Author Topic: Virtua Tennis 4 Unofficial Discussion Thread  (Read 10527 times)

Offline Barry the Nomad

  • *
  • Posts: 8806
  • Total Meseta: 713
  • Let's Post!
    • SEGAbits
Virtua Tennis 4 Unofficial Discussion Thread
« on: April 19, 2011, 08:19:03 pm »
So, any PS3 owners care to give a lowly 360 owner their impressions?  :afroman:
« Last Edit: December 31, 1969, 06:00:00 pm by Guest »

Offline George

  • *
  • Posts: 6263
  • Total Meseta: 668
    • http://www.segabits.com/
Re: Virtua Tennis 4 Demo
« Reply #1 on: April 19, 2011, 08:20:47 pm »
Have not downloaded it yet.
« Last Edit: December 31, 1969, 06:00:00 pm by Guest »

Offline SOUP

  • *
  • Posts: 2290
  • Total Meseta: 4
Re: Virtua Tennis 4 Demo
« Reply #2 on: April 20, 2011, 01:34:24 pm »
I'll try it out tonight.
« Last Edit: December 31, 1969, 06:00:00 pm by Guest »

Offline Sega Uranus

  • *
  • Posts: 3597
  • Total Meseta: 8
  • Thank You For Playing ECCO ECCO ECCO
    • The SEGA Source
Re: Virtua Tennis 4 Demo
« Reply #3 on: April 20, 2011, 03:11:42 pm »
Just make this the official topic as the game is coming out in like two weeks anyways.

While I love Virtua Tennis, I was kind of surprised some people were getting so hyped up about it, but now that I have played it I can confirm that I fully believe this is SEGA's best game made for 2011 (Yakuza 4 does not count, that is 2010!).

The first thing I noticed was how nice the menus were, and also how clean everything looked. Graphically my only real problems come from how some of the characters look, but the series has always had that problem, and this might be a positive for some people. I like to make ogre people too!

The world tour mode is the best in the series and one of the best I have ever seen for something like this, even though initially it looks awful, as it is basically a board game.

Let me explain though. Instead of being able to travel anywhere in the world, you have a set path to take with only a few splitting sections that eventually connect again anyways. You get a group of cards that tell you how many spaces you can take with each "Day" that passes (1 space cards, 2 space cards, 4 space cards, you get the idea). Depending on which you choose, you will land on a specific event, whether it be a minigame or a tournament, or even stuff like autograph signing and charity events. You can also land on sections where you buy new cards to use, but you can only purchase one at a time. Where this really shines though is that every time you land you become somewhat exhausted, so eventually you have to make sure you land on a hotel or some other place where you can rest, so your meter can grow again. If you are in an event and your bar begins to pass a red line, your body begins to act up and bad things can happen that make your character not play perfectly. I assume once you become fully exhausted, you have to go to a hospital and lose a bunch of days.

In every event you take, you can get stars to improve what kind of events you can go to and what kind of people will be interested in your abilities. Also, your character levels up and gets money with each event (except in charity events, where you give up money), so even if you are a bad player, you can still progress your character.

The game has truly brilliant design from just that demo... I was impressed. Everything is incredible... Everything is either perfect or so close to perfection that it does not even matter. I wish SEGA had more games this quality. It honestly might be one of the best multiplatform games this gen even.

So yeah, pretty good.  8-)
« Last Edit: December 31, 1969, 06:00:00 pm by Guest »

Offline Sharky

  • *
  • Posts: 3882
  • Total Meseta: 44
Re: Virtua Tennis 4 Unofficial Discussion Thread
« Reply #4 on: April 20, 2011, 08:03:54 pm »
Sounds good, where are the other reactions!?
« Last Edit: December 31, 1969, 06:00:00 pm by Guest »
Made by SEGA

Offline George

  • *
  • Posts: 6263
  • Total Meseta: 668
    • http://www.segabits.com/
Re: Virtua Tennis 4 Unofficial Discussion Thread
« Reply #5 on: April 20, 2011, 08:34:30 pm »
Sanus creeps me out. Like you go on for paragraphs about how nice the menus are.... which is alright... but ... if the menus are crap... will it effect the game? Not to me. I think all menus are shit 100% of the time, 80% of the time.

