Home
News
Info
Features
Reviews
Podcasts
Forums
Contact
Welcome,
Guest
. Please
login
or
register
.
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
News:
Yes, we still have a forum.
Home
Help & Rules
Login
Register
SEGAbits Forums
»
Gaming
»
General Gaming Discussion
»
Impressions of the obscure recent Sega arcade games
« previous
next »
Print
Pages: [
1
]
Author
Topic: Impressions of the obscure recent Sega arcade games (Read 4484 times)
Trippled
Posts: 1071
Total Meseta: 14
Impressions of the obscure recent Sega arcade games
«
on:
July 04, 2013, 01:16:53 pm »
Sega still makes Arcade games. But Arcades are dead. So we rarely ever hear detailed impressions of it of someone playing it, how is it played? How good is it? etc. ...I gathered some...
On the Shining Arcade game:
http://www.unlimitedzigworks.com/3059/shining-force-cross-elysion-arcade.html
Border Break:
http://www.mechadamashii.com/reviews/reviews-border-break-910/
R-Tuned:
http://thekartel.com/video-games/sega-nerds/14103001-atei_2009_rtuned_ultimate_street_racing/
Harley 2:
http://thekartel.com/video-games/sega-nerds/14103081-atei_09_harley_davidson_king_of_the_road/
The Hummer game:
http://thekartel.com/video-games/sega-nerds/14102991-atei_2009_hummer/
2 Spicy:
http://www.destructoid.com/why-2-spicy-is-the-coolest-arcade-game-you-ve-never-played-143830.phtml
Sega Golden Gun:
http://www.arcadianrhythms.com/2013/03/the_man_with_the_golden_guns/
And lastly Psy-Phi from a neogaf poster:
http://www.neogaf.com/forum/showpost.php?p=52051965&postcount=658
Just makes me all the more sad, of no ports....
«
Last Edit: July 04, 2013, 01:22:41 pm by Trippled
»
Logged
Randroid
Posts: 518
Total Meseta: 15
Re: Impressions of the obscure recent Sega arcade games
«
Reply #1 on:
July 04, 2013, 03:44:21 pm »
Couldn't agree more. Their arcade games have always been top notch.
I was luck enough to play Shining Force Cross when I visited Japan (still keep the card in my wallet to this day). It was definitely fantastic and worthy of a console/pc release. I skipped out on Border Break because it looked a bit text heavy for a non-japanese reader.
We got a Golden Gun arcade here in Vancouver and it's quirky fun.
In my dreams, I play 2-Spicy. It would work so well as a move/wii/kinect title.
Maybe when these titles are no longer profitable in the arcades, we'll see them released as console ports. Isn't that why they don't release ports right away? To extend the profitability of the title in arcades?
Logged
Trippled
Posts: 1071
Total Meseta: 14
Re: Impressions of the obscure recent Sega arcade games
«
Reply #2 on:
July 04, 2013, 03:55:41 pm »
Hmmm...tough through the decline of Arcades, quality has decreased too I think, or so I have heard from frequent visitors. Rail-shooters have definitly fell in quality, Virtua Cop3 is still the last really good one I think.
Logged
Print
Pages: [
1
]
« previous
next »
SEGAbits Forums
»
Gaming
»
General Gaming Discussion
»
Impressions of the obscure recent Sega arcade games