SOJ never marketed the saturn as a multimedia machine at all.
SEGA promoted the Sega Saturn as a Multi Media System. You don't think SOJ didn't promote and push the Net Link, the Video CD card ?, Hell it even done a deal with Hitachi to allow them to release thier own Hi-Saturn or Saturn Nav.
Anyone that owns a launch Jp Saturn with have a Manual displaying the planned add ons (disc drive Ect) and the the various CD+G, or Videos the SEGA Saturn was able to play . Pop in a Music CD, or use the Video CD and see how the marked face Saturn buttons work, just like a normal dictated player. You know that why the Saturn had a Cartridge Input as well as Bay for the Video CD cart, for its planned Multi Media add ons :roll: .
Remember sega automatically appealed to an older gamer who was tired of playing the NES and was more likely playing the arcades and that was the audience sega intially captured with the genesis around its launch
Yes SEGA were smart to appeal and recognise the importance of the Older gamer, but to get the kind of Marketshare the Mega Drive did inthe west, you had to appeal to the main stream, and that's something SEGA did brilliantly inthe West . With clever advertising and big Film or Sport endorsed games, to go along with the likes of Sonic .
SONY were just clever to carry that on, and SEGA completely dumb not too.
Also to appeal to middle america, sega went backwards by making their image family freindly during the mid nineties led by poster boy Sonic which IMO cost them a lot of their core base and people who originally got the system because of their rebellous image they portrayed after their inital launch.
Not really so. SEGA didn't ban Blood in its Mortal Kombat, the blood and Spew in its Street Fighter II like NCL did . SEGA played on the fact that saintly NCL wouldn't t bring out a game like Night Trap on its system, it even created a special Deep water brand at the end, for games like Eternal Champions . SEGA played on its 'Other side Image right through the Mega Drive life.
Gaming was mainstream but it wasn't culturally mainstream.
Its just progress , with the wide spread use of the PC's or the Internet. Back in the 80's people had about 1 or maybe 2 TV's now its a TV in every room, a DVD player in every room ,even a Computer these days . Living standards have shot up . So we seen far more people buy TV's , Video/DVD computers/consoles. That's not thanks to SONY but more the western lifestyle.
Yeah that's sega japan
Oh dear, how some forget the flyer's that would appear in Japanese Saturn titles. Sometimes they would promote the Saturn Multi Media add ons .
You didn't get a DC at launch day. So stop lying please
What are you on about ?. I still have my Launch Japanese Dreamcast. And in that one got a lovely free Internet Browser CD, not for games, but to surf the web
You might as well call the megadrive a multimedia device too with the internet functions made available to it
I remember SEGA liked to call it a Computer at one stage .
Dreamarena was ultimatly there to enhance your gaming experience. The VMU was there to enhance the gaming experience.
DreamAera was there for the social aspect. Not really to do with gaming
SEGA were doing deals with Swatch, Virgin Cinema ECT all about pushing the connectivity of the DC, checking e-mails was nothing to do with gaming . Speaking of VMU, I'm sure you remember SEGA Japan showing off its planned VMU MP3 player.
I really don't get what is your problem with the term Multi- Media . My Mobile is a MP3 player , a Camera, Buts its still a bloody fine Mobile phone. Hell you can even player games on SKY Digital, but its still able to receive satellite signals. Its just the way consumer products have been going for years .
The 360 and PS3 are still more games machines, than they are music players and why most people will in the end buy them
Yes the DC had online but it was there to serve the gameplay. The DC focus was to play games
Every console is made to play games 1st and foremost . That's why companies like MS and SONY put so much money into development of the CPU and GPU's, never mind millions and millions into Games development .
You know one can take photo's play music on the Nintendo DSi, Does that make it any less of a handheld games machine ?
AFTER the event and have been obviously influenced by the multimedia systems that they happen to own
You never owned a Import Mega Drive or Mega CD, have you ?. You should see what SEGA Japan wrote on the boxes . Terms like Multi Purpose Use , High Quality Computer CD-Rom Player .
I take it you never bough the SEGA Karaoke add Ons for the Mega CD or the Dreamcast ?. Don't tell me , they were all about games :roll: .
The PS3 is a multimedia device. Marketed as one. Never as a games machine
So was the Saturn. But like with the Saturn, the PS3 main focus is to play games.
NEC when i specifically said NEC games division.
