I'm not sure I agree about the walking dead though. Their games lack gameplay, but the writing is usually top notch. But, it does seem to be one of those genre's you even like or don't, so...
That is not true, I hold Monkey Island, Grim Fandango and Five Days a Stranger in very high regard, and think that Grim Fandango in particular is a masterpiece.
Walking Dead felt like a poor imitation of those games. At first playthrough I thought the games made up for the weaknesses by having a more involving branching story where your decisions mattered, but then when talking to others I found out that the game is very on rails regardless of what you do or say, leaving an adventure game with weak puzzles and small locations.
(EG, and spoilers obviously;
Choose to Abandon a woman as punishment and she's left on the roadside. If you choose to forgive her, she just runs away in the next scene anyway.Choose to keep your hand despite being bitten? It's completely inconsequential if you choose to cut it off too.Choose to kill someone who might become a zombie? If you don't, someone else kills him in the exact same way anyway.)END SPOILERS
The characters are mostly pretty good and story is nice of course. I found they are still pretty fun for what is essentially a visual novel, but I think they are very thin experiences. Not trying to bash the game, I actually enjoyed the first Walking Dead, but then lost interest completely when I saw how little influence I had on anything.