Only problem I can think of is that Lag could completely ruin something like that. Could you imagine playing bayonetta with a half-second of lag even?
Not sure how it would work in an MMORPG, are there any that have combat like that?
PSU has some pretty demanding real time combat, if you have a good connection it works fine... What I'm really asking for is just a more demanding button input because bashing 1 or 2 buttons over and over again becomes a bit mind numbing after a while.
Oh and Suzuki Yu, I would also love an open world setting to explore AS WELL AS the team based dungeon set up they have right now.
Sorry, but I thought Bayonetta had two main attack buttons as well?
I'm sure George is right and you are just trying to be difficult like always, but for the sake of making sure you aren’t just a moron I'll explain.
While they both only have 2 or 3 main attack buttons, Bayonetta has combo inputs that challenge you to not play so monotonously, you can create chains of combos in Bayonetta by using the analog stick, jump, triggers ect... While PSU/O you only use those two attack buttons which becomes very boring after a few weeks of play.
Basically I want more involved combat.
Also this habbit of pretending you don't understand what people are saying just so you can be 'the devils advocate' or in otherwords just an annoying prick is a trend that really needs to stop on these forums... Let that stupid shit die with Kogen... thanks.