Author Topic: Introducing, SEGAbits Wide  (Read 51461 times)

Offline Happy Cat

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Introducing, SEGAbits Wide
« on: February 12, 2010, 01:47:47 pm »
A new theme for those who want images to stretch their screens  :afroman:

To select it, just go to your User Control Panel, click board preferences, and select "Segabits Wide" under "My Theme"

leave feedback here plz  :arrow:

I had to alter the theme a bit from the default theme, so that stuff wouldn't look odd when it was stretching.
« Last Edit: December 31, 1969, 06:00:00 pm by Guest »

Offline ribbitking17

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Re: Introducing, SEGAbits Wide
« Reply #1 on: February 12, 2010, 02:01:33 pm »
*goes to control panel to check it out*
« Last Edit: December 31, 1969, 06:00:00 pm by Guest »

Offline ribbitking17

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Re: Introducing, SEGAbits Wide
« Reply #2 on: February 12, 2010, 02:02:59 pm »
likes it :afroman:
« Last Edit: December 31, 1969, 06:00:00 pm by Guest »

Offline Barry the Nomad

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Re: Introducing, SEGAbits Wide
« Reply #3 on: February 12, 2010, 02:10:43 pm »
Sounds like a forum for fat Sega fans. Or maybe this is already that forum...
« Last Edit: December 31, 1969, 06:00:00 pm by Guest »

Offline Happy Cat

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Re: Introducing, SEGAbits Wide
« Reply #4 on: February 12, 2010, 02:45:16 pm »
i thought the name wide worked good

wide for widescreens
« Last Edit: December 31, 1969, 06:00:00 pm by Guest »

Offline Orta

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Re: Introducing, SEGAbits Wide
« Reply #5 on: February 12, 2010, 04:12:41 pm »
I don't want images to stretch the screen, I want the forum to shrink them to the size of the current layout. :P
« Last Edit: December 31, 1969, 06:00:00 pm by Guest »

Offline Happy Cat

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Re: Introducing, SEGAbits Wide
« Reply #6 on: February 12, 2010, 04:22:10 pm »
[spoiler:3f0w0s9h]*kills orta*[/spoiler:3f0w0s9h]

Sorry, not happening.  At least not in the near future :)
« Last Edit: December 31, 1969, 06:00:00 pm by Guest »

Offline Sega Uranus

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Re: Introducing, SEGAbits Wide
« Reply #7 on: February 12, 2010, 04:30:20 pm »
That is something everyone would like, though!
« Last Edit: December 31, 1969, 06:00:00 pm by Guest »

Offline George

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Re: Introducing, SEGAbits Wide
« Reply #8 on: February 12, 2010, 04:35:19 pm »
Why not use the plugin that does it MS. SHADI.
« Last Edit: December 31, 1969, 06:00:00 pm by Guest »

Offline Happy Cat

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Re: Introducing, SEGAbits Wide
« Reply #9 on: February 12, 2010, 05:03:07 pm »
plug it in

« Last Edit: December 31, 1969, 06:00:00 pm by Guest »

Offline crackdude

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Re: Introducing, SEGAbits Wide
« Reply #10 on: February 12, 2010, 05:14:27 pm »
Wide as in "go make some exercise ChuBei"  :P
« Last Edit: December 31, 1969, 06:00:00 pm by Guest »
SEG4GES

Offline Waffle

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Re: Introducing, SEGAbits Wide
« Reply #11 on: February 12, 2010, 05:17:56 pm »
Quote from: "ShadiWulf"
plug it in

plug it in

« Last Edit: February 12, 2010, 05:58:40 pm by Waffle »

Offline Happy Cat

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Re: Introducing, SEGAbits Wide
« Reply #12 on: February 12, 2010, 05:24:23 pm »
your image isn't loading kogen
« Last Edit: December 31, 1969, 06:00:00 pm by Guest »

Offline Waffle

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Re: Introducing, SEGAbits Wide
« Reply #13 on: February 12, 2010, 05:31:48 pm »
Quote from: "ShadiWulf"
your image isn't loading kogen
Jolly gosh darn. Imma fix it! Meow !!
« Last Edit: December 31, 1969, 06:00:00 pm by Guest »

Offline Waffle

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Re: Introducing, SEGAbits Wide
« Reply #14 on: February 12, 2010, 05:32:37 pm »
What happened to the edit button.  :evil:
« Last Edit: December 31, 1969, 06:00:00 pm by Guest »