Which is a part of NEC. A corp much bigger that SEGA. You make it sound like SONY Computer Ent was massive at the start . It didn't even have a Headquarters and had to use the Music Division . What next MS Games division isn't part of Microsoft , and can;t count on MS billions to help them out , or fund their projects ?
Do you really think that a company with stockholders would be allowed to take its profits from one part of its buisness and pour it into one division that isn't making money and more importantly doesn't make more money that its electronics division?
Well its seems to be working a treat of MS stockholders . How much did the X-Box lose for Microsoft Entertainment divisions , over 3 billion wasn't it . Luclky they had uncle Bill to bail them out . When was the last time SONY Computer Entertainment Division made money ?. Lucky the other sides of the SONY can take the flack .
NEC games division didn't have more money than Sega. that's a fact
Its a fact that NCL had more money than SEGA. Yet than never stopped SEGA
nd Sega style are talking about is BEFORE the PSX era. Specifically before the FF7 era when sega was still a big company.
SEGA had quite a bit of money in the 32 bit days and was a Big company . Some say that Panzer Dragoon Saga and the 1st Panzer Dragoon were the most expensive console games develop at the time
Easy because I have the american magazines and comics from that period and the NEC adverts are lacking.
They were crap, but unless you livied in America and watched TV weekly, one could really comment on the lack of TurboGrafx Adverts.
The PC engine was dead by 91
PC Engine enjoyed fine support way past 91 and well into the mid 90's . And btw Mean Machines never covered the NEC PC-Eng :roll:
And really "No money"? That's why sega was busting out some advanced arcade tech with some of the games it was releasing from the frigging R60 to the hologram games from the mid to late eighties or that it had enough money to bring its systems to three markets while NEC didn't even bother with the other two. Yeah they really had more money than sega
I'm not the one the one making out SEGA was this poor little corp, that couldn't take on the Big Boys . As for your point about Tech, how was the 1st Corp to bring out the world 1st CD games system for the Home, how created one of the most advanced and expensive hand Held systems the world had ever seen with the GT and its
How did SNK come up with a console and Arcade hardware that smashed the Mega Dive and Snes to bits for tech , when they were always a smaller company ?. You want to talk Arcades , I think Konami Speed King beat G-Loc 360 as the most expensive Coin-up , and that NAMCO still holds the record for the largest Arcade ride ever made with its Galaxian 3 . We can all list Huge coin ups from the glory days of Arcades
What, the fact that when you release a brand new system with an estabilshed brand name with NO follow ups to games that were popular on the previous system to get that userbase installed to the new machine was down
I really can't remember the Mega Drive launching with many sequels to Master systems games, I think the 360 launched with just 1 sequel to an established X-Box game , and the PS3 with one it's self,and well the Cube with 1 too
SOJ held off any SONIC games until it was too late. SOJ is to blame for the Saturn's demise not the 32x.
For the last time , SOA canned Sonic on the Saturn . SOJ actually allowed its production, just wouldn't allow the NiGHTS engine to be used, they is a massive difference.
SOJ commisned the idea of the 32x not SOA.
Well Yes Mars came out of the Jupiter idea ,and SOA wanting to expanded the life span of the Mega Drive
You might as well say that's the main reason many SNES owners ended up getting the PSX as well because of the 32X
I think it was more to do with NCL dropping and humiliating SONY SNES CD Drive in 1991 ,don't you ?
SONY even kept the name Playstation just to add insult. You can thank NCL for that .
Those games came out in late 94 so it took nearly a year and a half for them to be released on Saturn and by that time it was already too late.
Saturn came out in Nov 1994, VF was ready for launch Saturn Daytona USA came out in April 95 . It does take a few months to covert a Coin Up you know,more so when they're running on one of the most Advanced games of all time . Saturn VF II came out in Dec 1995 after 7 months of development time and inthe same year of VF II inthe Arcades .
AM#2 were working flat out to make sure the Saturn ports were ready in time. So much so Yu Suzuki said even said he was powering down AM#2 arcade side, to focus on getting Saturn games done
Funny in all the 32x arguments we ever had you never brought it up
I even scaned it in for you . Remember you trying to make out, they weren't my scans ?
The PSX was in the lead by then :roll: IE the word launc
That's clever since Wipeout was a launch game . Sega Saturn and Daytona USA had already been out of over 3 months before hand, still not enough
When someone comes up with the carp you just did, its obvious that you hit a raw nerve
No, Its obvious I speak the truth
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