Ranks you do in the Virtua Tennis PS3 demo go to the full game if you buy it. Transferring saves from demos? YES! I hate when a demo has you play 20 mins of a game, then you have to replay it .... your like "FUCK!!"
« Last Edit: December 31, 1969, 06:00:00 pm by Guest »

Offline Sega Uranus

  • *
  • Posts: 3597
  • Total Meseta: 8
  • Thank You For Playing ECCO ECCO ECCO
    • The SEGA Source
Re: Virtua Tennis 4 Unofficial Discussion Thread
« Reply #6 on: April 20, 2011, 09:48:43 pm »
Quote from: "George"
Sanus creeps me out. Like you go on for paragraphs about how nice the menus are.... which is alright... but ... if the menus are crap... will it effect the game? Not to me. I think all menus are shit 100% of the time, 80% of the time.

What? I had one full sentence for the menus, and I just said they look nice. The rest was about the overall art direction and graphics. A game can have nice menus and still suck, for instance I think Sonic the Hedgehog 4: Episode I's menus are phenomenal, some of the best in the series. Pretty funny.

Unless you meant the world tour stuff, which was basically just me explaining the whole mode.

Anyways, I noticed there was a big red down arrow on the map screen that says "Something bad happens" if you hit it. Has anyone gotten there? The demo ends for me before I can reach it.
« Last Edit: December 31, 1969, 06:00:00 pm by Guest »

Offline George

  • *
  • Posts: 6263
  • Total Meseta: 668
    • http://www.segabits.com/
Re: Virtua Tennis 4 Unofficial Discussion Thread
« Reply #7 on: April 20, 2011, 10:27:11 pm »
I was going to let it download last night, but I passed out like a rock. I will play it tomorrow. I PROMISE.
« Last Edit: December 31, 1969, 06:00:00 pm by Guest »

Offline Radrappy

  • *
  • Posts: 961
  • Total Meseta: 14
Re: Virtua Tennis 4 Unofficial Discussion Thread
« Reply #8 on: April 21, 2011, 02:39:10 am »
I downloaded the demo and took it for a (top)spin tonight.  I havent played a Virtual Tennis since the first title for dreamcast(of which I have many fond memories).  Anyway, It was pretty fun! Obviously the pace of the career mode was a little stilted by you having to rely on whatever number of spaces given to you to move but I had a good time none the less.  Not sure if I'll be picking up a copy but I'll definitely keep an eye on it.
« Last Edit: December 31, 1969, 06:00:00 pm by Guest »

Offline cube_b3

  • *
  • Posts: 1302
  • Total Meseta: 3
Re: Virtua Tennis 4 Unofficial Discussion Thread
« Reply #9 on: April 21, 2011, 05:55:06 am »
Quote from: "George"
Sanus creeps me out. Like you go on for paragraphs about how nice the menus are.... which is alright... but ... if the menus are crap... will it effect the game? Not to me. I think all menus are shit 100% of the time, 80% of the time.

Ranks you do in the Virtua Tennis PS3 demo go to the full game if you buy it. Transferring saves from demos? YES! I hate when a demo has you play 20 mins of a game, then you have to replay it .... your like "FUCK!!"

Menu's are a very neglected variable in videogames George, but they are very important.

They were a source of criticism in Sonic 4.

They often hint how bad the games going to be i.e. Sonic 06.

Sometimes they are the best chnages in the game for example Nightshade the sequel to Shinobi on PS2. Shinobi had a very simple start game/load game/options menu.

But Nightshade it revamped it into a VR Projection or something.
« Last Edit: December 31, 1969, 06:00:00 pm by Guest »

Offline George

  • *
  • Posts: 6263
  • Total Meseta: 668
    • http://www.segabits.com/
Re: Virtua Tennis 4 Unofficial Discussion Thread
« Reply #10 on: April 21, 2011, 06:07:41 am »
... yet everyone here agrees the menus in Sonic 4 where awesome. I didn't see the big deal. You move a thing, select a stage.

