I wasn't saying more detailed in design, I was saying that SEGA's characters have more personality and are more unique than Nintendo's characters. Also, SEGA characters and games have better art styles.
Mario Kart Wii really scraped the bottom of the barrel in terms of character selection
You can even make the same argument for Brawl. I
love the game, but they were really reaching for that game too.
There were
6 Mario characters (
8 if you count Donkey Kong and Diddy Kong),
3 Star Fox characters, a couple of characters I don't even know (Who's Marth? Who's Roy?), Mr. Game & Watch (totally popular character, right?) 2 characters that aren't even Nintendo, Earthbound characters that aren't even famous outside of Japan, and Ice Climbers (which are on the same level of obscurity and popularity as Bonanza Bros.)
And ROB. Which was a toy.
So I don't really understand what the article was trying to prove. The same decisions made in SASASR were made in Brawl! Except on a bigger scale.