

We sent Nuckles87... I'm pretty damn sure he's a big enough Sonic nerd to be able to be a Sonic critic... bigger then most of us here and he came back saying it was really fun.

Wait wait... let me guess... Nuckles is the WRONG kind of fanboy and can't possibly trusted? Hes too jewish right?
« Last Edit: December 31, 1969, 06:00:00 pm by Guest »
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Offline nuckles87

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Re: Sonic the Hedgehog 4
« Reply #879 on: July 01, 2010, 02:31:37 am »
I really don't see how any Sonic fan could HATE Sonic 4. Or hell, platformer fans in general. From what I got to play at E3 it's some of the best 2D Sonic gaming I can remember outside of the classics. Certainly better then the Rush series (which I did enjoy), and the Advanced series. I did a preview for Sonic Stadium. I played through the game several times with analysis of the physics, and effects of the homing attack in mind.

http://www.sonicstadium.org/articles/e3 ... nd-opinion

My assistant Shigs also did a preview, but he had to rewrite it after further play throughs.

http://www.sonicstadium.org/articles/ev ... mpressions

Being completely honest...it's a pretty fun platformer.

Also, the tweaks we saw at E3 where minor physics tweaks, their apparently doing a lot more with the game
« Last Edit: December 31, 1969, 06:00:00 pm by Guest »

Offline Shigs

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Re: Sonic the Hedgehog 4
« Reply #880 on: July 01, 2010, 02:54:47 am »
I think part of the problem is that it comes after Sonic and Knuckles. Had this been a sequel between Sonics 2 and 3, it would fit in better cuz it does have a classic Sonic 1 & 2 feel. But 3 and Knuckles changed a lot of things. It was slightly slower and more platform oriented and climbing.
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Offline Sharky

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Re: Sonic the Hedgehog 4
« Reply #881 on: July 01, 2010, 02:59:24 am »
^ But Sonic 2 is better then Sonic and Knuckles.
(In my opinion)
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Offline crackdude

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Re: Sonic the Hedgehog 4
« Reply #882 on: July 01, 2010, 05:16:03 am »
And Sonic CD is better than Sonic 2 and nobody gives a shit. (Thinking about it, Sonic 4 is actually the 6th lol)
I hate seeing people overreacting over these stupid things.
S&K wasn't all that great, there's not all that much to live up to.
« Last Edit: December 31, 1969, 06:00:00 pm by Guest »
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Offline Sharky

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Re: Sonic the Hedgehog 4
« Reply #883 on: July 01, 2010, 07:14:14 am »
Quote from: "crackdude"
And Sonic CD is better than Sonic 2 and nobody gives a shit.
Hey you left yourself open by not saying 'in my opinion'.

The hell it was... Sonic CD is the most overrated crap of all the classics. Level designs are cluttered and fugly. Who thought it was a good idea  to make it so momentum is interrupted by shitty loading screens every time I dare to go fast enough for the game to be enjoyable.

Game sucks dick... Only reason it got its cult status was because it was on the Sega CD and nobody bothered to get one.

Urm… In my opinion.
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Offline Barry the Nomad

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Re: Sonic the Hedgehog 4
« Reply #884 on: July 01, 2010, 07:56:00 am »
I liked Sonic CD, but the faulty SEGA CD hardware causes the game to crash on me 25% of the time. :-/

...in my opinion.
« Last Edit: December 31, 1969, 06:00:00 pm by Guest »