can we stop with the spoiler thing? Everyone's seen the list.
Until SEGA officially announces the stages, I think it's best to keep the stages in spoiler tags. This topic covers the demo, the playable bits, not the hidden bits that folks at Sonic Retro uncovered. Don't want somebody who doesn't want to be spoiled to stumble in to discuss Green Hill only to learn of the other 7+ stages.
As for pandering to games that are hardly worth purchasing on their own, I really don't get this line of thought. Yes, I consider Heroes and '06 to be rather bad games, but its the gameplay that was the weak element of those games. Generations isn't bringing back those game's gameplay, they're simply using the stage aesthetics and music. From the looks of GHZ and City Escape, both the visual design and the music will be more than updated to the point of a stage like Crisis City becoming a very fun and worthwhile experience. Unleashed (day stages) and Colors I found to be quite enjoyable, and so I really do look forward to their revised stages.
Most important thing to remember is that the game is Generations, not Genesis. Like it or not, it's going to reference the first ten years AND the second ten years. However I do agree that it should have been 50/50 in terms of classic and modern stages. Though being able to play every stage in 2D makes up for it for me.
Talking of the
golden age of gaming, I'm going to have to disagree on Sonic CD being held as highly as Sonic 1-3&K. To me, Sonic CD is like the Sonic Heroes of the classic era. I like the music, the plot premise, the novelty of it being on CD and Metal Sonic's design, but the stage layout, the time travel gimmick and boss fights pale in comparison to the cartridge classics. Still an enjoyable game, but it has its flaws.