You do it in all games. The menu can be black text with

PLAY - OPTIONS - LOAD and I will be just fine.
« Last Edit: December 31, 1969, 06:00:00 pm by Guest »

Offline Sega Uranus

  • *
  • Posts: 3597
  • Total Meseta: 8
  • Thank You For Playing ECCO ECCO ECCO
    • The SEGA Source
Re: Virtua Tennis 4 Unofficial Discussion Thread
« Reply #11 on: April 21, 2011, 06:14:47 pm »
What are you talking about Cube? The menus in Sonic the Hedgehog 4 and Sonic 06 were great.

In comparison, Sonic Unleashed had horrible ones. Very laggy and would bleed on some televisions.
« Last Edit: December 31, 1969, 06:00:00 pm by Guest »

Offline Barry the Nomad

  • *
  • Posts: 8806
  • Total Meseta: 713
  • Let's Post!
    • SEGAbits
Re: Virtua Tennis 4 Unofficial Discussion Thread
« Reply #12 on: April 21, 2011, 07:39:07 pm »
Quote from: "Sega Uranus"
What are you talking about Cube? The menus in Sonic the Hedgehog 4 and Sonic 06 were great.

In comparison, Sonic Unleashed had horrible ones. Very laggy and would bleed on some televisions.

A quality menu is easy to navigate and gets you to what you're looking for as soon as possible, so very true. Sonic 4 and '06 had great menus.

Unleashed, while pretty, was very annoying in retrospect. To get to act 1 of a daytime stage, for example, you had to rotate the globe, find the flag (not labeled, so you had to remember what flag was for what country), highlight the flag to read the country, make sure it was "day" out, rotate the sun if not, select the location, select the act select, select the act. Pisses me off :P

'06 was like, what, three presses of the button? Sonic Adventure wasn't too bad, though you did have to load up that rotating wheel with all the characters.

I'm hoping the Generations menu, which sounds sort of like a 2D hub, is fun to navigate and quick.

Virtua Tennis 4 related: the menus sound damn slick, can't wait to see that map in action too. VT4 is the first big SEGA game of the year for me, so I can't wait. Might take a day off from work for some tennis...
« Last Edit: December 31, 1969, 06:00:00 pm by Guest »

Offline Team Andromeda

  • *
  • Posts: 2050
  • Total Meseta: 39
Re: Virtua Tennis 4 Unofficial Discussion Thread
« Reply #13 on: April 22, 2011, 03:44:35 am »
Its not the best demo, so most people will just say it's more of the same and hardly any different from Part III.

Still it plays nice and looks nice, quite looking forward to the full game
« Last Edit: December 31, 1969, 06:00:00 pm by Guest »
Panzer Dragoon Zwei is
One of the best 3D shooting games available
Presented for your pleasure

Offline Barry the Nomad

  • *
  • Posts: 8806
  • Total Meseta: 713
  • Let's Post!
    • SEGAbits
Re: Virtua Tennis 4 Unofficial Discussion Thread
« Reply #14 on: May 15, 2011, 03:56:15 pm »
THE GAME IS OUT!

Who bought it? Who is playing it? What platform did you buy it for? Thoughts?

I bought it for the 360, ordered from Toys R Us thanks to their $30 deal. Really enjoying the game. I guess I can see why it is getting 7/10's all over the place, due to it playing so much like the previous games. But if the previous games are so good, why mess with the formula? I think the game improves where it needs to. World tour mode is much improved. The linear game board makes it feel as though you have a destination and are progressing somewhere, almost like Super Mario 3 or an RPG. Much preferred to the old method of pick anywhere on the map.

I like how you have the chance of passing a location, thus providing replay incentive so you can try to hit a spot on your second playthrough. Mini games are bonkers, like the Flicky inspired game. Love that one.

My only complaint is how players do the same victory motion all the time. Running to the net, pumping your fist into the air again and again, game after game. :P

The character creator is great! My player looks a bit like me, I should have spent more time but I wanted to get into the game. Next I plan to create a Ryo Hazuki. My Shenmue strategy guide should provide enough details to build a good looking model of Ryo.
« Last Edit: December 31, 1969, 06:00:00 pm by Guest »