In the home only the AM#2 sold in decent numbers the CE sold quite poor and Daytona USA 2001 couldn't didn't even enter the Japanese top 50 best selling games of 2000 (so it sold way less than 100,000 copies) , never entered the UK top 20 on its release for 2001 and I didn't sell great in USA either Daytona USA did not sell that well at on consoles at all sadly
Why are you mentioning Japan, I never spoke of Japan? My point originally clearly stated to put Toshihiro Nagoshi (And other members) out there for Western gamers and get them associated with them, in Japan they are already well known. Why are you using the UK as an example? Between October 99 - May 00 the Dreamcast managed only a tiny 280,000 in sales, compared to the Plyastation 1 which managed 1.2 million in the same period and the Gameboy Colour that did 660,000. Of course it was not going to enter the top 20, it would have to have one of the best attach ratio in the industry.
So you are clearly missing the market conditions I have continually stressed, Sonic Adventure was the only title from SEGA that did over 100,000 in sales. But this is besides the point, getting these people out there will not harm the publicity of Binary Domain, it will not do anything bad towards the title, it will however allow SEGA to show off the world that they have other producers. It will not take away from the other forms of marketing (Such as demos, trailers, ad campaigns) all it is is an addition
Its forum we debate, if the market has expanded so much, why can only a few IP can ever hope sell over a million copies these days ?
How is that an indication of anything? We have more million sellers this generation than any other generation, we also have more consoles sold to consumers this generation than any other generation, clearly shows the market has expanded. If new IPs are not a success, it does not mean the market has not expanded, it shows nothing but people not either willing to try the title or the publisher failing to advertise the new franchise well.
and you looked over some of the multi million sellers in the 90's ect. Goldeneye on a single system sold over 8 million copies (that's way above Gears of War 2) or what GTA SA sold just on the PS2 some 15
million copies plus (insane numbers on a single platform)
I pointed out 1999, not 2004. Neither did I never said there was no big sellers, I said selling a million is not as impressive these days. We have had big big sellers before, but we have never had as many big sellers as we do now. Off the top of my head Resident Evil, Uncharted, Gears of War, Saint's Row, Batman, Bioshock and are all over 5 million+ sellers, this is without me talking about FIFA, Halo, Assassin's Creed, Battlefield or even Call of Duty (I have not even talked about any of Nintendo's major titles either)
These days its very hard to launch a new IP and SEGA needs to pull out all the stops to make sure BD sales well , which is what we all want . That to me mean some decent TV ads on prime time TV something which SEGA has not done well for years , and it really needs to for this game and the upcoming Aliens Marine .
I never said SEGA should do none of that, if I was SEGA I would pay for I-Robot and Bladerunner on TV for Britain and air Binary Domain adverts between them. Perhaps advertise it with SyFy channel, you get the idea. My point was SEGA need to go with a complete attack on all fronts in the media with this game and not rely on one form of marketing.
These 2 games can really bring SEGA back into the BIG time if handled and done right, mind you the games need to be good too, granted
Not sure about the big time with Binary Domain, maybe if they were aiming for multi-million seller. I want Binary Domain to do well so more funds can be allocated to Ryu Ga Gotoku Studio to be able to make better games.