SEGA Sammy released their Q3 earnings yesterday for the current fiscal year 2013. Here are some of the tadbits to take note of
- Overall group net profits stand currently at ¥3 billion (£20,433,810/$32,003,400)
- Focusing on SEGA itself, Arcade sales operating profits were ¥2,6 billion (£17,742,998/$27,993,160 ) Consumer Division ¥519 million (£3,541,775.37/$5,587,865.40) and Arcade Centres ¥984 million (£6,715,042.32/$10,594,334.40)
- Sammy recorded ¥7.7 billion operating profits (£52,512,691/$82,168,240) a significant decrease from last year's ¥71 billion (£483,600,170/$757,413,800)
- Due to no major new titles being sold by both the arcade division and the delay of various pachislot machines (One based on Fist of the Northstar was expected to sell over 200,000 units) forecast adjusted to ¥12 billion for net income from the original ¥40 billion
- Arcade sales are as followed
WORLD CLUB Champion Football Series - ¥2.8 billion
SENGOKU-TAISEN Trading Card Game - ¥1.9 billion
StarHorse3 Season I A NEW LEGEND BEGINS - ¥1.6 billion
- Game sales are as followed
Sonic & All Stars Racing Transformed - 930,000 units
Football Manager 2013 - 730,000 units (Fastest selling title in series history)
Yakuza 5 - 580,000 units
Football Manager 2013 iOS - Over 500,000 units sold
Dragon Coins iOS - Over 500,000 downloads
- Phantasy Star Online 2 continues to beat SEGA's expectations, is now currently at over 1.7 million registered users.
- Finally, packaged games continue to be SEGA's strongest business in consumer division, generated ¥26.3 billion (£179,477,249/$283,161,580) vs digital games ¥20.5 billion (£139,896,715/$220,715,300) this despite SEGA hoping that both packaged and digital games sales being equal. What has caused the difference no doubt is the continued sales of SEGA's back catalogue beating expectations.
- Packaged goods is close to meeting the full year goal of ¥32.2 billion year target when you consider that sales of Sonic & All-Stars Racing Transformed and Football Manager 2013 should continue into next quarter whilst release of Aliens: Colonial Marines, Hatsune Miku: Project DIVA F, Phantasy Star Online 2 Vita and Shining Ark.
- Digital games still someway off of meeting the ¥32.2 billion year target. But continued sales of Kingdom Conquest 2 (Was only released in December) The Cave and SEGA's major iOS title Demon Tribe ought to help push it, but most likely will miss target I believe.
- 1,570,000 units sold in Japan, 2,430,000 units sold in the US and 2,940,000 units sold in Europe
- Full year target still on course but may miss due to Europe (My personal opinion)
- Full year targets 2,060,000 in Japan, 2,850,000 in US and 4,020,000 in Europe
Now please PLEASE keep in mind these are very rough estimations, so they could be all terribly wrong (Just what I've worked out looking at the shipment information)
- Using very VERY rough estimation based on reported targets for Q4, I gather their sales targets for the following titles are...
Aliens: CM Xbox360 ver - Around 930,000 units
Aliens: CM PS3 ver - Around 600,000 units
PC sales of Aliens: CM, Sonic & Allstars Racing and Rome II - Less than 790.000
Hatsune Miku: Project DIVA F - Less than 390,000
Shining Ark - Less than 230,000
Sonic & All-Stars Racing Transformed 3DS ver (They list one more SKU but SEGA has nothing else in this period for 3DS) - Less than 370,000
Phantasy Star Online 2 Vita - Less than 210,000
And that is all folks! Discuss away!